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Realtime Worlds

gta online?

Crackdown Creators Bought Their MMO Back Just To Sell It To Rockstar?

Put these pieces together. Realtime Worlds made Crackdown. Realtime Worlds are now at work on an MMO called APB, which is not entirely dissimilar to Grand Theft Auto. Realtime Worlds were founded by David Jones, who created Lemmings. Oh, and Grand Theft Auto. Last month, Realtime Worlds bought back the rights to APB from Korean company Webzen, who were originally scheduled to publish the game. Why the buyback? Eurogamer are reporting that, according to "a credible industry source", it was so they could turn around and sell the game to Rockstar, who could then rebadge it as a GTA MMO. Realtime are keeping quiet on the rumours, saying only that they bought back the rights to their game to "give themselves some options".

Realtime downplays GTA Online talk [Eurogamer]


apb

Crackdown Devs Wrest Control Of APB From The Koreans

And by "the Koreans" we mean the fine folks at publishing outfit Webzen, which until now was the planned publisher of Realtime Worlds' cops and robbers MMO APB, planned for a PC (and possible PlayStation 3 and almost definite Xbox 360) release. You may recall that the Crackdown developer was on the receiving end of a $50 million cash infusion, the majority of it we assume was spent on frozen haggis, but which some was surely earmarked to get the game out of hock from the Korean distributor.

Realtime Worlds now holds distribution rights to APB—which, by the way, looked nothing short of fabulous at GDC—which founder David Jones says "can ensure that gamers around the globe experience the revolutionary gameplay we envisioned." Jones also spoke of a "having direct, personal relationships with our players" due to the change. We can only presume that the Scottish method of microtransacting does not necessarily jibe with the Korean style, but we hope that whatever the reason, the game will be better for it. Press release follows.

More »

mmo

Realtime Worlds Seriously Considering APB For PS3

Realtime Worlds' Grand Theft Autoesque MMO APB (All Points Bulletin) has already been announced to be in development for both the Xbox 360 and PC. But with $50 million in their pocket, Realtime Worlds is considering all of their options. And that includes Sony's PlayStation 3. Studio Manager Colin MacDonald explained:

Yes, we'll be looking seriously at [APB on PS3], but that doesn't mean it's going ahead, and it doesn't mean it's not going ahead.
Yes, but does it mean that it's not not going ahead? That's all we want to know!

Realtime Worlds coy on APB for the PS3
[GamesIndustry]

realtime worlds

Crackdown Devs Handed $50 Million

Crackdown devs Realtime Worlds - founded by GTA series creator David Jones - have secured for themselves a spot of funding for their promising-looking MMO shooter APB (and potentially other projects). Like, $50 million in funding. Nice. It's rare that console games receive venture capital, even multiplayer ones, so it looks like somebody over at Realtime's doing a good job of selling the game.
Montgomery & Co. Raises $50 Million For Realtime Worlds [TechCrunch, via VentureBeat]

gdc08

APB's Geek Squad: Miyamoto, Molyneux, Spector & Garriot

During Dave Jones' GDC session, essentially a reveal of Realtime Worlds' online game APB, he touted the game's character customization tools. After generating a handful of characters you certainly wouldn't want looking after your kids, he showed off APB's ability to recreate real-life characters. Namely, Jones showed digital versions of developers Shigeru Miyamoto, Peter Molyneux, Warren Spector and Richard Garriott that were made in the character editor. More »

clips

First APB Vids


After Mike brought us our first real info and shots of Realtime World's upcoming MMO APB, we've now got the first footage of the game in action. Looks like a nice break from - and alternative for those not interested in - the orcs-n-loot status quo. Above is some cops-n-robbers action, while after the click's a walkthrough of the character customization utility. More »

gdc08

Crackdown Team Debuts APB, The Counter-Strike of MMOs

Dave Jones of Realtime Worlds wowed GDC audiences this week with his presentation "My First MMO", debuting the successor to the award winning Crackdown known as APB. APB, Jones explained, is a massively multiplayer online game without the grind, one that draws inspiration from Counter-Strike more than it does from Ultima Online, EverQuest or World of Warcraft. Why Counter-Strike? "There's no persistence, no progression, no customization, its just damn fun," Jones said.

APB does have persistence and progression, if done a bit non-traditionally. But customization is one feature that APB has in spades.

More »

crackdown

Crackdown Nabs 7 Euro Award Noms

Realtime Worlds' Xbox 360 hit Crackdown isn't just loved for its easy access to the Halo 3 beta, it's totally critically lauded, too. The Develop Industry Excellence Awards finalists have been announced, according to Gamasutra, and it looks like the supercop game managed to score a record-breaking seven nominations. Nice going, Realtime Worlds. More »

key to my heart

Clip: That New Crackdown DLC In Action

Realtime Worlds' downloadable content for Crackdown is just dripping with new features, many of which are free. The video clip you see above shows off the DLC's new mini-gun, cloaking device, the "Lobber" and, most importantly, the amazing HRX Harpoon gun. Do not miss what this weapon is capable of. More »

frankenreview

Frankenreview: Crackdown

We've all heard about Realtime Worlds' latest Halo 3 demo GTA-clone (can we all stop using this phrase already) Crackdown for Xbox 360. You play a supercop who can use "any means necessary" to take back a city dominated by a geopolitically diverse selection of gangs. More »

crackdown

E306: Crackdown Demo

The E3 directory is useful, but not perfectly accurate. I have a meeting with RealTime Worlds and the directory leads me to Scottish Development International, where several nice people with Scottish brogues confer among themselves and eventually point me to the Xbox 360 booth in the another hall. More »