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Denver, 7:45 PM
Tue Dec 22
63 posts in the last 24 hours

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  • more about #taketwointeractive
    kidwei: kinda disappointed not to see any love for FIFA, which has been great two years in a row. FIFA 10 was probably the best soccer game ever made to date more »
    ceilingFANBOY: I wonder what the legality of profits from NCAA games going to the schools represented in the game are. While not directly going to the players in the... more »
    MrBounce: I think NBA 2K this year was a bit disappointing compared to previous years. NHL from EA was as good as ever, but it's too bad 2K seems like they're ... more »
    SideshowCrono: This fits nicely John Riccittiello's, CEO of EA, comments earlier December when he predicted online sales surpassing physical sales next year for Elec... more »
    mathias003: LET IT BE KNOWN: The tw0-handed spells-and-guns combo was pioneered into greatness by Clive Barker's Undying. When this game comes out, people will... more »
    Bouchart: I misread that title. more »
    CelticMutt: "It's hard not to start playing BioShock 2 without thinking about it as one of the most unnecessary sequels in gaming." It's not that hard, since not... more »
    Legendary Armor: This article has all at once eased my fears about the sequel and somehow made me more nervous about it, if that makes sense. When I played BioShock, ... more »
    theWindyShrimp: My biggest concern for the sequel is how powerful you seem to be at the start. The most powerful feeling that drove my first play through, at least in... more »
    kayven: am i the only one that liked the original pipe dream-ish mini game for hacking? more »
    Piemonkey: Being promising =/= being necessary more »
    Vaegrin: I actually felt that BioShock was not so much a story of a failed Objectivist utopia as a story of a too-successful Objectivist utopia which was event... more »
    herogear: "Lop the boss battle off of the original BioShock and the 2007 game would seem to be just about perfect." I'd disagree - BioShock was, "the best inte... more »
    Orionsaint: I don't like being a Big Daddy. It's like the makers want the game to be less about exploration and discovery and more about brute force and firepower... more »
    dogcow: I'm hoping the first person view as a Big Daddy isn't as distorted and frustrating as it was in the first game. more »
    lonkley: Is the new one going to have a similar soundtrack? I thought that made for one of the best ambient touches to the original. Although, I'm kinda worr... more »
    drag: Oh, I thought it was a prequel with the original Big Daddy as your character. I guess not then ... more »
    gundaman: I was hoping they would go the exact opposite route and try to make the emphasis on exploring Rapture, and not so much buying weapon upgrades from ven... more »
    Taggart6 wishes you happy holidays!!!: Awesome...can't way to play this. Any word if it'll recognize saves from the first game? more »
    Ben Nadler: Great preview. While Bioshock was one of my favorite games, if not my favorite, I was somewhat worried about the return to Rapture. You've definitel... more »
  • #2009yearinreview

    2009 in Review: The Sports Video Game Report

    Every year in sports has its winners and losers, but in sports video games, the results aren't about pennants and trophies. And they're not always clear-cut, either. More »
  • #business

    Take-Two Sells Off Jack Of All Games, Goes All In On Publishing

    What would make Grand Theft Auto publisher Take-Two Interactive revise its yearly earnings downward by an impressive $290 million for the year, just four days after previous guidance? The selling of its distribution business, Jack of All Games. More »
  • #preview

    BioShock 2 Preview: Maybe It Was Needed After All

    It's hard not to start playing BioShock 2 without thinking about it as one of the most unnecessary sequels in gaming. It is easy, however, once playing has begun to recognize it as a very promising game. More »
  • #finance

    Investor's Big Stake in Take-Two Reignites Buyout Chatter

    The notorious investor Carl Icahn disclosed late this week he owns more than 11 percent of Take-Two's shares, a stake large enough to restart talk that the publisher faces a buyout. More »
  • #rumor

    NHL 2K's Absence from Take-Two Report May Mean Its End

    Take-Two's quarterly report yesterday included a list of "key titles announced to date for the remainder of fiscal 2010." It didn't include NHL 2K11, which some are taking as the death of that franchise. More »
  • #gta

    Take Two: Grand Theft Auto Episodes Market "Smaller Than Initially Expected"

