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Disney Infinity 3.0: The Kotaku Review

I played the first Disney Infinity. Hated it. More importantly, my kids hated it too, because it had too many menus, janky controls and some tedious mission design. Yet here we are, having skipped the sequel, for Dadtaku purposes playing our way through Disney Infinity 3.0. Or as most kids will know it, “the Star Wars » 8/28/15 3:01am 25 minutes ago

Everybody's Gone to the Rapture: The Kotaku Review

The insult of “walking simulator,” lobbed at video games whose strongest elements are exploration, discovery, and story, misses its intended target. It conjures something more like Bennett Foddy’s QWOP. Then again, we all know what the term means by now: something like Gone Home that removes the elements of puzzling… » 8/10/15 1:40pm 8/10/15 1:40pm