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Denver, 1:00 AM
Sat Jan 2
9 posts in the last 24 hours

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  • more about #sadness
    xpnet: They need to take direction from this guy. [shadowsoflylat.net] #starfox more »
    ThaJinx: Solution: don't hijack other games and shoehorn franchise characters into them. You'd probably have a lot of success with just this step alone. It's a... more »
    DaveKap: *sigh* Yet more evidence Miyamoto is slowly succumbing to the insanity of old age. He thinks the latest 2 StarFox games were... more fun? Awww. #sta... more »
    UltimatePancakeSensation: The gameplay for Star Fox 64 was fun, but I have always found the characters unappealing. And that was even before the Furries were going gaga over b... more »
    Aparanoidandroi: there hasn't been a good starfox game since 64, honestly #starfox more »
    Taggart6 wishes you happy holidays!!!: Taggart6 wishes there were better Star Fox games. #starfox more »
    maraxusofk: Maybe the reason Star Fox is declining in popularity is because of the furtastic adventures of Fox and the Gang in Star Fox Adventures. If you release... more »
    valor79: Yeah, Nintendo is to blame for the drop in the Star Fox series stock. Miyamoto should know this. Of course I am starting to think Miyamoto is not hal... more »
    lol006: Miyamoto is a closet furfag more »
    the7k: A new Star Fox, F-Zero, and Earthbound. These are the things that the Wii needs. By Star Fox, I mean classic Star Fox. There's already plenty of game... more »
    Foxstar is in love with Kotaku's two Brians.: I don't think Star Fox 64 even broke the 4 million mark and given the poor sales of the last three (Command wasn't that bad tho), I can wager he might... more »
    shouryuuken: Freakin dbl post more »
    shouryuuken: Id love for these kinds of games to appear on the wii with pointer controls. I dont get it, wave race, star fox, pilot wings, space harrier, f zero, a... more »
    Th12eat: Pro-Tip Miyamoto #1: Don't make Star Fox a dino-adventure Pro-Tip Miyamoto #2: Follow Star Wars Rogue Squadron and never make a land-based mission P... more »
    laser beams: this is bullshit. Nintendo hasn't made a proper Starfox in a dog's age. it's not fair to claim that the fans are losing interest in a series of games ... more »
    Microwaved Doozer: Go back to what made Star Fox 64 so great. First off, you gotta get Rare involved (Ha! Fat chance). They need a flying game with branching paths, di... more »
    Shiryu: Star Fox... F-Zero... Pilotwings... WHAT TIME IS LOVE!? more »
    Arepa: Mr. Miyamoto, there are tons of people who love "Star Fox", but what we don't love is crappy games and wii's more »
    TheContender: Nintendo: Next time you give Namco the SF franchise, let the Ace Combat team do it. BTW: Isn't the Ace Combat team already doing a flight combat game... more »
    Unmazen: All they have to do is make a Star Fox prequel for the Wii where you play as James McCloud with quality at least on par with StarFox 64, and it would ... more »
  • #nintendo

    Miyamoto Wishes There Was More Star Fox Love

    Oh Japan, why must you make Miyamoto sad? The legendary game designer recently spoke to MTV Multiplayer about his disappointment with the performance of the Star Fox series in his native land. More »
  • #notshenmue3

    Sega All-Stars Racing Gets A Little Shenmue

    You'll completely forget about Toe Jam and Earl not making it into Sega All-Stars Racing when you get your first glimpse of Shenmue star Ryo Hazuki astride his hog. More »
  • #capcom

    Bionic Commando Fails To Grab Retail Success

    Despite swinging into retail stores amidst a flurry of hype, nostalgia, and relatively kind reviews, Capcom's Bionic Commando failed to capture big numbers at retail, pushing only 27,000 units in its opening month. More »
  • #tragedy

    Video Game Argument Ends In Accidental Death

    A brother argument over video games has ended in death when an 11-year-old Mississippi boy accidentally shot his 9-year-old brother in the chest with a shotgun. More »
  • #e32009

    Miyamoto No Longer Sad, But Wants To Refute One Criticism

    Shigeru Miyamoto is no longer suffering the GameCube blues, we learned at E3. In fact, he's been turning heads. But he is still trying to shake the criticism that Nintendo's Wii games are shallow. More »
  • #blizzard

    Kerrigan Loses Her Voice In StarCraft II

    Despite appearing in the Kerrigan reveal trailer shown at BlizzCon 2008, Glynnis Talken Campbell, the original voice of StarCraft's Queen of Blades, will not be voicing the character in StarCraft II. More »
  • #sadness

    What The Hell Did Dead Rising Wii Do To Isabella's Face? [Update]

    That's the Isabella in the original Xbox 360 version of Dead Rising — the one we know and love. The Isabella in the upcoming Wii version looks different. Want to see? Drumroll please... More »
  • #clips

    Video Game Addict Is A Real, Sad Case


    Straight from the TV show of the same name, this intervention is from an episode earlier this year February 2005. And is sad, sad viewing. Oh, except for the Shinobi part. That part, totally understandable. More »
  • #sonicthehedgehog

    UK:Resistance Breaks Up With Sonic

    It's a sad day. UK:Resistance, whose long and sometimes torrid love affair with the Sonic the Hedgehog series is the stuff of legends, has decided to drop the Sega mascot from their logo. More »
  • #riseoftheargonauts

    GameStop Pushes Rise of The Argonauts To 2009

  • #rockband2

    Rock Band 2 Jukebox Mode Died

  • #mgs4

    'Metal Gear Solid 4' And The Lack Of Sad Games

  • #sadness

    Sadness Is "Real"

  • #retailwoes

    Blockbuster Not The Best Game Store So Far

  • #sadness

    Gamebryo Evokes Wii Sadness

    Is Gamebryo the most powerful game engine available for the Wii? Polish developer Nibris seems to think so. They've tapped Gamebryo to power their upcoming black and white adventure game Sadness, and they're saying the engine lets them achieve the impossible on Nintendo's plucky little.
    "Without a doubt, Gamebryo is the most powerful engine available for the Wii. After getting familiar with the engine several months ago we made the decision to choose Gamebryo. Since then, our team has been working on Sadness and we are quite impressed," said Tomasz Wisniowski, Project Manager of Nibris. "We will have quite a few graphical effects in our game, which some believe are impossible to attain on the Wii. Gamebryo helped make it possible. We are firmly convinced we made the right choice."
    So what exactly is impossible on the Wii? Well nothing now. Gamebryo has apparently ruined that for us, making it possible, therefor negating the whole impossible thing. Oh well, moving along. More »
  • #makeminemmo

    Why Microsoft Murdered The Marvel MMO

  • #pricecut

    Xbox 360 HD DVD Price Plummets

  • #freegames

    Auran Lets Fury Go Free, Bad News Follows

  • #rumorsmash

    Dreamcast 2 Remains A Dream

  • #releasedates

    European Super Smash Bros. Brawl This Summer?

    • 1
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    • next »

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