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Denver, 12:57 AM
Sat Jan 2
9 posts in the last 24 hours

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  • more about #xmenoriginswolverine
    Gaff: "Most Intuitive and Rewarding Controls"? "Best User Interaction"? "Best Feedback"? I'm sure it'll be a nice feather in a developer's cap, but I'm not... more »
    Jakelshark: I rented the game and I really liked it.... Weapon X was a really hard fight (play it for a few seconds and youll know why) but did enjoy it, even if ... more »
    hot_heart: I don't know if you ever saw this before, Stephen. (It is quite old) [lowfierce.blogspot.com] [lowfierce.blogspot.com] [lowfierce.blogspot.com] [l... more »
    rpm285sm: I completely agree about the controls and really appreciate seeing an article about it. The way a game controls is the most important piece in many ga... more »
    AngryAtom: The earliest game I know that uses a system like this was Knights of Xentar (Dragon Knight 3 in Japan) which is actually an early 90's hentai RPG I us... more »
    Phokal: I agree. Fully. There are a lot of games that do some things really well that are often overlooked. Best Camera, Best Controls, Most Visceral, Best V... more »
    shimage: Well, then I will be looking to see how well Scribblenauts does in this year's video game awards, because—as fun as the game may be—its co... more »
    brianewing: I'll agree that the reflex system makes sense, but I'm not sure it's the best way to implement an xp system for the best gameplay experience. When yo... more »
    nipsen: Personally, I also want to see a "most inventive killing device", and "least repetitive game-mechanic system". In other news - right now, we're talki... more »
    hot_heart: Interesting post but I have a couple of issues. This idea of getting better against enemies is handy but seems, as you said, more of an apology for t... more »
    fatfreejellopimp: This reminds me of the research system in BioShock. You photographed enemies, and the more research you gathered on certain types of enemies, the more... more »
    enaero: I love the idea of Best Controls of the Year award. Before graphics and story comes gameplay, and controls are the most important aspect of gameplay, ... more »
    SuperMaxZero: I'm afraid I'm going to have to massively disagree here. On the Wolverine's killing things idea...eh. It was rather boring, repetitive, and simplisti... more »
    thespyderboy: Great article, though it's not so much a look back at Wolverine as it is a glorifying of game play in games, and how there should be a refining of gam... more »
    SuperSonik: Good nod to the controls title. I must like good controls... I've played or am playing the first three of the games he's mentioned to win the award th... more »
    SuicidalEarthworm: Well I live in America and I don't think the game is all that. So this would be mediocre over in Japan. more »
    Sarcasmancer: The Land of The Rising Sun inexplicably passes on lots of awesome stuff. For instance; Japanese 7-Eleven's do not stock slushies. Maybe the taste for ... more »
    Tamachan87: I heard an interesting theory that it's to do with Wolverine's claws, which are basically knives. Like in Britain, Japan makes a big hoohaa about knif... more »
    awkner: Damn, I hate this japanese fixation on Moe so much. What the hell is so awesome about Moe, anyway? Why can't Larry and Curly get the same love?! more »
    Komrade Kayce: -Is this game actually selling well overseas? -No its because games from films usually turn out rubbish -Games that have characters made of Lego do we... more »
  • #hindsight

    The Awards We Don't Give

    This is the second in a series of posts labeled "Hindsight" that discuss games you may have thought we were done writing about. Last time: Godfather II The Game. This time: X-Men Origins: Wolverine. More »
  • #japan

    Why Isn't X-Men Origins: Wolverine Getting Japan Release?

