I remember when I first played a Trackmania game. It was buggy and had a horrible interface, but really liked the idea behind it. Then the new more recent Trackmania games came out and weren't really buggy at all with a passable interface, so I got hooked.
TM: Nations, TM: United and Trackmania DS have all been excellent games, but bringing the graphics more up to date with a Trackmania 2 will further legitimize it as a must-have racing game.
Maybe the feel of the cars isn't for everyone, but you don't have many games to turn to if you want to do insane jumps and twists in cars with friends or create awesome race tracks with ease.
I would've liked to see more loop-de-loops, ramps, enormous jumps, twists, upside-down, wall-clinging racing. The craziness of Trackmania is what makes me like it so much.
This just made the game seem like a cheap Forza/GranTurismo knockoff. It'll send the wrong impression to those who don't know what the game is about :(
@RockyRan: Uhh thats not the full trailer. The video above I have posted includes the full trailer and the game announcement (in French). (Trailer starts around 3:33)
For some reason I feel like I'm watching Tony Hawks Pro Skater, except they replaced the player with a car. And added multiplayer. Only because of that ramp that sends cars unrealistically flying up.
Can't we just stop making NASCAR games period? I used to be forced to watch NASCAR by one of my mom's boyfriends and it was the most boring shit I've ever seen in my life. I even had to see one in person. The only good part was the demolition derby that took place afterward.
I mean it. No matter how many people watch this damn sport, I will never see the appeal of it. Ever.
"So, NASCAR fans, you may blame MMA fans." Why? This is GREAT news. Although this doesn't mean the return of Papyrus unfortunately, but it's the first step to having a proper NASCAR racing game.
Yes, it can be mentally grating to have to drive in a circle for x amount of laps while trying not to hit another car and find an opportunity to pass. But for the spectator, I just don't understand how watching cars race in a circle for hours can be entertaining.
To each their own, people don't know why I find (insert hobby here) exciting, etc.
I remember playing NASCAR Racing by Papyrus when I was a kid though. I didn't know what it meant when it asked 'auto' or 'manual'. I kept picking manual and couldn't figure out why my engine kept blowing.
By the way, here is an article I posted on another forum that shows why NASCAR in GT5 is important for the game and the PS3 in general.
There have been an endless amount of Forza 3 vs GT5 comparison threads, and although I am somewhat tired of them, hopefully this thread will add another aspect to the ongoing argument. That's right, I want to talk to you about NASCAR (ignores your redneck jokes) I'm sure many of you (or at least the ones who don't really pay attention to racing) quickly disregard NASCAR being in GT5. Unfortunately everyone is underestimating the impact NASCAR will have on GT5, and, possibly, PS3 sales. Quickly, let me say that I acknowledge that nobody truly knows how NASCAR will play in GT5. I highly doubt there will be 43 car fields, and as Kazunori Yamauchi stated when asked if all the NASCAR cars would be in the game, he said "Probably not all the cars at the beginning, I can only promise that there will be a lot." That being said, here are some facts, figures, and opinions to consider when looking at the importance of NASCAR in GT5.
1) The EA Sports Monopoly. EA Sports has owned the rights to make NASCAR games since 2004. This has a few meanings. The most important one is that NASCAR gamers have been stuck with a single NASCAR game per year for the past few years. This wouldn't be that much of a problem except for the fact that it is EA Sports. Their games have lacked the authenticity that other NASCAR games, such as NASCAR: Dirt to Daytona and NASCAR Racing 2003, had. I've spent years on the EA forums begging for improvements, and most of my wishes fell on deaf ears. Furthermore, EA is only releasing one game this year for NASCAR fans, NASCAR Kart Racing for the Wii. THAT is a huge hit below the belt to NASCAR fans, in fact it's probably the biggest insult EA has ever given to NASCAR fans. There's been a new NASCAR game every year since 1997 for the Playstation consoles! Luckily, EA's monopoly ends at the end of this year, which is one reason why I highly doubt GT5 will be released before 2010. Once it is released, NASCAR gamers have something to look forward to. NASCAR in GT5 has a ton of NASCAR gamers very excited. **Note: As stated above, it appears EA will not be making a NASCAR game anytime soon, therefore GT5 has become even more important for NASCAR gamers**
2) The popularity of NASCAR. Many people don't realize it but NASCAR is the 2nd most popular sport in the United States, only behind football. When football is not going on, NASCAR races are the #1 rated sports event for television. This years Daytona 500 averaged 16 million viewers, and most weekends see 7-10 million viewres. This weekend NASCAR will be at the Indianapolis MotorSpeedway, which could have up to 400,000 fans attending the race. To compare, the average Super Bowl sees roughly 70,000 fans or only 17.5% of the 400,000 possible race fans at this weekend's event. Most of the time you see about 100,000 to 200,000 fans based on the size of the track. 17 of the top 20 most-attended sports or entertainment events in the world are NASCAR events. Clearly, a lot of people watch NASCAR and attend NASCAR races, and all of those could be potential customers for the PS3 or GT5.
