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Denver, 12:40 AM
Mon Dec 28
8 posts in the last 24 hours

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  • more about #kotakumagu
    Altima NEO: ALWAYS BET ON DOUK ALWAYS more »
    RockyRan: Assuming that the article is factually correct, this confirms my suspicions about 3DR. They lacked any sort of discipline or ability to stand firm and... more »
    deanbmmv: Did Not Finish more »
    biogeek71: At first glance of the picture, I thought that someone was making "Ink" in to a game. more »
    Bleemo: Thing is what with all the lame generic shooters out there right now there has never been a better time to make this game. They could just make the wh... more »
    Covertghost: Is it bad that I hope take two wins the lawsuit so they can actually start making some new Duke Nukem games? Many many computer gamers got started wi... more »
    Esper mind tricks: I thought it was already released. more »
    CynicalNinja: 3D Realms wanted the latest and greatest from the industry for DNF, but it just couldn't keep up. If anything, its story is a brutal testament to the... more »
    Terrorsaur - Five Six: Damn you kotaku you tease! I thought this was some episode 3 information. more »
    deanbmmv: Yeah Duke was a casualty of trying to beat perfection. TF2 was another famous near-fatality, and Ep3 is looking the same way. Ironic that Valves Half ... more »
    reynoldswrap: The studio isn't dead. It's on life support. It's like one of those people in a coma who is most likely going to need life support for the rest of the... more »
    AshleyAshes: So is anyone else suprised that 12 years of development only cost them 20 million up to that point? I thought it'd be considderably higher. more »
    cutechao999: someone else should take this game up. It is a million dollar francise more »
    James Henderson: "Broussard and Miller met in the late ’70s in Dallas, during Miller’s senior year of high school. They would hang out in the computer lab, program... more »
    halfthought: I don't know... I would disagree with with a overt strive for perfection is what killed duke nukem forever. I would argue that they were trying ... more »
    deanbmmv: [www.escapistmagazine.com] You guys need to allow m ore than just youtube video posting. (cos theres more than youtube out there...) And I shall read ... more »
    Hey_Blinkon: DNF didn't take the studio with it. That's like blaming food for someone dying of hunger, when they refused to eat. more »
    Surreal_Sunshine: People need to stop reporting about the death of this game. Every damn time I have to read about it the reality of the situation seeps in a little de... more »
    Danza: Did anyone else see Gordon Freeman before Duke Nukem? more »
    WhiteMåge is in fact a boy, damnit: Summary: Broussard simply couldn’t tolerate the idea of Duke Nukem Forever coming out with anything other than the latest and greatest technology a... more »
  • #3drealms

    The Fall And Fall Of Duke Nukem Forever

    The latest issue of Wired has a great piece by Clive Thompson on the death of Duke Nukem Forever, and the development studio it took with it. More »
  • #deadspace

    Dead Space 2: Multiplayer, Bigger World, Space-Floating

    That Dead Space 2 issue of Game Informer has hit people's mailboxes, and it's full of proper details on the game. Like the fact Isaac will now speak. Let us all take a look, yes? More »
  • #kotakumagu

    Shooting A Nintendo DS Through A Wall

    Throwing a controller/handheld to the ground in frustration is for wussies. You really want to vent some steam, you load the offending peripheral or console into a gun and you shoot it through a wall. More »
  • #maximumrisky

    Muramasa T&A Hits The Big Time

    Savvy marketing, this. For the September issue of play magazine, Ignition entertainment managed to get gorgeous Wii side-scroller Muramasa top billing on the front cover. Bottom billing, too. More »
  • #kotakumagu

    EGM Might Be Back By December

    It's been a rollercoaster few months for readers of former flagship gaming mag EGM. First it died, then we heard it'd be coming back...differently, and now owner Steve Harris has announced a tentative return date. More »
  • #kotakumagu

    Mommy, Where Do Classic Video Games Come From?

    After crying to the heavens about the lack of an English-language version of classy French gaming mag Amusement, editor Abdel Bounane was kind enough to point us towards this gallery from the latest issue. No need for translation with these! More »
  • #kotakumagu

    Another Games Mag Bites The Dust

    The sad, slow decline of gaming print media continues, with the announcement overnight that Future Publishing's PSW (PlayStation World Magazine) is no more. More »
  • #kotakumagu

    French Game Mag Needs An English Version

    When it's not perched too high upon its high horse, Britain's Edge magazine is a good read. How many other mags do we read? Uh...none. We would, however, read Amusement. If we could. More »
  • #cookingmama

    Cooking Mama, Cooking Zelda, Cooking Samus...

    This is the cover to the latest issue of French mag IG. It features Cooking Mama. And Cooking Faith. Cooking Peach. Cooking Chun-Li (they even got the thighs right!). And, best of all, Cooking Mai. With Cooking Mai boobs. More »
  • #kotakumagu

    It's EGM, But Not As You Know It

    Electronic Gaming Monthly died, then was risen. But when it makes its eventual return, it won't be in any form, shape or guise you're used to. More »
  • #activision

    DJ Hero Controller, Gameplay Fully Revealed

    Just as we speculated, those early shots of the DJ Hero controller weren't showing the whole thing. That was being saved for, what else, an article in Game Informer magazine. More »
  • #wii

    Tatsunoko vs Capcom Might Get Online Multiplayer

    Tatsunoko vs Capcom is coming to the West. Hurrah! That's enough cause for celebration, but more corks may need to be popped if the game makes its way over with some online multiplayer. More »
  • #psp

    Lunar: The Silver Star Getting PSP Remake

    It's been announced in the latest Famitsu that the PlayStation Portable will be home to the latest upgraded re-release of Game Arts' classic RPG, Lunar: The Silver Star. More »
  • #avp

    First Look At New Aliens vs Predator

    While everyone's been focused on Gearbox's Aliens game, Rebellion's Aliens vs Predator title has slipped beneath the radar. Until now! More »
  • #kotakumagu

    A Game Magazine Outsells Time, Playboy & Sports Illustrated

    Most game magazines are dying a death. One, though, is not. It's the one that's owned by GameStop. Yes, it's Game Informer, and more people read Game Informer than you probably thought. More »
  • #kotakumagu

    GamePro Is Now A Video Game Publisher Too

    With GamePro magazine on the cusp of its 20-year anniversary and having already trailblazed the magazine-editor-as-action-figure space, it's expanding its reach to actual video game publishing. Get ready for GamePro Labs. More »
  • #heylisten

    Edge Picks "The 100 Best Games To Play Today"

    The latest issue of Edge—which happens to be the magazine's 200th—not only features 200 different magazine covers, it lists "The 100 Best Games To Play Today," compiling the best of what's still extremely playable. More »
  • #kotakumagu

    Happy 200th Issue, Edge

    Game magazines come and game magazines go, but there's one game magazine I've bought on a regular basis since I picked up the first issue all the way back in 1993. And that's Edge. More »
  • #kotakumagu

    Nintendo Magazine Delay Hints At Exclusive Game Reveal?

    Subscribers to the UK's Official Nintendo Magazine have suffered a momentary delay in monthly Nintendo news, possibly in the interests of exclusive new game info, which could hit as early as Friday. More »
  • #playstation3

    God of War III Exposed In New Game Informer

    Game Informer, uncontested print kings of the video game "exclusive," score another reveal with the mag's March issue. It promises a look at the next, next, next big PlayStation 3 sequel, God of War III. More »
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