Bsh must've been reading my mind on this, as I were just in a conversation earlier over the same question with a friend, while I were playing Lumines on my laptop. #psn
Soldier_CLE says DON'T STOP AT THE STAR! REVOKE THE WHOLE DAMN THING, OWEN!!! was starred
Soldier_CLE says DON'T STOP AT THE STAR! REVOKE THE WHOLE DAMN THING, OWEN!!! was unstarred
Nice screens, hopefully they've found a way to get around the crippling boredom induced by playing the original 99 Nights for more than 15 minutes at a time...
@Pyrefly: I thought the original was really hard at first, then I discovered the back button is the inventory screen where you could equip way overpowering items. From then on it was overly easy for me. Well, except for the bonus final level/boss.
Well, it definitely LOOKS better than the original one. Let's just hope the developers decided to actually FiNISH the game this time around. If they did, count me in.
NNN and Dynasty Warriors have great gameplay premises, but always seem to fall short, at least to me, in the *fun* factor after a few hours. Find a way to make these games challenging and fun without being repetitive and dull and I'll jump on board.
@Southrncomfortjm: Repetition is part of the appeal in these kinds of games, and it is made worse when you don't feel the "impact" of your attacks hitting the enemies. Classic 2D beat 'em ups did it a lot better, Final Fight never gets old.
Lumines was a good puzzle game for a while. If you could save your progress it would have been a great game, but I just can't listen to the same songs again for a half hour while I get warmed up and into the game every single time I try to get a little bit farther. This isn't 1989 - any game has the technology to save if they choose to. Lumines even DOES save - so it knows your name, icon, and unlocked skins... but there is no option to resume.
That's pretty much the one feature that could have made me buy Lumines 2, PS2, HD, etc. It's also the one that keeps me from buying any sequels or remakes in the future...
@fuchikoma: This is why Lumines worked best of the PSP, imo. You could just put the system to sleep when you're doing playing and pick up at the same spot later.
@omyard:
That's a nice feature for marathon sessions, but I mean something more like Space Invaders Extreme where if you made it to level 5, you can play something else, start up the game, and continue from level 5. Then you die, and continue from level 5.
I'm so sick of the first half dozen levels or so in Lumines that I only play it for about one session every year. It's like if you always had to play God of War from the first level - you'd get pretty sick of the first level in short order...
For a puzzle game that only has 6-10 levels, it can be ok to restart each time, but for lots of modern, larger games like Exit or Echochrome, you can continue from where you last made it to so the game doesn't get old in a week.
Man that sound haunts me. I have to make sure I play something else right before bed, or else I'll hear the sirens in my head when I'm trying to fall asleep.
I like the game a lot, but I'm not that obsessed with it... don't know what it is, but that stuff just sticks with me...
@Yossarian: Yeah it creeps me out. I can kind of understand the people who've served in WWII,Vietnam etc.,who are shellshocked. At least on that level. Just don't play Silent Hill before you sleep.It's got sirens also. I hear them(Police,Ambulance,Firetrucks) around here all the time at all hours of the night.
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Or is that a different version of lumines? #psn
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No, they'll just get longer again, Peggle made for some epic trips to to the bathroom.
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That's pretty much the one feature that could have made me buy Lumines 2, PS2, HD, etc. It's also the one that keeps me from buying any sequels or remakes in the future...
08/25/09
08/25/09
That's a nice feature for marathon sessions, but I mean something more like Space Invaders Extreme where if you made it to level 5, you can play something else, start up the game, and continue from level 5. Then you die, and continue from level 5.
I'm so sick of the first half dozen levels or so in Lumines that I only play it for about one session every year. It's like if you always had to play God of War from the first level - you'd get pretty sick of the first level in short order...
For a puzzle game that only has 6-10 levels, it can be ok to restart each time, but for lots of modern, larger games like Exit or Echochrome, you can continue from where you last made it to so the game doesn't get old in a week.
08/25/09
08/25/09
Man that sound haunts me. I have to make sure I play something else right before bed, or else I'll hear the sirens in my head when I'm trying to fall asleep.
I like the game a lot, but I'm not that obsessed with it... don't know what it is, but that stuff just sticks with me...
08/27/09