• Kotaku
  • io9
  • gizmodo
  • Profile logout login

#quakelive

Kotaku

Share Cancel
   
Upload an image | Add an image URL
×

logging in
  • FAQ. Include # before tag:
  • #speakout,
  • #walkthroughs,
  • #screens,
  • #tips,
  • etc.

Denver, 8:35 PM
Tue Dec 1
63 posts in the last 24 hours

AU

KotakuTeam

Tip us:

Editor-In-Chief:
Brian Crecente
| AIM | Twitter

Deputy Editor:
Stephen Totilo
| AIM | Twitter

Senior Editor:
Michael McWhertor
| AIM | Twitter

Senior Contributing Editor, Japan:
Brian Ashcraft
| AIM | Twitter

Contributing Editor, East Coast:
Michael Fahey
| AIM | Twitter

Contributing Editor, Oceania:
Luke Plunkett
| AIM | Twitter

Contributing Editor, Weekends:
Owen Good
| AIM | Twitter

Correspondent, San Francisco:
AJ Glasser
| AIM | Twitter

Columnist:
Leigh Alexander

Columnist:
Tim Rogers

SUBSCRIBE TO Kotaku RSS

New: Breaking news and daily top stories via email
4149 Subscribers
Kotaku
  • posts about #quakelive more →

    Carmack on iPhone Fallout, Quake Live and Elves and Orcs

    Carmack: Quake Live Needs User-Paid Component

    Live at QuakeCon 2009: Doom II, Quake Arena for XBLA

    QuakeCon 2009 Is Going To The Gaylord

    id Considering Enemy Territory For Quake Live Treatment

    Don't Plan On Playing Quake Live Just Yet

    How Live Is Quake Live? So, So Live

    Quake Live Open Beta Next Week

    Hollenshead: E3 Was Pretty Much a Disappointment to Everyone

    Sign Up For The Quake Live Beta

  • Your version of Internet Explorer is not supported. Please upgrade to the most recent version in order to view comments.

    Dsmvwl  Admin  Promote to frontpage Approve user Ban user ×
    Image of mrantimatter mrantimatter
    11/05/09

    In reply to Carmack on iPhone Fallout, Quake Live and Elves and Orcs
    Pocket elder scrolls please.

    Kthx. #fallout
     Reply
    mrantimatter was starred mrantimatter was unstarred
    Image of BallPtPenTheif BallPtPenTheif
    11/05/09

    In reply to Carmack on iPhone Fallout, Quake Live and Elves and Orcs
    A Hexen RPG would have made more sense but I guess that one has less name recognition. #fallout
     Reply
    BallPtPenTheif was starred BallPtPenTheif was unstarred
    Image of octoSink octoSink
    11/05/09

    In reply to Carmack on iPhone Fallout, Quake Live and Elves and Orcs
    I could be too excited but the headline made me think "Fallout for iPhone!" so I read the whole article. We got teased. Oh you editor at Kotaku!

    For the record, if Fallout came out for iPhone, I'd buy it in a second. #fallout
     Reply
    Pombar promoted this comment octoSink was starred octoSink was unstarred
    Image of Pombar Pombar
    11/05/09

    @octoSink: Pretty much here too! #fallout
     Reply
    Pombar was starred Pombar was unstarred
    Image of Black-Dog-Howls Black-Dog-Howls
    11/05/09

    In reply to Carmack on iPhone Fallout, Quake Live and Elves and Orcs
    I kind of hope they start moving to droid. Android based phones are getting more aesthetically pleasing and, at least if Sony's next phone works out, pretty damn cool all around. Really, I like tactile feedback and some of those 'droid phones offer that.

    Hell, some of them have those little touch pads on the QWERTY slide outs that could operate as a right analog with good ol WASD movement. #fallout
     Reply
    Black-Dog-Howls was starred Black-Dog-Howls was unstarred
    Image of dethklokso dethklokso
    11/05/09

    In reply to Carmack on iPhone Fallout, Quake Live and Elves and Orcs
    so by "Fallout" i hope they mean the original, the last thing we need is a shitty iphone shooter with fallout branding #fallout
     Reply
    Brian Crecente promoted this comment dethklokso was starred dethklokso was unstarred
    Image of Brian Crecente Brian Crecente
    11/05/09

    @dethklokso: Agreed. I want a top down RPG. #fallout
     Reply
    Brian Crecente was starred Brian Crecente was unstarred
    Image of Nudgenudge Nudgenudge
    11/05/09

    In reply to Carmack on iPhone Fallout, Quake Live and Elves and Orcs
    Doom and Wolf3D both have great controls for iPhone FPSes. Of course, that's not saying much, but honestly, the only issue I have is that my hands are too big for the device. Otherwise, not an issue. #fallout
     Reply
    Nudgenudge was starred Nudgenudge was unstarred
    Image of CockroachMan CockroachMan
    11/05/09