3) The economics of NASCAR. To back up what I said above, here are some numbers about NASCAR that might surprise you (some of these numbers come from the latest CNBC special"Inside Track: Refuelingthe Businessof NASCAR"):
The first national television deal for NASCAR between Fox, TNT, and NBC was sold for $2.4 billion dollars for a 6 year package in the year 2001. A $4.5 billion dollar, 8 year deal was done in late 2005 with Fox, TNT, and ABC/ESPN.
Budweiser pays about $20 million to sponsor a car. Aflac pays $78 million over three years to sponsor Carl Edwards.
NASCAR fans spend roughly $2,000,000,000.00 a year on merchandise.
A company's Sponsorship in NASCAR makes NASCAR fans three times more likely to buy their product.
Nextel paid $750,000,000 over ten years to sponsor the top NASCAR series.
Since Toyota entered the NASCAR Craftsman truck series in 2004, the purchase consideration for a Toyota truck has gone up 3 fold.
Because of Amp Energy sponsoring Dale Jr, Amp has had 5,000,000 new customers try the product, brand awareness has gone from the 50% range to 76%, and Amp is now in 4th place in the energy drink category, up from 6th when it agreed to put it's logo on Dale Jr's car. More importantly, there was over $750,000,000.00 spent on Amp branded merchandise at the race track. This is a clear illustration of what NASCAR can do for anyone's bottom line.
Well hopefully this wasn't too boring for the few of you that will probably read this. To sum things up, NASCAR being in GT5 is a big deal, especially IF NASCAR gamers will have to own a PS3 to play a game with NASCAR in it (iracing will offer NASCAR racing, but this is subscription based and on PC's only). If you are wondering if someone would considering buying a PS3 just to play NASCAR on GT5, all I can say is look at the numbers above. It might not mean the PS3 will start outselling the 360, but I can guarantee that it will indeed help Sony at the end of the day.
@dalejrfanfreak: Christ thanks for the extra info. Didn't know Americans chose it as their second most watched sport. Although I do understand it is the best show to watch if you're an insomniac.
Joking aside, Sony should really get the word out that the NASCAR game is dead, but it lives on in GT5. The amount of influence in sales NASCAR has for their ads are astounding. O_O
(DEAD) Goldwings - Remembered for his bravery and heroism... xD was starred
(DEAD) Goldwings - Remembered for his bravery and heroism... xD was unstarred
@(Zombie) Goldwings: Yeah in an ideal world Sony would pimp NASCAR in GT5 like Microsoft does Halo on the 360 BUT it'll be a cold day in hell before Sony realizes the opportunity they have. I will say though I went to the Talladega race a couple years ago in the fall and Sony actually had some PS3s outside the track for fans to mess around on. It'd be sweet if they had GT5 at some of the big events such as Daytona.
09/19/09
09/19/09
TM: Nations, TM: United and Trackmania DS have all been excellent games, but bringing the graphics more up to date with a Trackmania 2 will further legitimize it as a must-have racing game.
Maybe the feel of the cars isn't for everyone, but you don't have many games to turn to if you want to do insane jumps and twists in cars with friends or create awesome race tracks with ease.
09/19/09
This just made the game seem like a cheap Forza/GranTurismo knockoff. It'll send the wrong impression to those who don't know what the game is about :(
09/19/09
09/19/09
09/19/09
But splitscreen? On a PC? Seems out of place... regardless.. this looks sick.
09/19/09
09/19/09
Fortunately, Trackmania lends itself quite well to splitscreen gaming. I'm already excited for the game :D
09/19/09
YES.
OH DEAR GOD, YES!
09/19/09
Can't wait for it.
09/19/09
I'm trying to figure out how different this i- oooh, shiny...
09/19/09
09/19/09
[store.steampowered.com] - hers a free version.
09/19/09
09/19/09
09/19/09
09/19/09
09/03/09
I mean it. No matter how many people watch this damn sport, I will never see the appeal of it. Ever.
09/03/09
Any developer/publisher, I don't even care, as long as it's somewhat similar to the first that game will be MINE!
Also, GT5 is picking up NASCAR, so it should be a lot better than even the stand alone games were/are.
09/02/09
09/02/09
09/02/09
09/02/09
And GT5 doesn't count.
09/02/09
Yes, it can be mentally grating to have to drive in a circle for x amount of laps while trying not to hit another car and find an opportunity to pass. But for the spectator, I just don't understand how watching cars race in a circle for hours can be entertaining.
To each their own, people don't know why I find (insert hobby here) exciting, etc.
I remember playing NASCAR Racing by Papyrus when I was a kid though. I didn't know what it meant when it asked 'auto' or 'manual'. I kept picking manual and couldn't figure out why my engine kept blowing.
09/02/09
09/02/09
[www.youtube.com]
09/03/09
Fuck the Car of Tomorrow.
