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Denver, 9:47 PM
Tue Jan 5
57 posts in the last 24 hours

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  • more about #macosx
    Gyaruson: Mike, that is the best tag ever. more »
    Mister Jack urges you to buy Machinarium: I'm gonna get lynched for this, but I played Braid and I was a little underwhelmed, especially by that ending everybody was talking about. I understo... more »
    ph15h: Great. Good games like Braid need to be available to as many people as possible. It let's people revel in their awesomeness and have a whole diverse g... more »
    Fernando Paramo: What is a Mac? more »
    Kobun: Currently, Braid for Mac is available at Greenhouse, but will soon be showing up at "a lot of places." Lime Wire? Blow does love his green. more »
    tsathoggua: From a technical perspective, for an indie game which isn't concerned about pushing the graphical envelope, it's really not very hard to develop cross... more »
    zoesch: This thread deserves a good: [www.threadbombing.com] But back on track... It is true, the Mac and Linux communities are more loyal and rewarding to th... more »
    okenny :) ...building bridges (to hide under): Who's going to waste their time and money to make a case for Mac gaming? You have a stadium full of people fighting for market share on windows platfo... more »
    Ted: Ignorant question here. Can you even upgrade a Mac? I mean, games are getting more power hungry by the year and an avid player wants to keep on top of... more »
    yoshinatsu: Yeah, I actually think he's right. I'm a Mac user, and people think that the Mac community doesn't really support gaming, cause they are no gamers. Th... more »
    EnigmaNemesis: I think that 5% chunk should be on the other side of the pie. more »
    Caveat: Not as creepy as Crecente.... more »
  • #macgaminglol

    Braid Comes To The Mac

    The list of excuses for not having played Number None's Braid gets shorter today with the release of the Mac OS X version of the time-shifting puzzle platformer. More »
  • #indiegames

    A Case for Indie Development on Mac and Linux

    MacOS and Linux's install base is dwarfed by Windows, so in terms of which platform to develop for, that ends the argument right there. Right? Wrong, says Wolfire Games' Jeff Rosen. More »
  • #eveonline

    When EVE Online Textures Go Wrong

    Hey, making massively multiplayer online games is difficult. Sometimes things slip through the cracks. But that doesn't mean we can't poke fun at EVE Online when it accidentally snatches the totally wrong texture from the hard-drive. More »
  • #ea

    Spore Coming To Macs In 2008

  • #ea

    EA Makes Good On Mac Gaming

    • 1

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