Since 2010's Hydro Thunder Hurricane, developer Vector Unit’s been finding new ways to do what they do best: high-speed water-based racing. With Riptide GP: Renegade they’re taking a stab at adding depth and character. It’s about damn time.
Today on Highlight Reel we have a high speed escape, Nathan Drake shenanigans, a fanciful horse, and much more!
When I was a kid I had a slot car racing set, but not many friends, so I used to play against myself with a controller in both hands. If only the robotic race cars of Anki Overdrive had been around back then.
A couple of weeks ago I decided to try and use video games to learn how to operate a manual transmission. After several hours behind a fake steering wheel I’ve determined I need several more hours behind a fake steering wheel.
“A tough young man like you is going to want a manual, right?” asked the Nissan salesman who sold me my first car 20 years ago. I shook my head timidly and purchased an automatic Sentra at $500 a month for six years. I can’t help thinking I’d have gotten a better deal had I said yes.
The folks over at Touch Arcade have uploaded a hands-on video of Horizon Chase. It’s being marketed as a “love letter” to the 8-bit and 16-bit racers of years past, and it drops on Thursday, August 20.
Electronic Arts has formally announced the new Need For Speed, which appears to be taking some serious cues from Need For Speed Underground, and is a “full reboot” for the series.
Among the many, many things that Mario Kart 8’s new super-ultra-mega-fast 200CC mode changes are the shortcuts every course has. Now they’re a lot easier to speed through—as long as you don’t run into a wall first.
I have enough trouble getting from start to finish in a racing game, but Drive!Drive!Drive! wants to push everyone a little further. In Drive!Drive!Drive!, racers are not only managing their position on the track in front of them—they're managing position on several tracks at once.
How well does the very pretty Project CARS hold up when it's compared to real life... at night? Not quite as well as when it's compared to daytime real life, it turns out.
When you're trying to set a world record for rally racing, it's not a good idea to ignore the guy telling you when to turn.
Late last night, during my fourth day of playing Forza Horizon 2 with Mad Catz' Xbox One Pro Racing Wheel, I began to wonder if force feedback in my hands was enough. Why isn't my chair shaking? Shouldn't I feel the vibrations of the road beneath my feet? Oh no.
"If you build it, they will come," the saying goes. It's never that simple when it comes to playing video games online. I love Mario Kart 8, and have been playing it consistently since it came out in May. But lately I've been running into a problem: other people aren't. Or it sure feels that way, at least.
I don't like very many racing games, but Distance's high-flying antics and F-Zero-style looks have got my attention.
Every time I think Chris Roberts' gorgeous crowdfunded space sim couldn't possibly get any better, the folks at Roberts Space Industries release teaser videos for things like spaceship racing and first-person shooter modules.
Have you played Road Rash? You'll enjoy the next 45 seconds. Above is footage from the alpha of Road Redemption, an open-world motorcycle combat racer and spiritual successor to the Road Rash series, which had its last entry in '99. The game lands on PC in August, with Wii U and Xbox 360 versions to follow later.
I've always had a distant respect for players of the arcade racing series Initial D. This video catapults that respect to new heights.