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Denver, 12:33 AM
Sat Dec 19
65 posts in the last 24 hours

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  • more about #tgs08 more comments →
    Striderhayasa - Can we get some damn m/kb support?!: wow, that was awesome...too bad it's a damn good chance the game is going to suck. Capcom gets cool points for the trailer though. more »
    Shiryu: This one is even better then the original rock clip wich had some ingame footage, also censored (Japan has very strict rules about this kidna stuff). ... more »
    FarmboyinJapan: I love how the title card for Deddo Raijingu lists its genre as: "Zombie Paradise Action." more »
    okenny :) ...building bridges (to hide under): Are they yelling: "Death to Gia-jin?" more »
    Ted: Boy, that was just lots of noise! Music these days, eh? more »
    excaliburps: They pretty much showed how many zombies can't process all at once there. Ok I went there. Yeah I know pretty much everyone knows they zombie count is... more »
    Gyaruson: You can see some guys juggling chainsaws across the stage at about 0.40. I was hoping it'd be that psycho clown, but it was just a fat guy. Shame... more »
    Superpiccolo: If the game was "Dead Band" then this would be more awesome, but this game itself will still suck. Lol, awesome job by the animators though. Also, wha... more »
    NuMeTaLpUnK: i love asian women so much :D more »
    freespeech3: wow, cry much??????? more »
    freespeech3: Seriously???? Tokyo is pretty F*&&ED up!!!!!! LOL more »
    SudarshanaAquila: Fanboy bait...Feh. Sephiroth sucked. FF7 sucked. Yeah, I said it. more »
    MC Double Def DP: I'm glad I still can acquire the Old Snake Sackey without the preorder bonus. This game really does want me to buy it this weekend.... more »
    freespeech3: meh more »
    freespeech3: so I'm going to say it's god of war/devil may cry like!!!!!!!!!!!????????????? yes/no???????????? more »
  • #clips

    The Clip Where Dead Rising Wii Thrashes Out, Almost Redeems Itself

    Dead Rising Wii was at TGS. Was almost the worst thing there. Truly awful. Yet at the same time, it was almost the best thing there, because this clip was playing at the demo booth. More »
  • #tokyogameshow2008

    TGS Interviews Round-Up Get!

  • #starocean4

    Star Ocean 4 Looks Amazing, Plays...The Same

    Most games at TGS had one booth. Maybe two. Some more high-profile titles had 3-4 booths, some AAA titles like LittleBigPlanet had 10-12. Star Ocean 4, on the other hand, had around 25-30 machines running at the Microsoft stand, giving you a fair indication of how important this game is to the company, who are hoping it can be their next big, console-selling exclusive after Tales of Vesperia. So how’s it shaping up? More »
  • #tokyogameshow2008

    TGS News Round-Up Get!

  • #tokyogameshow2008

    Tokyo Game Show: Best In Show Winners Announced

  • #castlevaniajudgement

    I Wish I Hadn't Played Castlevania Judgement

  • #letstgs

    Booth Showcase: SNK Is The King Of Fighters, Boobs

    We close out our TGS booth tours with SNK’s. Thanks for stickin' around. It was both larger and more impressive than last year’s mild effort, thanks in most part to the presence of an row of eight playable King of Fighters XII arcade cabinets. Oh, and two 60” LCD’s showcasing that action, helping make it easily the most visually impressive game of the show. The rest of the stuff in their booth (ie anything not King of Fighters) was standard SNK fare: boobs, more boobs and mouse pads with boobs on them. More »
  • #tokyogameshow2008

    Studio Ghibli/Level 5 Game Box Gives Other Game Boxes The Finger

    [Gallery fixed, pics now up] The best thing about Level 5’s booth wasn’t a game. Wasn’t even a game trailer. It was the box for the company’s upcoming collaboration with animation house Studio Ghibli, Ninokuni. The entirety of the final retail package was on display, including glorious box art and ridiculously extravagant spell book (which you’ll actually need to use whike playing). This can’t be cheap, and might not even look like this when it hits the West, but that doesn’t matter. For now, just enjoy the craftsmanship More »
  • #letstgs

    Booth Showcase: Level 5's Grand Designs

    Level 5 are on the up. And nowhere was this more evidenced by their increased TGS presence, the company hosting an impressively large booth that housed demo pods, game art, the ROID game portal and a mega theatre that rivalled Square Enix’s in size, if not in stature. More »
  • #tokyogameshow2008

    Space Puzzle Bobble Hands-On Impressions

  • #bioniccommando

    Bionic Commando Is "Not Fucking Spider-Man"

  • #letstgs

    Booth Showcase: Konami's Solid Sense Of Longing

    Oh, Konami. What a difference a year makes. Last year, they were the star of the show, Metal Gear Solid 4 winning over both critics and public alike. This year? They…well, let’s just say they probably wish they could re-release Metal Gear Solid 4 all over again, as without it, their lack of depth in other areas really showed. Pro Evo 2009 was great, as we’ve already discussed, but after that there was little else to see but the sad (still peddling MGS4 and Metal Gear Online? Really?) and the God-awful (Castlevania Judgement is a farce of a title). More »
  • #tokyogameshow2008

    'Demon's Souls' Hands-On Impressions

    From Software had two console exclusives on its plate at TGS, Ninja Blade for the Xbox 360 and Demon's Souls for the PlayStation 3. Both are dark and moody hack and slash affairs, filled with demonic beasts to slay. But Demon's Souls is billed as an action role-playing game, seemingly a greater time investment than its "cinematic" action sibling. The poorly translated fact sheet describes the game with "Nothing but a player's decision and a tactics of using various weapons are important than anything that you really need to think to play." While that makes no sense, Demon's Souls is fairly easy to wrap one's brain around. More »
  • #tokyogameshow2008

    The PSP Needs More Games Like Macross Ace Frontier

    Macross Ace Frontier is in a no-lose situation. The lucky thing. If it sucks as a Macross game, well, it’s a Macross game. They have a history of sucking. If it sucks as a PSP game, well, it’s a PSP game. They (mostly) have a history of sucking. What’s so surprising given both of those expectations, then, is the fact that having played the game at TGS, it’s not sucking. On either count. More »
  • #tgs08

    Tokyo Game Show 2008 Attendance Actually Up!

  • #capcom

    Street Fighter IV Getting Animated For Your Viewing Pleasure

  • #tokyogameshow2008

    Otomedius Gorgeous! Our TGS Boob Shootin' Fix

    Otomedius, Konami's attempt to lure the masses back to Gradius-style sidescrolling shooting, was on hand at this week's Tokyo Game Show, coming home as Otomedius Gorgeous! for the Xbox 360. What Otomedius Gorgeous! brings to the table, a concept only briefly explored in titles like Parodius and Sexy Parodius, is boobs. Impossibly perky, voluminous cartoon boobs. More »
  • #tokyogameshow2008

    Justify Your Banjo Kazooie: Nuts & Bolts

  • #letstgs

    Booth Showcase: Capcom's Money Printing Apparatus

    By far the two biggest draws of TGS were the Square Enix and Capcom booths. But you know what, Square Enix doesn't count. Everyone was there for trailers. Capcom's booth, meanwhile, was chock-full of playable demos, from Resident Evil 5 to Street Fighter IV to probably the most popular demo on the showroom floor, Monster Hunter 3 on the Wii. Click below for a tour. More »
  • #resistanceretribution

    Resistance: Retribution Isn't a Shooter, Fortunately

    Resistance: Retribution pleasantly surprised me at Tokyo Game Show when I finally had a chance to go hands on with the game. More »
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