Enter your username and password.
-
more about #mashup bjblackmamba: I can't believe no one has posted this yet, so I will: more » bass28: Meh, I'll be interested when I see the Wind Tunnel level. more » mintycrys is HOT for Bayonetta: Owen, this is nothing like BattleToads. The hit detection is too good. Actually, the hit detection "is". more » S.I.: Faster than the speed of awesome: No, this is Combat Amphibians. more » Cpryd001: Zeno Clash would be PERFECT to mod battletoads with! more » abort_user: gotta be the lamest HL2 nes mod ive seen. Battletoads (and the others too) are really impossible without modding some of the core mechanics of the gam... more » G1bblets: No its Doom 3 more » Pretty Sneaky Sis: WHOA! When's it come out? I'm going to preorder Battletoads for the f*ckin' Wii from Gamestop over the phone right now. more » Fernando Jorge: Well, aside from the awkward jumping parts and the apparently easy gameplay, it looks kind of fun. That would be an awesome design choice for an FPS. ... more » badSamurai: God I love the old Contra sound effects and music more » syafiqjabar of Mars: more » wuggaroo001: I am left speechless... the way this translated was perfect.. it looks like you took a long time to create this and it shows... these representations ... more » toks1c: At first I was a little put off by this, but then I realized how close it was to the original game and then I was amazed by the map itself. While it'... more » Mad as a Hatter: that's not a good adaptation 1. he had to reload. 2. he didn't die even once more » Demonbird: This is great. The only issue I have is that he isn't killed in one shot. You know, Contra Hard. more » James Henderson: This is great and all, but just doesn't feel Contra-like without the Spread rifle. Probably would have been a big ask to make one of them in Source th... more » Neb: Being a friend of a couple of source mappers. I kinda know whats a good map. This guy that makes em is getting better at remaking classic NES games as... more » Erwin: Hmm... I like the idea, but I'm not sure if I would call Pitfall "open world." That's like saying Pac-Man is non linear. more » Michael Dukakis: A Robot learned to play Pitfall... Goldwings I freakin' told you. more » Altima NEO: Wow more » -
#mashup
This is Battletoads?
Machinima just can't help itself. We've seen Castlevania, Mario, Contra, and now here we are with Battletoads as reenacted within Half-Life 2. More » -
#mashup
Half-Contra: The NES Classic Goes 3D
Machinima put this up last week, following the Castlevania and Mario reconstructions in Half-Life 2. Anyone who's ever played Contra - that should be all of us, right? - will want to watch this start to finish. More than once. More » -
#mashup
A Match Made In Post-Apocalyptic Heaven: PitFallout!
So apparently some good came out of watching a robot learn to play Pitfall: a Pitfall/Fallout mash-up. More » -
#humor
Scout-Chop: You're Gonna Love His Ball
YouTube user CastingOutTheSelf mined the Scout soundfile and came up with, lo and behold, a dead-ringer script for everyone's favorite hooker-beating pitchman. How the hell did we go a week before seeing this? More » -
#mods
Team Fortress Brings Mayhem to Mario Kart Track
Maybe I don't need to play Team Fortress 2 on a Mario Kart track. But do I want to? Oh, for sure. Especially to get my hands on the Spy's "Sapper Nintendo." More » -
-
#hollywood
Neo's got nothing on Mario in this fan-made Matrix Reloaded Mario mash-up. MatrixTriology [Warner Bros.]




