"Press X to not die." It's a gaming cliche at this point, one that many view as a symptom of lazy game design. Quick time events, as they're known, are glorified cut-scenes. Things happen, and we press buttons that don't really match up with the action on screen. They can be pretty bad.
Yesterday, I ran an article looking for your favorite Quicktime Events. The quicktime event, commonly just called a "QTE," is a long-derided trend in video games where players are forced to quickly match button presses to on-screen cues, usually during otherwise noninteractive cutscenes. QTEs are sort of a shortcut to…
This past weekend, the video up top made the Twitter-rounds. It's of a failed quicktime event from 2007's Spiderman 3, and it is hilarious.
Namco Bandai takes to the skies on the PlayStation 3 and Xbox 360 next year with Ace Combat Assault Horizon, a rebirth for the franchise featuring helicopters, turret-gunning, and quick-time events.