09/02/09
There have been an endless amount of Forza 3 vs GT5 comparison threads, and although I am somewhat tired of them, hopefully this thread will add another aspect to the ongoing argument. That's right, I want to talk to you about NASCAR (ignores your redneck jokes) I'm sure many of you (or at least the ones who don't really pay attention to racing) quickly disregard NASCAR being in GT5. Unfortunately everyone is underestimating the impact NASCAR will have on GT5, and, possibly, PS3 sales. Quickly, let me say that I acknowledge that nobody truly knows how NASCAR will play in GT5. I highly doubt there will be 43 car fields, and as Kazunori Yamauchi stated when asked if all the NASCAR cars would be in the game, he said "Probably not all the cars at the beginning, I can only promise that there will be a lot." That being said, here are some facts, figures, and opinions to consider when looking at the importance of NASCAR in GT5.
1) The EA Sports Monopoly. EA Sports has owned the rights to make NASCAR games since 2004. This has a few meanings. The most important one is that NASCAR gamers have been stuck with a single NASCAR game per year for the past few years. This wouldn't be that much of a problem except for the fact that it is EA Sports. Their games have lacked the authenticity that other NASCAR games, such as NASCAR: Dirt to Daytona and NASCAR Racing 2003, had. I've spent years on the EA forums begging for improvements, and most of my wishes fell on deaf ears. Furthermore, EA is only releasing one game this year for NASCAR fans, NASCAR Kart Racing for the Wii. THAT is a huge hit below the belt to NASCAR fans, in fact it's probably the biggest insult EA has ever given to NASCAR fans. There's been a new NASCAR game every year since 1997 for the Playstation consoles! Luckily, EA's monopoly ends at the end of this year, which is one reason why I highly doubt GT5 will be released before 2010. Once it is released, NASCAR gamers have something to look forward to. NASCAR in GT5 has a ton of NASCAR gamers very excited. **Note: As stated above, it appears EA will not be making a NASCAR game anytime soon, therefore GT5 has become even more important for NASCAR gamers**
2) The popularity of NASCAR. Many people don't realize it but NASCAR is the 2nd most popular sport in the United States, only behind football. When football is not going on, NASCAR races are the #1 rated sports event for television. This years Daytona 500 averaged 16 million viewers, and most weekends see 7-10 million viewres. This weekend NASCAR will be at the Indianapolis MotorSpeedway, which could have up to 400,000 fans attending the race. To compare, the average Super Bowl sees roughly 70,000 fans or only 17.5% of the 400,000 possible race fans at this weekend's event. Most of the time you see about 100,000 to 200,000 fans based on the size of the track. 17 of the top 20 most-attended sports or entertainment events in the world are NASCAR events. Clearly, a lot of people watch NASCAR and attend NASCAR races, and all of those could be potential customers for the PS3 or GT5.
3) The economics of NASCAR. To back up what I said above, here are some numbers about NASCAR that might surprise you (some of these numbers come from the latest CNBC special"Inside Track: Refuelingthe Businessof NASCAR"):
The first national television deal for NASCAR between Fox, TNT, and NBC was sold for $2.4 billion dollars for a 6 year package in the year 2001. A $4.5 billion dollar, 8 year deal was done in late 2005 with Fox, TNT, and ABC/ESPN.
Budweiser pays about $20 million to sponsor a car. Aflac pays $78 million over three years to sponsor Carl Edwards.
NASCAR fans spend roughly $2,000,000,000.00 a year on merchandise.
A company's Sponsorship in NASCAR makes NASCAR fans three times more likely to buy their product.
Nextel paid $750,000,000 over ten years to sponsor the top NASCAR series.
Since Toyota entered the NASCAR Craftsman truck series in 2004, the purchase consideration for a Toyota truck has gone up 3 fold.
Because of Amp Energy sponsoring Dale Jr, Amp has had 5,000,000 new customers try the product, brand awareness has gone from the 50% range to 76%, and Amp is now in 4th place in the energy drink category, up from 6th when it agreed to put it's logo on Dale Jr's car. More importantly, there was over $750,000,000.00 spent on Amp branded merchandise at the race track. This is a clear illustration of what NASCAR can do for anyone's bottom line.
Well hopefully this wasn't too boring for the few of you that will probably read this. To sum things up, NASCAR being in GT5 is a big deal, especially IF NASCAR gamers will have to own a PS3 to play a game with NASCAR in it (iracing will offer NASCAR racing, but this is subscription based and on PC's only). If you are wondering if someone would considering buying a PS3 just to play NASCAR on GT5, all I can say is look at the numbers above. It might not mean the PS3 will start outselling the 360, but I can guarantee that it will indeed help Sony at the end of the day.
09/02/09
Joking aside, Sony should really get the word out that the NASCAR game is dead, but it lives on in GT5. The amount of influence in sales NASCAR has for their ads are astounding. O_O
09/02/09
09/02/09
09/02/09