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more about #physics spudhed: theyre deceptively large, ive thown a plethora of corpses in and it never gets full, its like the tardis in there! more » n00b_pwner: If the third game is set in modern times, would the next assassin need to land in dumpsters full of garbage? more » pillarofdawn: carts of hay in venice?! yea i doubt it! having been to venice irl the streets are very narrow and couldnt fit a big ass cart (NOW WITH MORE HAY!) in ... more » haXXar: Unreal physics is better than having no haystacks to hide in!!! Thats like 50% of your hiding places. more » chickdigger802: Have you people not seen The Matrix? more » sunpop: If you payed attention Owen you would know that Ezio is filled with helium so he falls slower. more » ErgoProxy77-2: Yea I know! Assassin's Creed would have been so much better of you died every time you jumped from above into a pile of hay......NOT more » Boom-Chicka-Ah: Here to Create a Star Commenter Empire: Aren't video games made to escape the real world? more » QualityJeverage: AC2 is still more physically plausible than the original, in that hanging platforms now, you know, actually hang and move around. Either way, I'd rat... more » Sakurafire: Hay was better back in the day! The hay you get nowadays is thin and weak. Couldn't cushion a dog if you threw 'im off a building! more » grantanamo: I can't wait for a game to perfectly mimic the real world. If you get grazed by a bullet you immediately ball up and start crying. Sometimes when gi... more » Baguette: Ezio is made up of feathers. That's why he goes around town collecting them. more » D Mitsuki, Gotta have guts kid!: It's a good thing physics was his first kill. more » Fattony12000: More junk in the trunk, eh Ezio? more » Evdor: You know, I'm also pretty sure it's physically impossible for an artifact to possess the power to control people's thoughts or whatever the Macguffin ... more » aniteshj: Yea but this is Renaissance hay. These fuckers knew what they were doing, physics be damned. more » Liptons: Logic is for pussies. more » maex: Hey everyone, if any of you are still watching these comments, looks like one fan went and created a Mythbusters post suggesting they get to the botto... more » fulldamage: I could spend hours thinking about this kind of thing. ^_^ Thanks, awesome article. more » Morkath: Only problem with the speed study, I believe the game slowed you down as you were crossing bridges, in order to give itself more time to load the next... more » -
#ohay
So, the Haystacks of Assassin's Creed II - Are They Any Bigger?
Doesn't look like Ubisoft learned their physics lesson. Matt M., who helped the Kotaku Bureau of Weights & Measures calculate the cushion Altair would need in reality, thinks the haystacks are bigger in ACII. They still look puny to me. More » -
#feature
Kotaku Bureau of Weights & Measures Studies Fallout, Physics, Also Beer
About a year ago, you may recall, my brother and I attempted to derive the product of Pac-Man's metabolic functions. In that spirit, Kotaku has now created its own Bureau of Weights & Measures. More » -
#clips
Fight Night 4 Is Realistically Slimy
The new physics engine for EA's Fight Night Round 4 brings you closer than ever to the true experience of having your head sliding against a large sweaty man's armpit. More » -
#hotflashes
Sunday Timewaster: Dropping the Ball
Physics games are like National Geographic maps. I could stare at them for hours and feel like I learned something even if I couldn't articulate what I had been doing all this time. More » -