    Well... The reason is probably that no publisher thought Japanese gamers would buy it. Another is that the title's violence might have problems with the censors. More »
  • #disturbanceintheworkforce

    Raven Hit By Layoffs, Some Point to Lackluster Wolfenstein Sales

    Raven Software, developers of recently released Wolfenstein and soon to be released Singluarlity, let 30 to 35 go from their Wisconsin studios, sources tell Kotaku. More »
  • #review

    X-Men Origins: Wolverine Review: A Pretty Good Start

    There's a new Wolverine movie in theaters, which means it's time for another developer to take a stab at Marvel's stabbiest super-hero with X-Men Origins: Wolverine. More »
  • #hollywood

    Hugh Jackman: Wolverine Game "More In-Depth"

    Some are already calling the Wolverine video game better than the Wolverine movie. Hey, actor Hugh Jackman is impressed with the game, too. More »
  • #spoileralert

    Another Pic of Wolverine's Secret Areas

    Friday, Fahey dug up a screenshot of X-Men Origins: Wolverine's homage to Warcraft. A reader sent us a screengrab of another crossover marvel, one of two mentioned in the game's achievement list. Obligatory spoiler alert. More »
  • #marketingtriumphs

    Activision Supports Scottish Weasel Mating

    In a bit of marketing that could theoretically bite someone at Activision in the ass, the company is promoting X-Men Origins: Wolverine in the UK by backing giant weasel mating. More »
  • #spoiler

    Wow, Check Out One Of Wolverine's Secret Places

    In the frozen wastes surrounding the Akali Lake Weapon X facility, Wolverine stumbles upon an artifact of untold power from another world...of Warcraft. More »
  • #clips

    Wolverine Behind-The-Scenes Teases Secrets

    The latest developer diary video for X-Men Origins: Wolverine is a dirty, no-good secret snikt-tease. More »
  • #clips

    Raven Software Gushes Over Wolverine

    While the second behind-the-scenes clips for X-Men Origins: Wolverine does include some nifty bits about sound design and camera work, for the most part it's just the team at Raven using complimentary adjectives. More »
  • #preview

    X-Men Origins: Wolverine Preview: Claws of War

    X-Men Origins: Wolverine isn't a movie game – it's a God of War clone. More »
  • #gdc09

    X-Men Origins: Wolverine Hands-On

    X-Men Origins: Wolverine is not a movie game. More »
  • #clips

    Wolverine Behind-The-Scenes Is Best There is At What It Does


    Activision unleashes the first behind-the-scenes video for X-Men Origins: Wolverine is definitely the best at what it does: proving that the developers at Raven are a bunch of drooling Wolverine fanboys. More »
  • #clips

    X-Men Origins: Wolverine Trailer


    In this X-Men Origins: Wolverine trailer we get a short glimpse of some pretty amazing-looking gameplay for the upcoming title. The Raven Software game is due out May 1.
  • #nycc09

    Activision's Green Screen A Hit At Comic-Con

    Activision's Comic-Con booth was not only filled with gaming goodness, but they also allowed fans a chance to be "in" two of their upcoming titles. More »
  • #impressions

    X-Men Origins: Wolverine Preview: A Bloody Good Time

    Has as good stand-alone Wolverine game finally been made? I tried out an early hands-on demo tonight of X-Men Origins: Wolverine at Activision's pre-New York Comic Con press event to find out. More »
  • #xmenoriginswolverine

    Here is Your X-Men Origins Wolverine in 3D

  • #xmen

    Wolverine Is Like God Of War, Only Simpler

    The new Wolverine game was always going to be a brawler. A fighter. That's what Wolverine does, he brawls, he fights. But what kind of brawler? What kind of fighter? Developers Raven have opened up. More »
  • #xmenoriginswolverine

    Activision Details X-Men Origins: Wolverine

    Following up on 1UP's EGM teaser last week, Activision has released new details on their upcoming game based off the X-Men spin-off movie X-Men Origins: Wolverine. More »
  • #xmenoriginswolverine

    First Look At Wolverine's Solo Game In New EGM

    The January issue of EGM spills the beans on the video game adaptation of X-Men Origins: Wolverine, Raven Software's actio-adventure starring Marvel's most popular mutant. And 1UP has the first shot of Logan in action. More »
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