Interesting. With the likes of this and the impressive-looking CryEngine 3 becoming available, perhaps the days of crappy PS3 ports might finally be numbered.
Again, why would I want a game that doesn't exist in the real world? I have no way to loan it to a friend, and we've all heard the horror stories of trying to get DRM laden games on a new system after one breaks down.
You know, they could always be just switching to memory sticks as their primary storage medium (one for game media, one for storage). With prices hitting rock bottom like they have been the prices shouldn't be too critical, and as long as the downloadable version has perks like a slightly reduced price tag and perhaps limited sharing functionality, the two can coexist.
So that's what it's all about... Sony is making a desperate move against piracy and amputating the PSP of its UMD drive to please devs.
Well, good luck with that Sony. I just hope you have something more than gimmicks and a slide-screen. Nintendo gave people (well some people, at least) good reason to let go of the GBA drive.
PSP can already play music and has an updatable firmware...
Not everyone can afford $65 games on a regular basis. Its just impossible, especially when they own multiple consoles. For two new games to cost $130, thats just too much more most people. Look at what Left for Dead did when the price went down to 25 bucks - it sold more than it ever had since launch in just a few days. Want people to buy more games? Make them affordable.
@AlisaJoboba: wah, Don't remind me of that. I missed that b/c of the weekend being extremely busy and didn't find out until Monday, and my card was expired :( Then it was Tuesday and they cut the deal. I'm hoping they try again this month, since there's another Friday 13th.
I still think it's far too soon for a completely digital download only system. It works for the Iphone only because the games are merely the distraction... I don't think it will work for the PSP, and I don't think most developers will really jump on board for this, we see how they treat digital downloads for the consoles... good games, but mostly short diversions, nothing of Crisis Core or Loco Roco 2 variety.
I just think it's far, far too early... and the #1 complaint most consumers will have is "So...where are the games? You download them? Like, through the internet? I use my credit card and buy them, but I don't actually get them? Nevermind".
Steam works on the PC because most people using it are somewhat computer savvy and understand digital downloads.. but even then, there are STILL boxed copies. Your average consumer still hasn't fully embraced digital downloads, and I don't think this is the best idea were Sony to do it.
I know PSP is already dabbling in digital downloads, but this is like when you first are learning to swim, and you suddenly jump off the high dive into the deep end and hope what you've learned will help keep you afloat.
Agreed. I also don't feel the PSP can download such games fast enough through the store. Also, if you have to be online everytime to play those games, wouldn't that just be draining the battery back down to low levels? Wouldn't that force all games to use infrastructure instead of ad-hoc connections for verification? There will need to be servers galore and same for playing multiplayer games. I really wonder how friendly this digital distribution can truly be for developers. It makes me concerned they'll drop multiplayer features entirely from their line-up should Sony make them host their own servers for online play.
I love my PSP, but seeing it go pure digital will likely turn me away should there be a constant need of internet connection, it'd keep me isolated to specific areas and I can't be on the go with it. I'd have to rely on the flash memory they provide within the unit as well instead of being able to expand it for music & movies I guess...
@Roufuss: I will always prefer physical media. Why? Well for starters i actually own the game. If i get bored of said game, i can give it to friends to enjoy. I can also sell it, get some money back and someone else can buy it, and then enjoy the game.
Digital downloads to put it simply is great for Publishers... not for us consumers. The current model is awful. The games you buy are normally tied to some form of account/profile. Can you move said game to another account or profile? Nope. What if you get tired with the game? You just have to leave it because you can't sell it or give it away without losing your account. Another important thing is, what if i lose my internet connection? How are you meant to download the games you've bought? .. I can't remember how Steam handles it, but i'm pretty sure you need to be online to verify its legit each time. Digital downloads have such a long way to go before they ever become anywhere near as good as physical media has been to us.
I'm sorry this seems like a rant and i'm preaching to a bunch of people who are mostly pro-digital downloads Its sad gamestop make such great money money from selling used games, but the fact is, they provide a that service and there isn't really anything wrong with it. I know publishers somehow feel they deserve this money, but the fact is they don't. If i sell my TV tomorrow, i doubt Sony is going to complaining. Same story if i sold my DVDs. Game publishers sigh :/ always trying to squeeze more money from this consumers.
@Roufuss: There is an acceptable middle-ground. Provide all games as digital downloads, but also, potentially, sell them on CD/DVD, bypassing the more costly UMD. By syncing your PSP you can transfer the game to the system. This would also put the game (optionally) in a storage vault on your PC in the event you need to reinstall.
Of course the big problem here (scrapping UMD) is that Memory Stick storage is, ingeneral, too small, and having a HDD inside a PSP seems like it would be a costly mistake. MicroSDHC adoption would be a brilliant move (at roughly 1/4 the cost of Memory Stick), but probably anathema to Sony's business model.
Current storage options on the PSP make it unnecessarily cramped for games, music and movies, relegating the unit to niche usage. Options of 8 or 16GB MicroSDHC would start to make it feel more spacious and multifunctional, especially if porting media to the system were made far easier. This would also alleviate complaints of having to swap game sout constantly via USB or Wi-Fi.
Not ideal, perhaps, but then, neither is the UMD or Memory Stick. The PSP has enjoyed only limited success, and perhaps was only revived by its ties to the PS3. Were it not for that, it may already have fallen by the wayside.
If Sony could tear itself away from the seemingly intrinsic need to promote its own media formats while simultaneously hampering user creativity, they could create a phenomenal multimedia unit with a variety of distribution models for games and applications.
