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more about #siliconknights XavierHarkonnen: it really does say something when a medicore game development studio can last this long, especially with the economy being how it is. more » Bleemo: Eh this guy is talking nonsense to be honest jump in if you can add to this but so far just sat here thinking off the cuff I got; EALA Valve, ID Soft... more » Gabbelgak: Two Human please and I'll support Silicon Knights a second time more » Orian: I'll never understand how this guy can be such an arrogant douche when none of his company's games have been entirely too successful. more » GrrSnort: Sorry Mr. Dyack, I drank your "Too Human" flavored Kool-Aid before it came out, but was utterly disappointed in the final product. You, sir, are enti... more » ninjaDance: Is this really 'bragging'? I mean. Dyack has said some things before that can be politely called 'trolling', but I don't... really think this is one o... more » ChicagoRyan: Legacy of Kain: Blood Omen was the best in the series in my opinion. I was so bummed out to see the series change direction after Silicon Knights all... more » Solstatic: Older doesn't mean better. I honestly can't remember the last Silicon Knights game that I played that was really good, except maybe Twin Snakes, but t... more » CustomFirmware: Nintendo is the oldest. End of. :D more » DaveKap: Dyack Brags "I'm a moron!" more » JazzNeurotic: The miracle is if they could make a good game. Too human? Blech...i'd rather play a wet sock. more » mergedwarrior: So... How many good games has SK made? 2? more » Grimueax: Dear Dyack, Deliver Darkness: Deux -dAlliteration more » jack2pot: more » Bouchart: Anyone can be a "potential global leader" in a good economy. In part that's the definition of a good economy. more » Rachel Fogg: I'm...a little confused...aren't there other studios like Naughty Dog, Ubisoft, SE etc that are functioning pass or approaching ten years...? Am I mi... more » Toasticus: It's worth pointing out that what he's referring to in the second quote block is Ubisoft opening up a giant new studio next door, not the fact that hi... more » Gileadxv: Okay, I suppose it's been a long time coming, but I suppose the moment has arrived where I "out" myself. I...I enjoyed Too Human. There, I said it. ... more » Ali-Kharazi: "Serious business beyond 10 years"? Hmm... Insomniac Naughty Dog Nintendo Sega Atari Activision Konami Capcom Midway SNK Ubisoft Square/soft/Enix Rar... more » njd09: Denis Dyack is possibly the biggest douche I've ever seen in my life. Oh yes, Too Human was innovative, I definitely just "didn't get it". more » -
#mmmhmm
Dyack Brags that 'Staggering' Layoffs Make His Studio 'Oldest'
In an interview, Denis Dyack bemoaned the "staggering" layoffs seen in game development over the past 18 months, then went on to talk about how such attrition has helped cement Silicon Knights as one of the longest tenured studios left. More » -
#siliconknights
"Too Early" To Talk About Silicon Knight's Unannounced Projects
A press release from Canada Telefilm listed projects approved for government aid. Included in that list is a Siren in the Maelstorm from Too Human developer Silicon Knights. More » -
#vpofswords
Silicon Knights Hires Bean Counter as VP, Has Him Hand Out Swords
Too Human developer Silicon Knights hired Michael Mays, a "skilled financier" with nearly 20 years financial experience, as their new vice president. More » -
#siliconknights
Silicon Knights Exec Leaves Company
Rob DePetris, vice-president of finance for Canadian developer Silicon Knights, has left the company. His reason? -
#music
Too Human Soundtrack Hits CD and iTunes
Too Human had a mixed reaction from reviewers. I thought the game had merit, but was flawed. Now you can buy what some may say was the best part of the title: The music. More » -
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#xbox360
Too Human Demo Coming To LIVE Next Week
As part of its "Bringing It Home" E3 campaign, Microsoft will finally let loose the public demo of Too Human via Xbox Live, reports IGN. Anticipation for the demo is likely at an all-time high, as Silicon Knights' bossman Denis Dyack has been teasing a demo since August of '07. We expect a flurry of varying opinions upon its release. More » -
#toohuman
Too Human Online Co-op Hands On: Does Double The Baldur Mean Double The Fun?
Stephen Totilo from MTV Multiplayer and I tag-teamed a Troll today. Multiple Trolls, actually, and dozens of Goblins, as we tackled Too Human's online multiplayer co-op mode. Having completed the core single player campaign last night - it took me about 11 hours and change, for the record - and whipping through the first chapter again with my Champion class Baldur, I was a pretty good candidate for a Totilo power-leveler. More »

