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Denver, 8:42 AM
Fri Jan 1
23 posts in the last 24 hours

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  • more about #secretlevel
    vnunes: Always the same story..."we listened to feedback", "It won't suck this time". Seriously, most of the times, movie games suck not because the developer... more »
    buddhathing: Since Iron Man is basically a mech, why not give this to a Japanese studio? more »
    ShadowOdin of dubious snowiness: Are you saying a studio at Sega listened to criticism? Get out of here. These guys should be put in charge of Team Sonic so that they could realize ... more »
    Kobun: The sad thing is the game could fix everything conceivably wrong with the first title but despite having a big name movie/comic license, it'll still s... more »
    excel_excel: The controls are based on the top 20 games out there?? in other words, Ironman 2 is an FPS set on Resort Island?? That would actually be better than w... more »
    Spderweb: this could go either way. I think the biggest issue is that it's a flying super hero. it's very difficult to make a game like that fun. Although ... more »
    Kicken: How about letting the PC version be from the PS3/360 release rather than the PS2 release? Hmm? Maybe? Because, that would just be charming. more »
    vr0oM: How can the controls be based on 20 games? This must be a FPS/RPG/Platform/Sports hybrid! You've outdone yourselves this time, Sega... kudos! more »
    Sergio Del Valle Clemente: We will see if they really listened to everyone in the known universe in a few months... more »
    D Mitsuki, Gotta have guts kid!: You would think it would be common sense to take peoples feedback and address the problems presented, sadly....this is rare indeed. Good job Sega. more »
    KillerBee: It is going to take a lot more than controls and range fixes to fix the myriad of problems from the first game. It was bland, empty, unfun and boring... more »
    KeeganTheBrain: Good to see they're at least attempting to improve on the first. more »
  • #comiccon09

    Lessons Learned From Iron Man: The Video Game

    Sega is quite aware that the first Iron Man video game it published wasn't too warmly received by critics, something the developers of the second game based on the Jon Favreau films are trying to address. More »
  • #goldenaxebeastrider

    New Golden Axe: Beast Rider Developer Diary

  • #goldenaxe

    Two New Screens for Golden Axe: Beast Rider

  • #behindthescenes

    Behind The Iron Man - The Armor

  • #clips

    The Iron Man Trailer Of Cinematics You'll Want To Skip

  • #clips

    Iron Man Behind-The-Scenes

  • #gallery

    Golden Axe: Beast Rider Screens

    • 1

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