    In reply to Carmack on iPhone Fallout, Quake Live and Elves and Orcs
    I hate those iPhone virtual analog sticks developers try to do. On the other hand, I liked the controls on Doom Ressurection a lot.. it's good to see that Carmack is still trying to improve controls on the iPhone. I'm curious to see what he's solution for Quake will be. #fallout
     Reply
    Brian Crecente promoted this comment CockroachMan was starred CockroachMan was unstarred
    Image of Yossarian Yossarian
    11/05/09

    In reply to Carmack on iPhone Fallout, Quake Live and Elves and Orcs
    sweet, I can't wait for iV.A.T.S.

    (and I'm actually serious about this, it'd be fun) #fallout
     Reply
    Yossarian was starred Yossarian was unstarred
    Image of FigNewton FigNewton
    08/16/09

    In reply to Carmack: Quake Live Needs User-Paid Component
    "Instead, he believes it will be necessary for the financial well-being of the project to offer a premium version of the game, which might allow players to host games on their own servers."

    I could have SWORN this part of the model from the very beginning. I found it off-putting that to play a private game between my immediate family we would need to pay a monthly fee for a private server to set up on.

    Thankfully we still have Quake III cds, making that pointless - the only thing Live has to offer those of used to playing mostly in-house LAN games is stat tracking which I can honestly live without.

    I understand the lure for game publishers to go to premium fee-based models but it's not supportable for all games - too many are going that way, and it's going to lead to people playing fewer and fewer games.
     Reply
    RyuuzakiBjorn promoted this comment FigNewton was starred FigNewton was unstarred
    Image of RockyRan RockyRan
    08/15/09

    In reply to Carmack: Quake Live Needs User-Paid Component
    It makes perfect sense for them to charge. Frankly, I thought the game was far too demanding for them to keep going. I mean, hosting the servers of a massive FPS multiplayer game themselves? Quite an undertaking, I must say. No surprise that it turns out that they need more than just ad revenue to keep this going.

    Though in general I'm not too fond of the game myself. The damage done seems to be completely erratic. Hell, I often get killed from full health with just one rocket or shotgun blast. I can get killed with two shots with full health AND armor. I just don't understand the damage distribution in that game at all.
     Reply
    RockyRan was starred RockyRan was unstarred
    Image of Rocketknight Rocketknight
    08/15/09

    In reply to Carmack: Quake Live Needs User-Paid Component
    Quake Live needs to actually fucking work. I've redownloaded and reinstalled that fucking thing onto both IE and FireFox multiple times and BOTH of them crash whenever I try to do the test match.
     Reply
    Rocketknight was starred Rocketknight was unstarred
    Image of KanSer KanSer
    08/16/09

    @VergessenHeld: Broham, fix your computer. It works flawlessly for hundreds of thousands of people.

    Does InstantAction work for you? If it does then yeah, maybe there's some esoteric conflict somewhere in your computer that doesn't "need" to be "fixed". If InstantAction doesn't work then you have bigger issues and should just go back to your PS3.
     Reply
    VergessenHeld promoted this comment KanSer was starred KanSer was unstarred
    Image of Rocketknight Rocketknight
    08/16/09

    @KanSer: Apparently I live in Bizarro World because InstantAction works on my computer just fine and QuakeLive makes the browser crash.

    Either actually know what you're talking about or shut the fuck up.
     Reply
    Rocketknight was starred Rocketknight was unstarred
    Image of Pult|Ost - Fortune Hunter Edition Pult|Ost - Fortune Hunter Edition
    08/15/09

    In reply to Carmack: Quake Live Needs User-Paid Component
    We're doomed. He'll write a line of code so awe-inspiring it will turn us into a horde of mindless avatar dressers.
     Reply
    -Skyline-: Voted Crecente 12' promoted this comment Edited by Pult|Ost - Fortune Hunter Edition at 08/15/09 6:37 PM Pult|Ost - Fortune Hunter Edition was starred Pult|Ost - Fortune Hunter Edition was unstarred
    Image of -Skyline-:Offering FREE Grunt Birthday Parties! -Skyline-:Offering FREE Grunt Birthday Parties!
    08/15/09

    @Pult|Ost - My cat downloaded it. I swear.: I see what you did there!
     Reply
    -Skyline-:Offering FREE Grunt Birthday Parties! was starred -Skyline-:Offering FREE Grunt Birthday Parties! was unstarred
    Image of BlueToast BlueToast
    08/13/09