    The Xbox-exclusive episodic expansions to Grand Theft Auto IV received positive reviews (including from us), but one of the heads of GTA publisher Take-Two Interactive indicated yesterday some disappointment with their performance. More »
  • #taketwointeractive

    Two Million Borderlands, 33 Games And One Mystery Title

    Announcing no release date changes but allowing for some speculation about an unannounced 2010 game, Grand Theft Auto publisher Take Two Interactive held its last investors' conference call of the calendar year. And Borderlands, it reiterated, is a franchise. More »
  • #ea

    Who Put Out The Most Good Video Games In 2009? [UPDATE]

    On Wednesday, EA CEO John Riccitiello provided evidence — in chart form — that his company published the most well-reviewed games of 2009. Wanting to test his assertions, I dug into the data and found some surprises. More »
  • #taketwointeractive

    Grand Theft Auto Doesn't Need Annual Sequels, Says Take-Two

    Annual iterations to reliable blockbuster games—like Call of Duty—would likely go a long way to improving Grand Theft Auto publisher Take-Two Interactive's bottom line. But execs for the publisher don't believe GTA is in need of annual sequels. More »
  • #gearboxsoftware

    Borderlands An "Important, Long-Term Franchise" For Take-Two

    With developer Gearbox Software calling a Borderlands sequel a "no-brainer" and the title called out as one of the few bright spots on publisher Take-Two Interactive's earnings sheet, more talk of more Borderlands shouldn't surprise you. More »
  • #delayofgame

    Take-Two Delays Max Payne 3 Again, Blames Baseball For Bad Quarter

    Originally planned to hit this "winter" then moved to the first half of next year, Rockstar Games' third Max Payne title won't hit until August 2010 at the earliest, publisher Take-Two Interactive announced today. More »
  • #teambondi

    L.A. Noire Still In Development But That's All We Know

    Good news from today's Take-Two quarterly earnings call is that we got an update on Rockstar Games' L.A. Noire. The bad news? There's no actual news, as Take-Two execs remained tight lipped about the title. More »
  • #itsadate

    Take-Two Pegs New BioShock, Max Payne, Red Dead For First Half Of 2010

    Publisher Take-Two is going to have a very busy—and likely very profitable—beginning to 2010, with a quartet of top-tier releases all hitting in the first half of next year. That means BioShock 2, Max Payne 3 and more. More »
  • #delayofgame

    BioShock 2 Delayed To FY 2010

    Your return to Rapture will be a bit delayed, as publisher Take-Two Interactive announced today that BioShock 2 won't be releasing in the company's fourth quarter as previously planned. Now for the bad news. More »
  • #delayofgame

    Red Dead Redemption, Mafia II To Come After The Fall

    Take-Two Interactive announced delays for two of its upcoming open-world games today, pushing back the release dates of Rockstar San Diego's Red Dead Redemption and 2K Czech's Mafia II. More »
  • #itsadate

    BioShock 2 Dated, Coming First To Europe

    November 3 is the date for BioShock 2 in North America, but Europeans will get a head start. More »
  • #3drealms

    Take-Two Sues Duke Nukem Forever Devs Over Failure To Deliver

    The 12-year-long development soap opera that was Duke Nukem Forever ended on a disappointing note. More disappointing for publisher Take-Two Interactive, which invested over $12 million in the game. Understandably, Take-Two is suing 3D Realms. More »
  • #executivedecisions

    Former Take-Two COO Lands At Realtime Worlds

    Take-Two Interactive's former Chief Operating Officer Gary Dale has snagged himself a new gig, stepping in as CEO of Crackdown developer Realtime Worlds. More »
  • #2kgames

    Universal Puts BioShock Movie On Hold Citing Budget Concerns

    Universal and 2K Games' big budget, big screen adaptation of BioShock may have gotten a little too big for its budget, as the film is now in a holding pattern as cost concessions are made. More »
  • #2kgames

    Borderlands Still Alive, Still "On The Radar"

    It's been a while since we'd heard anything new from Gearbox Software on its original open-world sci-fi shooter Borderlands. But 2K Games says the delayed title is "still on the radar" for a 2009 release. More »
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