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Metal Gear Solid V: The Phantom Pain: The Kotaku Review

There’s a cutscene, late in Metal Gear Solid V, that’s ostensibly serious but contains a musical interlude so awkward it sent me into giggle fits. A dozen missions later, there’s a harrowing sequence that ranks among the best video game scenes I’ve ever played. If you don’t know how to reconcile those two things,… »9/04/15 10:30amYesterday 10:30am

Everybody's Gone to the Rapture: The Kotaku Review

The insult of “walking simulator,” lobbed at video games whose strongest elements are exploration, discovery, and story, misses its intended target. It conjures something more like Bennett Foddy’s QWOP. Then again, we all know what the term means by now: something like Gone Home that removes the elements of puzzling… »8/10/15 1:40pm8/10/15 1:40pm