    In reply to Live at QuakeCon 2009: Doom II, Quake Arena for XBLA
    Can someone tell me what I need to type, so that kotaku never shows me info about quakecon?
     Reply
    High Speed Indeed promoted this comment BlueToast was starred BlueToast was unstarred
    Image of High Speed Indeed High Speed Indeed
    08/13/09

    @BlueToast: Easy. Just stop reading and commenting on articles about QuakeCon.
     Reply
    High Speed Indeed was starred High Speed Indeed was unstarred
    Image of Evdor Evdor
    08/13/09

    @High Speed Indeed: But reading headlines is so hard!
     Reply
    Evdor was starred Evdor was unstarred
    Image of BlueToast BlueToast
    08/13/09

    @High Speed Indeed: Wow. Thanks. I mean, I knew my fellow kotaku readers would appreciate the fact that I didn't say anything negative, and would be helpful and courteous in helping me customize kotaku for my better enjoyment. You sir have surpassed my expectations.

    Again. Thank you, you fine star commenter.
     Reply
    BlueToast was starred BlueToast was unstarred
    Image of bizarrosparks bizarrosparks
    08/13/09

    In reply to Live at QuakeCon 2009: Doom II, Quake Arena for XBLA
    I'm very excited about both of these. Doom II for obvious reasons and Quake live because I prefer games on my consoles now way more than pc. I play Quake live at work sometimes when I'm bored but always wish I could hone my skills on it with a big-screen and a controller.
     Reply
    bizarrosparks was starred bizarrosparks was unstarred
    Image of wahrugene wahrugene
    08/13/09

    @bizarrosparks:

    no you cant..not with quake live man...

    you really think u can strafe jump, rocket jump, plasma climb, rail flick, time your rockets, switch weapons, and just move throughout the map better than a keyboard and mouse???

    .....your skill will be limited.
     Reply
    exion promoted this comment wahrugene was starred wahrugene was unstarred
    Image of exion exion
    08/13/09

    @wahrugene: speak for yourself... I've mapped my dualshock 3 to do most of the features of the keyboard/mouse and use it to play most games with now... (on left 4 dead I use the dualshock for the majority of my actions whilst operating a number pad with my feet for less important features like spray tags and AI commands... it works surprisingly well)

    There's now only one game genre I find that completely outperforms controllers and that's the RTS (though the controls to the PS3 version of Red Alert 3 are pretty decent).

    A gamer can learn to use either method and hone it until they are competent (and eventually l33t)... so in some degrees there is no superior scheme.
     Reply
    exion was starred exion was unstarred
    Image of RyuuzakiBjorn RyuuzakiBjorn
    08/13/09

    In reply to Live at QuakeCon 2009: Doom II, Quake Arena for XBLA
    DOOM II? Excellent! About Time.

    But my odds are on it being 1200 MSP :/
    And after a month, the Multiplayer being empty (Like Doom 1 on Xbox Live arcade). *Sigh* Oh well, I'll still shell out the cash for it.
     Reply
    RyuuzakiBjorn was starred RyuuzakiBjorn was unstarred
    Image of Komrade Kayce Komrade Kayce
    08/13/09

    @RyuuzakiBjorn:

    Why would it be 1200? Doom 1 was only 800 when it launched, and is a permanent 400 now. 15 dollars is a little overzealous for Doom II.
     Reply
    Komrade Kayce was starred Komrade Kayce was unstarred
    Image of RyuuzakiBjorn RyuuzakiBjorn
    08/13/09

    @(Zombie) Komrade Kayce: Look athe otehr arcade games of late. All of them have been 1200 MSP (well most) Which saddens me, a lot.
     Reply
    RyuuzakiBjorn was starred RyuuzakiBjorn was unstarred
    Earlier discussions Other discussions Show all discussions Show featured discussions only Start a new discussion

Login

Enter your username and password.

Please enter a username.
Please enter your password.
logging in
Login via Facebook | Sign Up | Forgot Password?

Reset Password

Please enter your email address to have your password reset.

Please enter your email address.
Please enter a valid email address.
requesting password reset

Register

Registering will give you a user profile and the ability to add other users as friends. To become a commenter, however, you need to audition.

Want to know more? Consult the Comment FAQ and legal terms.

Please enter a username.
Please enter a password.
Please confirm your password.
Passwords are not identical.
Please enter a valid email address.
registration sent, waiting for reply

Submit Your Comment

You don't need to login to comment. Just enter your email address below.

See how your address will be displayed in the Comment FAQ.

Please enter a valid email address.
Please enter a valid email address.
logging in

Login with your Facebook or Kotaku account.

Sign up here.



  • Archives
  • About
  • Advertising
  • Legal
  • Help
  • Report a Bug
  • FAQ
Original material is licensed under a Creative Commons License permitting non-commercial sharing with attribution.