<![CDATA[Kotaku: pwnd]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: pwnd]]> http://kotaku.com/tag/pwnd http://kotaku.com/tag/pwnd <![CDATA[ Gears of War Dominates Golden Joysticks ]]> Gears of War kicked some major boo-tay at the UK's Golden Joystick awards earlier today. The game took home four awards including the biggie, Ultimate Game of the Year. Meanwhile, God of War II took Playstation game of the Year, and The Legend of Zelda: Twilight Princess grabbed the honors as the top Nintendo title. Hit the jump for a full list of winners compliments of CVG.

And also, please don't stop reading us because we used the word "boo-tay." We're ashamed and it won't happen again...soon.

2 Ultimate Game of the Year 2007 - Gears of War

Sonopress Xbox Game of the Year 2007 - Gears of War

PC Game of the Year 2007 - sponsored by PC Gamer - The Lord of the Rings: Shadows of Angmar

PlayStation Game of the Year 2007 - sponsored by Official PlayStation Magazine UK - God of War II

Nintendo Game of the Year 2007 - sponsored by Official Nintendo Magazine - The Legend of Zelda: Twilight Princess

Editor's Choice - Gears of War

The Publisher of the Year 2007 - sponsored by Future - Nintendo

The Vivendi Retailer of the Year 2007 - Game

The One to Watch - Sponsored by Total Film - Assassin's Creed

Next-Gen.biz UK Developer of the Year - Codemasters

The GameTribe Online Game of the Year 2007 - World of Warcraft: The Burning Crusade

Nuts All-Nighter - Gears of War

The 1Xtra Soundtrack of the Year - Guitar Hero II

The Innovation of the Year 2007 - sponsored by T3 - Nintendo Wii

4Talent Mobile Game of the Year 2007 - Final Fantasy

Games Radar Handheld Game of the Year - GTA Vice City Stories

The Sun Family Game of the Year 2007 - Wii Sports

The Bliss Girls' Choice Game of the Year 2007 - Guitar Hero II

Gears the victor at Golden Joysticks [cvg]

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Fri, 26 Oct 2007 11:40:24 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=315535&view=rss&microfeed=true
<![CDATA[ Halo 3 Killed The Video Stars ]]> Impression: "Waaahhhh, nobody sees my movies, waaahhh! Hawo fwee is stupid! Wahhh!" No, that wasn't a preview of Gizmodo after getting completely pwned in our tournament later this week, that was Hollywood explaining this year's October, which has seen a 27% drop in theater revenue. Advertising Age explains that numerous film execs are blaming the game for the poor showing. From analyst Mike Hickey:

The audience on this game is the 18-to-34 demographic, similar to what you'd see in cinemas...this could last for several weeks.

Hollywood, if you are looking for a reason nobody saw The Heartbreak Kid, how about you read the review. And as for consumers choosing excellent video games over mediocre movies, get used to it or improve your product. There are plenty of superb movies out there just dying to break into a closed distribution system.

Bad Box Office? Blame 'Halo' [via cvg]

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Tue, 16 Oct 2007 12:20:11 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=311381&view=rss&microfeed=true
<![CDATA[ We Can't Freaking Wait To Teabag Hitler ]]> We've gotten sick of the 'historically accurate' sales pitch that's come standard in every WWII shooter released over the last fifteen years. We get it already, that European street with the impossible to find snipers is just like the real thing. It's neat, but often does little for larger gameplay. But in Akella's upcoming Hitler assassination adventure A Stroke of Fate (PC we believe), this historical accuracy will have huge impacts on gameplay.

We pay a lot of attention to the historical authenticity in the project. We involved a historical consultant to keep an eye on the authenticity of events and various features of the game. Thus we're specific to many interesting facts relevant to that epoch: Hitler's security system that applied multiple gadgets - sensitive microphones to detect timing devices and a great number of impersonators, as well as schemes and layouts of Hitler's private bunker.

That picture above is Akella's highly publicized digital rendition of Hitler's office. And details like this seem to matter more in a spy story full of real world secrets largely based upon real world people—especially when that's basically what the whole game is about. We're trying to quell our excitement and manage our expectations for the title. But honestly, we can't wait to infiltrate the Nazi regime and teabag the bejesus out of Hitler.

Hit the link for a full Q&A with Akella's Boris Chuprin, the owner of that quotation above.

Gaming Today Q&A: Boris Chuprin on "A Stroke of Fate"
[gamingtoday]

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Fri, 12 Oct 2007 10:40:43 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=309713&view=rss&microfeed=true
<![CDATA[ The 5 Most Embarrassing Ways to Die in an FPS ]]>

Here's a little list that's slowly climbing it's way up the Digg charts and in classic Digg style, the site is already broken from gazillions of hits. (The link to it below is a mirror site)

Website UpUp Media has posted a list of the 5 most embarrassing ways to die in an FPS game. The short list includes the shank, cratering and the dreaded tele-frag. Not being much of an FPS person, some of the references were a little lost on me, but I did notice one thing. All but one of the most embarrassing ways to die were deaths brought upon you by other people. In my opinion (and personal mortifying experience) the most embarrassing way to die in an FPS is self inflicted. Take for example my Gears of War experience where I lobbed a grenade ostensibly down to a lower lever. Said grenade then bounced of a column, landed at my feet where it promptly blew me to smithereens.

And THAT, my friends, is the most embarrassing way to die in an FPS.

The 5 Most Embarrassing Ways to Die in an FPS [UpUp via Dugg Mirror]

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Sat, 23 Jun 2007 14:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=271645&view=rss&microfeed=true
<![CDATA[ Everybody Hates The PS3 ]]>

The Sony bashing and PS3 outrageousness has spread to every corner of the country. Even my parents, who know nothing about video games, had heard about all the foolishness surrounding the launch, the line waiting, riots, shootings, etc. And, here we are on Christmas Eve and you can walk into pretty much any store and pick one up.

Now it seems like everyones getting in to the Sony bashing act! This photo was taken of a gas station sign in rural Minnesota encouraging parents NOT to buy their kids a PS3 but to get them gift cards instead. Hmm... imagine you are 12 years old and your expecting a PS3 for Christmas. The big day finally arrives and you open your present to reveal...a $600 gas card. Ouch!

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Sun, 24 Dec 2006 10:00:51 MST fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=224053&view=rss&microfeed=true