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more about #randypitchford mcderek3000: What other alternatives do we have where you take on hordes of enemies without any moral repercussions in the story? And what other situation has bett... more » nERVEcenter: Despite the yearning to separate games from movies with as large of a chasm as possible, I think that the Saving Private Ryan revival of WWII recognit... more » herogear: guh, another "VIDYA GAMES ARE LIKE MOVIES, ONLY BETTER" When will gaming culture get over itself and its Hollywood-envy? more » Zippy The Space Cougar: People like playing games with alot of shooting. Wars have alot of shooting. Therefore, people like playing games about wars. End of discussion. more » ploopsy: Its probably because WWII was one of the biggest wars ever (with guns that is). What should they do instead? Cold War? Iraq? more » Labreya: I'd like some serious war related games that don't ride on the fighting itself. Phoeinex Wright (spelling?) prooved that people would play a courtroo... more » Mephisto: I don't think the games help people recognize the sacrifices people have made. Death is treated lightly in games; that is, people know they will just... more » Dodge2002: How the fuck do any of these games show soldiers sacrificing their lives in good light? If in any way its a bad way. Just because soldiers are on th... more » GunFlame: I think that there are 2 reasons; 1 - The content is already there, it just has to tinkered with. 2 - It sells. more » Shiryu: By the time Edwin Starr wrote this piece, there weren't videogames around, else it would go "What is it good for? Video games, yeah!" . Quoting Sn... more » kyle4: I think it's because, for good or bad, millions of people are fascinated with war. Playing with toy soldiers as a kid, watching war films, this is jus... more » HJSoulma: I feel like this goes back to the Citizen Kane discussion from a few days ago. A lot of movies from the 40's and 50's (and to some extent the 60's) st... more » ThursdayNext: I'm not sure how encouraging you to slaughter innocent civilians is reversing "an alarming trend of not recognizing the sacrifices made by the men and... more » Archaotic: Three words. Lowest. Common. Denominator. more » (Starman) NONAME: Not that I have a Zune (I have an iPod Classic) , but maybe you can be considerate and start post Zune Marketplace links for those people? Again, jus... more » SevenSwordKnight- TF2: Randy and the rest of Gearbox has become public enemy #1 at the Steam forums. Mainly because of the online multiplayer being underdeveloped and the la... more » DaveKap: Did anyone ask him why Mikey Neumann won't honor pre-order bonuses for people who confirmed with him on the PC version? I'm still waiting Mikey. more » heretrix: I have never been so underwhelmed by a game's ending than I have by Borderlands. What a letdown. Great game though. more » jslizzle: my fucking browser crashed with the advertisement infected talk blog site. i got up to where randy said to not be surprised if there are more vehicles... more » jtbndy: He's talking about the PC issues now, and blowing the real issues off. He's deflecting the actual issues and making it seems like all the problems fo... more » -
#callofdutymodernwarfare2
What's With All The War Video Games?
In the 1940s, 1950s and right on through the 1960s, Hollywood churned out war epic after war epic. Sure, we still get war movies, but Hollywood isn't exactly popping them out bam bam bam. Video game developers are. But why? More » -
#borderlands
Randy Pitchford Teased Borderlands Vehicle Ideas, Noted PC Concerns And Handled Your Calls
For 70 minutes today Gearbox CEO Randy Pitchford was game to talk about anything and everything you could throw at him, and even indulged my ridiculous questions about robbing banks and talking to Old Navy employees. Download it all now.
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#podcast
Kotaku Talk Radio is Live: Let's Talk With Randy Pitchford
Randy Pitchford, the man behind Gearbox Software, the studio behind Borderlands is today's guest host on our live Kotaku podcast. We're starting now. Give us a ring and you could be live on the air with me and Randy.
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#podcast
Gearbox's Randy Pitchford Talks Borderlands And More In This Week's Podcast
While our boss is away, Gearbox Software's boss plays, when the Borderlands developer's head honcho Randy Pitchford takes Crecente's place beside Totilo in this week's installment of Kotaku's call-in podcast.
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#podcast
Borderlands' Randy Pitchford Takes Your Calls During This Week's Podcast
The main man behind Borderlands, Gearbox boss Randy Pitchford, will be our guest host on the Kotaku call-in podcast this week, continuing our December-long effort to fill a vacationing Brian Crecente's empty chair. It happens live, Wednesday.
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#gearbox
Gearbox Said Nothankyou.jpg To A Blade Runner Game
Here's a story close to our hearts. Gearbox boss Randy Pitchford has revealed that his studio recently wanted to develop a Blade Runner game. A game that, sadly, never saw the light of day. More » -
#news
So Apparently No One Cares About Valve's Conflict-of-Interest
We've heard one developer say they didn't feel exploited by Valve, despite Gearbox CEO Randy Pitchford's assertion that that's exactly what Steam does. Today, Ars Technica lets us hear from a few more. More » -
#steam
Gearbox Prez Lets Off Some Steam About Valve
Randy Pitchford, the man, trusts Valve, the company responsible for Steam. Randy Pitchford, the businessman and president of Gearbox Software, makers of Borderlands, may not. He calls the digital distribution service exploitative and a "money grab." More » -
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#studiotour
Gearbox's Amazing Offices, The Sights We're Allowed To Show
On Friday I strolled three of the four floors Borderlands development studio Gearbox occupies atop an office tower in Plano, Texas. Some wondrous sights did I see, including Aliens game concept art I can't show (sorry!) and all of this... More » -
#preview
Borderlands Preview: It Shoots Rockets!
Coming this fall is a game that surprises even itself, a shooter that will make you say "WoW." Maybe "wow" as well. But definitely: "WoW." More » -
#randypitchford
Gearbox Honcho Wants Something Different From Halo Developer
Randy Pitchford, the outspoken boss of developer Gearbox, has something to say about Halo developer Bungie. Not just Bungie, he also has something to say about Modern Warfare developer Infinity War. More » -
#e32009
The New Borderlands Look That Almost Wasn't
Gearbox Software artists are sensitive about the whole cel-shading thing for Borderlands. They like to call it gritty realism or concept art. But how did a game so far along get a total art make-over? More » -
#screens
Borderlands: A New Look At Gearbox's New Look
Gearbox Software's Borderlands has a new look. Just don't call it cel-shaded. It's "concept art style" and it looks approximately one bazillion times more attractive than when we first went eyes-on with the role-playing shooter. More » -
#gearbox
Gearbox: "Borderlands Is Not Cel-Shaded"
From what we heard earlier, it sure seemed like open-world sci-fi Borderlands was cel-shaded. According to Gearbox president Randy Pitchford, it's not.
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