I agree; and what if your console breaks when the download is no longer supported?
If someone like ROD puts out an awesome game that I really want, I might pay $10 for a download. Or, if they can keep it in print long enough to drive to the store and buy it, $40+ for a hard copy on UMD. I definitely won't pay that much for a copy that will expire one day though.
i am one of the poor fools who havent played god of war 1 or 2 yet, but i've played this one. i'm pretty sure that it does, but is it safe to assume that god of war 1 looks better than CoO. again, i'm pretty sure that it does, but i dont have it, sooo....?
@X Omega Gold: me too! i need to get the others now, but it was good to start there because i think it was a prequel to the other 2. so now that i've played it, i might have some better background.
10/12/09
10/12/09
Thanks Ready at Dawn! *stereotypical infomercial thumbs up*
10/12/09
04/01/09
04/01/09
i kid, i kid, but seriously. "Wake up--wake up and...smell the ashes.
04/01/09
But it's obviously a fake since Valve and Sony don't mix.
04/01/09
04/01/09
04/01/09
Later, we can remark on water's uncanny wetness.
04/01/09
03/03/09
I honestly believe this will fail.
03/03/09
03/03/09
Well, good luck with that Sony. I just hope you have something more than gimmicks and a slide-screen. Nintendo gave people (well some people, at least) good reason to let go of the GBA drive.
PSP can already play music and has an updatable firmware...
03/03/09
03/03/09
03/03/09
03/03/09
I just think it's far, far too early... and the #1 complaint most consumers will have is "So...where are the games? You download them? Like, through the internet? I use my credit card and buy them, but I don't actually get them? Nevermind".
Steam works on the PC because most people using it are somewhat computer savvy and understand digital downloads.. but even then, there are STILL boxed copies. Your average consumer still hasn't fully embraced digital downloads, and I don't think this is the best idea were Sony to do it.
I know PSP is already dabbling in digital downloads, but this is like when you first are learning to swim, and you suddenly jump off the high dive into the deep end and hope what you've learned will help keep you afloat.
03/03/09
Agreed. I also don't feel the PSP can download such games fast enough through the store. Also, if you have to be online everytime to play those games, wouldn't that just be draining the battery back down to low levels? Wouldn't that force all games to use infrastructure instead of ad-hoc connections for verification? There will need to be servers galore and same for playing multiplayer games. I really wonder how friendly this digital distribution can truly be for developers. It makes me concerned they'll drop multiplayer features entirely from their line-up should Sony make them host their own servers for online play.
I love my PSP, but seeing it go pure digital will likely turn me away should there be a constant need of internet connection, it'd keep me isolated to specific areas and I can't be on the go with it. I'd have to rely on the flash memory they provide within the unit as well instead of being able to expand it for music & movies I guess...
03/03/09
Digital downloads to put it simply is great for Publishers... not for us consumers. The current model is awful. The games you buy are normally tied to some form of account/profile. Can you move said game to another account or profile? Nope. What if you get tired with the game? You just have to leave it because you can't sell it or give it away without losing your account. Another important thing is, what if i lose my internet connection? How are you meant to download the games you've bought? .. I can't remember how Steam handles it, but i'm pretty sure you need to be online to verify its legit each time. Digital downloads have such a long way to go before they ever become anywhere near as good as physical media has been to us.
I'm sorry this seems like a rant and i'm preaching to a bunch of people who are mostly pro-digital downloads Its sad gamestop make such great money money from selling used games, but the fact is, they provide a that service and there isn't really anything wrong with it. I know publishers somehow feel they deserve this money, but the fact is they don't. If i sell my TV tomorrow, i doubt Sony is going to complaining. Same story if i sold my DVDs. Game publishers sigh :/ always trying to squeeze more money from this consumers.
03/03/09
Of course the big problem here (scrapping UMD) is that Memory Stick storage is, ingeneral, too small, and having a HDD inside a PSP seems like it would be a costly mistake. MicroSDHC adoption would be a brilliant move (at roughly 1/4 the cost of Memory Stick), but probably anathema to Sony's business model.
Current storage options on the PSP make it unnecessarily cramped for games, music and movies, relegating the unit to niche usage. Options of 8 or 16GB MicroSDHC would start to make it feel more spacious and multifunctional, especially if porting media to the system were made far easier. This would also alleviate complaints of having to swap game sout constantly via USB or Wi-Fi.
Not ideal, perhaps, but then, neither is the UMD or Memory Stick. The PSP has enjoyed only limited success, and perhaps was only revived by its ties to the PS3. Were it not for that, it may already have fallen by the wayside.
If Sony could tear itself away from the seemingly intrinsic need to promote its own media formats while simultaneously hampering user creativity, they could create a phenomenal multimedia unit with a variety of distribution models for games and applications.
03/04/09
I agree; and what if your console breaks when the download is no longer supported?
If someone like ROD puts out an awesome game that I really want, I might pay $10 for a download. Or, if they can keep it in print long enough to drive to the store and buy it, $40+ for a hard copy on UMD. I definitely won't pay that much for a copy that will expire one day though.
03/03/09
02/27/09
02/27/09
How they implemented the dodge,different weapons,magic into the PSP controls is a testament to how good RAD is on the PSP.
I hope the new one if true is a bit longer and with the same grand,epic scale the first one had...
The sky is finally getting brighter on the PSP front...
02/27/09
02/27/09
02/27/09