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Denver, 9:56 AM
Wed Dec 30
48 posts in the last 24 hours

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  • more about #quake
    dracosummoner: I'm checking this out just for the scenery. Thanks! more »
    Freyar: Please, please.. next time make sure the video doesn't auto-start? Speakers turned up = freaked out cat. Curious as to how well it'll be received. more »
    Bouchart: Quick, someone port the Doom Roguelike onto that phone. more »
    Techno-Atom: Doom has officially been ported to everything known to man. I'm sure someone could get a copy working on a Calculator if they put enough time into... more »
    mintycrys is HOT for Bayonetta: The Plutonia and TNT WADs? Yuck. I wouldn't package those with ANY edition of Doom. Master levels FTW. Especially Teeth.wad. Good times... more »
    Mister Jack got an iPod Touch!: I saw a video of that port...it seemed ok, but not as smooth as the iphone port of Doom. Can anybody confirm the quality of said port? more »
    pneboy: god damnit, i accidentally formatted my phone this morning loosing everything now i cant get these games back more »
    Blah8: Flying is definitely an interesting experience within games. The Wing Cap in Mario 64, as others have noted, was pretty awesome - it was always disapp... more »
    Y-bot: What's your take on the best/worst flying mechanics? Best Flying Mechanic: Super Mario World (Tricky, but can take you as far as you like if you're s... more »
    brutedude: The only time I went gaga over flying was with my first character in City of Heroes. As soon as my character El Bolt (an electricity/energy combo blas... more »
    MyNameIsNobody: Wow, people are talking about a lot of awesome games because of this article- Zone of the Enders, Mario 64, Pilotwings, Shadow of the Colossus, Encoun... more »
    Mlong128ir: Mario 64 is the only game that has been able to come close to conveying the feeling of flight I get in dreams. No bulky and cumbersome machinery or c... more »
    RicoTheSaboteur: Oddly, one of the oldest "omg it flies" moment in video games I can remember is when the flying ship takes off in Final Fantasy IV (aka FFII). Suddenl... more »
    Muggs Bigglesworth: true story: I'm a lucid dreamer. I can recall at least five instances of being aware I'm dreaming, allowing me to lift off the ground and fly around. ... more »
    CaptnRhay: NiGHTS into dreams. nuff said #flyinggames more »
    BigMoose is a big moose: I know there are plenty of "A flying piece with no mention of (insert game here)?" comments, but this can't be helped. If you're going to talk about e... more »
    MilsurpShooter: The problem now is the fact that many games are the "on rail" type of shooter/arcade games. No physics, no tactics, just turn until he's in front, fi... more »
    Boom-Chicka-Ah: Here to Create a Star Commenter Empire: There was a scene in the first transformers movie that I would love to play in a game. You guys remember the scene where starscream totally owns the j... more »
    Black-Dog-Howls: All we need is a perfect(and I mean perfect) Itano Circus/Macross Missile Massacre style game. I mean just missiles everywhere, super speeds and mane... more »
    Sobersean: aka Doctor Aquafresh: When I think of flying in video games I think of the first time I enabled the godmode cheat in Duke Nukem 3d which gave infinite jetpack. I don't kno... more »
  • #events

    Quake Live Gets Festive, Vixen-Filled For Holidays

    Fans of Quake Live's brand of free web-based fragging can enjoy some Santa-style gib giving over the next few weeks, as the online shooter offers a Christmas-themed update in the form of a new map and new skins. More »
  • #quakewars

    Quake Wars Goes Online, Learns Korean

    Splash Damage have announced today that Korean developers Dragonfly are working on an online-only version of Quake Wars, called...Quake Wars Online. More »
  • #android

    Google Yanks Android Ports of Doom, Quake on ZeniMax Demand

    A takedown notice sent by ZeniMax led to the Android Store's removal of several ports of Doom, Quake and Wolfenstein; one of the developers admits that, though the port used open-source Doom code, some of the game files were proprietary. More »
  • #feature

    Head In The Clouds: Flying In Video Games

    There's something fantastical about flying in a video game. We can easily run, jump and swim in real life. Flight is more exotic. But we do fantasize about it. Where do you think the term "flights of fancy" comes from? More »
  • #earthquake

    Go Play Games With Earthquakes In Them

    October 17 marks the anniversary of the Loma Prieta earthquake — that famous 1989 one that rocked Northern California during an Oakland Athletics/San Francisco Giants game. More »
  • #famouspeople

    Nine Inch Nails' Trent Reznor Had Game Design Dreams Once Upon A Time

    Nine Inch Nails frontman Trent Reznor doesn't have much of a video game pedigree—he contributed to id Software's Quake and Doom 3—but the man is no stranger to games. He even pitched one, long ago. More »
  • #quakecon2009

    QuakeCon Registration Opens Friday

    Registration for QuakeCon 2009 opens this Friday on the recently redesigned QuakeCon website. More »
  • #quake

    Don't Plan On Playing Quake Live Just Yet

    How live is Quake Live? So Live. But just because it's live doesn't mean you can play it. You can register, sure, but after that, you gotta get in line. More »
  • #japan

    78 Year Old Japanese Man *Hearts* Western FPS Games

    The stereotype is two-part: Japanese people don't like FPS games, and old people only play the Wii. Meet 78 year-old Akira Kitajima. He's here to destroy those notions and snipe your ass. More »
  • #idsoftware

    QuakeCon 2008 Details

  • #quake

    A-Ha's Quake On Me

  • #books

    Interview: 'This Gaming Life' Travels Online Game Culture, Attitudes

  • #quakecon

    QuakeCon: July 31 - August 3

  • #quake

    The Quake Family Tree

    Ever hear someone say "oh, man, that game's just like that other game, just with different multiplayer"? Course you have. Most games are just successors/homages/rip-offs of games that came before them. As it is with most creative mediums. And few games inspired so many of its competitors/descendants than Quake did. Here, then, is Quake's "family tree", an academic pursuit that's probably the only place on the internet you'll see Daikatana, American McGee's Alice, Hexen II and Half-Life 2 standing so close to one another without getting nervous. More »
  • #multiplayerfps

    The Evolution of the Team Multiplayer FPS

  • #steam

    Steam Super Sale Starts Now

  • #idsoftware

    Carmack Good At Coding, Making Rockets Explode

  • #hotflashes

    Flash As A Viable First-Person Shooter Platform?

  • #demoday

    Quake Wars Demo is Live

  • #quakecon07

    amBX To Light, Shake, and Blow QuakeCon

    • 1
    • 2
    • 3
    • 4
    • 5
    • next »

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