@UsernameOfTheDead: Not only that, but the majority of the game grated my nerves pretty quickly.
I'm a 22 year video game veteran, and I'm no slouch when it comes to beating games on tough difficulties. But the first camp I attempted to take down just bent me over a barrel time after time after time. I died several times in a row after trying several strategies (on Normal difficulty, no less), so I finally put the game back on my shelf. Haven't touched it since.
@Dr Durdon: You mean the town with the cease fire? Yeah... you can't beat that, since you're not suppose to shoot in town. Every other camp was pretty easy though.
@ps360blows: No no no, it was some other camp, and now I can't even remember the objective. Lots of tin roofs, if that narrows it down (laff). I may give it a shot on Easy, I must be getting soft in my old age.
@peterpanpiper2: I think you mean "I'm making a game right now and its going to have a lot of 14s."
"A" and "lot" are two separate words, and you never, ever, ever use an apostrophe to denote multiples. That is to say, 12s, 13s, 14s; not 12's, 13's, 14's.
@Oktober: "Can" and "not" are two separate words that can be used together now. It's only a matter of time before "alot" becomes an official word as it is misused so often. Things can and do change, my friend.
So I took all of this talk about 12's in Rage's gameplay, put it through a Google "English Marketspeak to Metric" converter and it came out as an 8.34 metric b.s. per hour.
So if your car uses liters of gasoline this game may not seem quite as cool.
I got all excited when I read the title, thinking that they were referring to rolling double 6's... which I guess would have implied lots of critical hits?
Anyway, the convoluted conclusion I jumped to in my head was better than this. Must have been a 13 at least.
why don't they just call it fallout 3: redux.
no matter what the game is like... its just a spin-off of fallout. it would have made more sense for id & Bethesda to work together on fallout 4, instead of just making a game based on the same ideas, but different. this whole thing is just confusing BS.
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I'm a 22 year video game veteran, and I'm no slouch when it comes to beating games on tough difficulties. But the first camp I attempted to take down just bent me over a barrel time after time after time. I died several times in a row after trying several strategies (on Normal difficulty, no less), so I finally put the game back on my shelf. Haven't touched it since.
08/25/09
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08/26/09
It doesn't eliminate the tedious moments, but it helps control them.
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"but these go to 11!"
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On the other hand its a board game.
Still want it?
08/25/09
"A" and "lot" are two separate words, and you never, ever, ever use an apostrophe to denote multiples. That is to say, 12s, 13s, 14s; not 12's, 13's, 14's.
08/25/09
08/25/09
08/25/09
08/26/09
08/25/09
So if your car uses liters of gasoline this game may not seem quite as cool.
08/25/09
08/25/09
08/25/09
08/25/09
I got all excited when I read the title, thinking that they were referring to rolling double 6's... which I guess would have implied lots of critical hits?
Anyway, the convoluted conclusion I jumped to in my head was better than this. Must have been a 13 at least.
08/25/09
08/25/09
08/25/09
@Ratfoot_Revived:
08/25/09
no matter what the game is like... its just a spin-off of fallout. it would have made more sense for id & Bethesda to work together on fallout 4, instead of just making a game based on the same ideas, but different. this whole thing is just confusing BS.