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more about #monolithproductions -MasterDex-: I hope Monolith took notes from this. It'd be a shame for such great data to be wasted. more » Burguois, Teabagger of Olde: The chair needs to be tilted back at an angle with devices for keeping the subject's eyes open for the full experience. more » Comatose Turtle: And with that information it does... nothing? I was hoping it was one of those 4D chairs, where the 4th dimension is cah-razy effects like real wind a... more » UltimatePancakeSensation: It's actually a manapult. more » Alternate: Is that a gas tank behind the monitor? What? more » Paradox me: Are they trying to play games or send someone back in time? Flux Capacitor... fluxxing! more » jandlecack: That is so much beyond awesome, I actually can't think of a word. Awesome will have to cut it for now. more » deathzerozx: But can it cook my breakfast??? more » Gyaruson: Yeah, if that were me the chair would be doing somersaults. I love/hate FPS horror games, and F.E.A.R. practically killed me. ...can't wait til the se... more » Man In Gauze is an obscure reference to Courage the Cowardly Dog.: Knowing little to nothing about FEAR (is it really an acronym for anything?), this trailer reminded me of Half-Life 1 in all sorts of good ways, and e... more » RtFusion: A way to make her happy again. To those who already played the first one, she is mad mostly due to her inhumane treatment for her physic powers and gi... more » -MasterDex-: I can't wait. Between this an SFIV next week, I'm gonna be in Gamer heaven. more » Toasticus: I was pleasantly impressed by the demo, myself. Sure, it's mostly the same old flashing lights and sudden shocks tactics at play, but they did a great... more » Slust: *yawns* The hallucinations need to actually bear consequence. Watching something "freaky" happen just for the sake of happening got old like 3 FEARs... more » Ding! Hardcore: I really don't fine FEAR to be a scary game, not at all. It's hard to get scared when you have such powerful weapons AND the ability to slow down time. more » Rev3rEND: if Alma had bigger bewbs I would hit that, thats hawt.. more » beep: I played the demo and couldn't help but wonder why the replicas expelled blue plasma when hit by bullets. I was indifferent about this one. I love usi... more » DarkSonic999: Am i the only one that is going to get nightmares tonight from this article's picture? more » -
#nycc09
The Best Way To Play F.E.A.R. 2: Project Origin
...and you thought your gaming chair was sweet. This was certainly the most immersive gaming display at the New York Comic Con. More » -
#fear2
F.E.A.R. 2: Fear Alma Again
Some titles may be trying to rework how people are scared in a video game, others, others are just fine with the classic scares. More » -
#e308
More F.E.A.R., Different Name
As previously announced, developer Monolith Productions is back with a new F.E.A.R. game, but it's not called F.E.A.R. 2. And we had a chance to check it out at this year's E3. Since publishers changed during development, the game is now called Project Origin. Different titles aside, this actually is the sequel and is set in the same world F.E.A.R. was — though the game does follow Delta Force sergeant Michael Beckett instead of the mysterious Point Man. The devs are giving Beckett the same slow motion that Point Man had in the original game. More »


