More often than not, it seems that mobile game developers are encouraging you to not take their games too seriously. The art is fun, and the game mechanics are typically quirky. Pizza Vs. Skeletons is maybe the quirkiest of them all.
It's no secret that controls for games on the iOS platform are often wonky and uncomfortable. We tend to forgive developers for this more than we'd ideally like to when it comes to our iPhones and iPads, if only to appreciate the game in question for its other qualities. The first League of Evil proved that even…
Super Meat Boy's replayable challenge and smartly simple design would make it a natural for an iPhone, right? Yeah, not much chance we'll be seeing that. But consider League of Evil, which draws on the same concept while expanding it.