"Press X to not die." It's a gaming cliche at this point, one that many view as a symptom of lazy game design. Quick time events, as they're known, are glorified cut-scenes. Things happen, and we press buttons that don't really match up with the action on screen. They can be pretty bad.
Yesterday, I ran an article looking for your favorite Quicktime Events. The quicktime event, commonly just called a "QTE," is a long-derided trend in video games where players are forced to quickly match button presses to on-screen cues, usually during otherwise noninteractive cutscenes. QTEs are sort of a shortcut to…
QTEs, or Quick Time Events, are a way for video games to let the player feel like they're interacting during a mostly cinematic sequence.