• Kotaku
  • io9
  • gizmodo
  • Profile logout login

#mobilegaming

edit true "tagmeta=mobilegaming","tagmeta=mobilegaming", tags, front=false

Kotaku

Share Cancel
   
Upload an image | Add an image URL
×

logging in
  • FAQ. Include # before tag:
  • #speakout,
  • #walkthroughs,
  • #screens,
  • #tips,
  • etc.

Denver, 8:29 AM
Sun Dec 27
8 posts in the last 24 hours

AU

KotakuTeam

Tip us:

Editor-In-Chief:
Brian Crecente
| AIM | Twitter

Deputy Editor:
Stephen Totilo
| AIM | Twitter

Senior Editor:
Michael McWhertor
| AIM | Twitter

Senior Contributing Editor, Japan:
Brian Ashcraft
| AIM | Twitter

Contributing Editor, East Coast:
Michael Fahey
| AIM | Twitter

Contributing Editor, Oceania:
Luke Plunkett
| AIM | Twitter

Contributing Editor, Weekends:
Owen Good
| AIM | Twitter

Correspondent, San Francisco:
AJ Glasser
| AIM | Twitter

Columnist:
Leigh Alexander

Columnist:
Tim Rogers

SUBSCRIBE TO Kotaku RSS

New: Breaking news and daily top stories via email
4149 Subscribers
Kotaku
  • more about #mobilegaming
    Altima NEO: I thought this thing already had a 3D graphics chip by Power VR, same company who did Dreamcasts graphics chip. more »
    shouryuuken: oh and i believe this is true. one of my friends works for apple.. and we were talking about the apple store. he told me they were hiring because they... more »
    jayntampa: ok, why would you want a controller for a phone? In any case, I would hate for one device to do everything for me -- what it it were lost/destroyed/dr... more »
    shouryuuken: hmmm apple needs to learn not to update stuff every year.. lol who am i kidding. SUPER greedy.. even though i like the ipod touch. they need to come o... more »
    Dreyvas: As soon as Verizon gets the iPhone, I'll be all over this. Rollover minutes? No thanks, I use 50 minutes or less a month. more »
    xAngelGabrielx: Well I hope firmware 3.0 comes out sooner. It could be out as soon as next week according to some sites and seeing that iTunes updated just days ago t... more »
    Theoutlet: Hah, really? Contacted Apple? All that's going to do is set them on a rabid goose chase to find out who the weasely little snitches are and prepare ... more »
    TheHeeyyy: No buttons = no purchase. more »
    MoeB: I hope this device fails. more »
    Kenny: Mmmmm, I love colons!: I'm sure this new chip will be combined with a a $100 price increase. Oh boy, I wish I could pay for overpriced electronics if it meant I'd fit in wit... more »
    Alternate: You'll be able to play iCrysis for a full 5 minutes before having to charge it! more »
    sentroshi: What?! Is this iPhone only? I hope it gets to the ipod touch. Oh well, I'm getting an iPhone for college! :) more »
    Brodka: regrettably: Will developers dare to make a game that doesn't run on the current iPhone (of which there are millions)? The answer is invariably yes, but it is a ri... more »
    benihime: so glad i have yet to pick one up. i guess it's time to pick one up now. more »
    excaliburps: Wow! I guess with the way mobile phones are being built nowadays it's not much of a stretch to think they'll be nearing the DS and/or PSP's power in a... more »
    shouryuuken: ngmoco and gameloft are the only developers (besides the big ones of course) that actually put good games out on the iphone.. and i dont just mean dec... more »
  • #rumor

    New iPhone Will Include 3D Graphics Chip, Hits July

    Next week at Apple's annual World Wide Developers Conference the company will be unveiling its new iPhone, a device that will sport an improved 3D graphics chip, operate on a new, higher-speed network and hit mid-July, sources tell Kotaku. More »
  • #industry

    Gameloft Sells 2M iPhone Games

    Gameloft sold more than 2 million of their 27 iPhone games on the App Store in eight months, helping to push the mobile game publisher's revenue up 15 percent in 2008. More »
  • #mobilegaming

    Gameloft Moves 200 Million Mobile Games

    Mobile gaming giant Gameloft proves just how giant they are today, announcing that they have sold more than 200 million mobile games since the company first launched back in 2003. More »
  • #sambadeamigo

    Sambe De Amigo Shakes Mobile Phones

  • #starwarstheforceunleashed

    The Force Unleashed On Everything Mobile

  • #android

    Great, ANOTHER Handheld Platform To Worry About

  • #pangea

    Pangea Cuts Prices on iPhone/Touch Games

  • #locoroco

    LocoRoco Coming To (Japanese) Mobile Phones

    Proof you can't keep a hopping, adorable mass of singing blobs down, Sony have today announced that LocoRoco will be making the jump from Sony console to mobile phone. And not as an "interactive screensaver", either, but as a proper LocoRoco game. It'll be priced at ¥420 (USD$3.80), and goes on sale...oh, today! More »
  • #iphone

    Apple Launches Games for iPhone on App Store in July

    It's official you can start downloading games to your iPhone starting in July with the launch of App Store. More »
  • #onlyinjapan

    Japanese Phone Gets Prof. Layton

    Poor mobile games. Always the hope for the future! Always the laughing stock of the present. And fair enough, too. Cheaply made, rubbish to control, the vast majority of mobile games are a waste of everyone's time. Oh, unless you're Japanese, and pick up a Panasonic p906i. If you do, well, you'll be able to play Professor Layton. In widescreen, no less! And if you can't be arsed counting matchsticks, there's a nice-looking Gundam game on offer as well. Can have in West, please? Kind of bored of my 4th successive phone with a Worms clone. More »
  • #nokia

    N-Gage Goes Live! Hello? Anyone?

  • #secondlife

    Samsung's Second Life Mobile A Bad Idea

    Second place mobile manufacturer Samsung has revealed a Second Life client for their phones that will allow the relatively small horde of visitors to the virtual world and their legion of alts access to the grid and related services wherever and whenever the whole thing hasn't crashed. This is a monumentally bad idea. As a Second Life resident for nearly a year now, I know people who only leave the world in order to buy groceries, and some of them already carry their laptops around when they do that, just in case they catch a stray wireless signal. We don't need to be able to connect to SL from anywhere. Sure, you'll be able to have quickie unicorn cybersex in the bathroom at work, but at what cost? More »
  • #mobilegaming

    Analyst: iPhone Not A Viable Gaming Platform

  • #mobilegaming

    Metal Gear Solid Mobile On Verizon

  • #mobilegaming

    Gameloft Has iPhone Fever, 15 Titles Sprinting For 2008 Release

  • #sega

    Virtua Fighter 2 Comes To Mobile Phones, Saturns Weep

  • #mobilegaming

    MMO Strategy For Your Cell Phone

  • #onlyinjapan

    Japanese Cell Phone Gaming Gets Sufficiently Sexy

  • #ces08

    Another Mobile Gaming Platform No One Will Play

  • #ces

    iPhone's Impact on Mobile Gaming? "Negative"

    • 1
    • 2
    • 3
    • 4
    • 5
    • next »

Login

Enter your username and password.

Please enter a username.
Please enter your password.
logging in
Login via Facebook | Sign Up | Forgot Password?

Reset Password

Please enter your email address to have your password reset.

Please enter your email address.
Please enter a valid email address.
requesting password reset

Register

Registering will give you a user profile and the ability to add other users as friends. To become a commenter, however, you need to audition.

Want to know more? Consult the Comment FAQ and legal terms.

Please enter a username.
Please enter a password.
Please confirm your password.
Passwords are not identical.
Please enter a valid email address.
registration sent, waiting for reply

Submit Your Comment

You don't need to login to comment. Just enter your email address below.

See how your address will be displayed in the Comment FAQ.

Please enter a valid email address.
Please enter a valid email address.
logging in

Login with your Facebook or Kotaku account.

Sign up here.



Edit tagpage description

Please make the text shorter.
sending changes
  • Archives
  • About
  • Advertising
  • Legal
  • Help
  • Report a Bug
  • FAQ
Original material is licensed under a Creative Commons License permitting non-commercial sharing with attribution.