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Denver, 6:01 AM
Fri Jan 1
23 posts in the last 24 hours

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  • more about #innovation
    ipitydatfu: do new touchscreen computers build up fingerprints? i hate dirty screens, and the thought of the screen being dirty after a few minutes of touching...... more »
    deanbmmv: I got into the beta and had a little play time with it ( hit me up on steam if you wanna play, I'm a bit of a newb at the moment so preferably not som... more »
    Not-too-Pessimippopotamus: If they can get proper touchscreen technology to the market, I want Lionhead to remake Black and White! I love the gesture system so much. more »
    apoloimagod: uh... I'm sorry to disagree but... yes, watching sports in HD makes the experience better! more »
    ciretos: EA and innovation? lol more »
    badasscat: I've always been an advocate of substance over style, but his comments are just ridiculous. He may as well take his sports analogy to the logical ext... more »
    CustomFirmware: I think Sins of a Solar Empire did the most innovation to the genre in the longest time. That game was amazing. more »
    Moonshadow101: And here I thought they were talking about the amazing innovation of C&C4, such as their unprecedented ability to reskin Dawn of War 2 with C&Cish units. more »
    troopzor: So wait, does this mean their won't be a C&C facebook app? 'Cause it still sounds like it to me.... more »
    DubbaEwwTeeEff: Oh, innovation? You mean like in R.U.S.E., where they've completely changed the entire scouting/recon aspect, added working deception tactics, made i... more »
    TSFMfest: I await the day that I can fork over $15/month for a quality persistent RTS-MMO-thing. I may be waiting a long time, but perhaps this is a step in th... more »
    -MasterDex-: About time they innovated. As much as I'd like to play C&C these days, there's just too much else out there right now that miles ahead in terms of inn... more »
    Faceless.Troll: Micromanagement is probably the biggest bane of the RTS genre. Want to innovate? Do away with micro. Dawn of War 2 was a nice step in the right direct... more »
    ghost4: The one innovation that the genre needs is... ACTUAL FUCKING STRATEGY! I have yet to play a RTS where I couldn't solve a problem with a tank rush, wh... more »
    agentgray: EA, meet Relic. Relic, EA. more »
    Madeira: "To be honest with you, yes I do like watching sports in high def but it's not really more fun. I just like it because I spent six grand on my TV and... more »
    badass.geek: they just need to release a new C&C generals game. more »
    D Mitsuki, Gotta have guts kid!: After this and the EA thing, I have come to two conclusions. EA wants to get rid of it's shitty imagine, so it's doing a bunch of PR stunts saying wh... more »
    MrCompletely: "From when Red Alert and Starcraft sort of defined the genre, it hasn't moved"... Guess this guy still hasn't played Dawn of War 2, World in Conflict,... more »
    GasBandit: EA's RTSes haven't actually involved strategic thinking (other than memorizing a build order, if that counts) since they were Westwood's RTSes. The... more »
  • #ubisoft

    Fingers-On Impressions Of R.U.S.E., A Real-Time Strategy Game Playable By Touch

    I controlled a real-time-strategy game with my fingertips for the first time last week. It wasn't as bad as I feared, not yet as good as I now want it to be. More »
  • #innovation

    EA: Command & Conquer, RTS Genre Needs Innovation, Not Just "Cooler Graphics"

    When last Kotaku reported about the future of Command and Conquer, there was an editorial eyebrow raised skeptically. But the boss at EA believes that real-time-strategy needs "fundamental innovation." His pitch might change your expression. More »
  • #avatar

    Ubisoft: 3D Gaming Will Be The New Stereo Sound

    With a new game coming out that supports 3D glasses gaming, publisher Ubisoft is claiming that 3D glasses gaming will someday be essential. More »
  • #hindsight

    Seeking A Game That Can Trick Me

    This is the third in a series of posts labeled "Hindsight" that discuss games you may have thought we were done writing about. Last time: X-Men Origins: Wolverine. This time: Wolfenstein. More »
  • #pc

    The Dangerous Video Game You Weren't Supposed To Play

    Zach Gage says his riff on Space Invaders isn't maliciously designed software made to destroy your computer files — though it might do that. It's a more thoughtful project than that. More »
  • #ds

    Behold The Single-Player Fighting Game

    Did you know people made single-player fighting games? I played one last week. More »
  • #newsupermariobroswii

    Possible Innovation: Continues That Count Up

    Are Continues in gaming archaic? For years, we've lost our virtual lives in games but had the sometimes limited option to Contninue. What if — as may be the case in the next Mario game — the Continues counted up? More »
  • #feature

    Where Are All The "Next Gen" Games?

    The calendar says "2009". The Xbox 360 launched in 2005. That means we're four years into the "next generation" of video gaming. If so, then where the hell are our "next generation" games? More »
  • #innovation

    And The Edge Interactive Innovation Award Nominees Are...

    Edge Magazine has revealed the shortlist for its 2009 Interactive Innovation award, which recognizes titles that have done the most to steer videogaming in a new direction. So who made the list, aside from LittleBigPlanet? More »
  • #lists

    The Most Innovative Companies In Gaming

    Business magazine Fast Company has released a list of the 10 most innovative companies in the gaming industry. Where do Nintendo, Microsoft, and Sony rank? More »
  • #nokia

    Nokia Chooses Ghostly Phone Game

  • #nokia

    Nokia Seeks Out Gaming Innovation, Has Cash

  • #pinball

    Eight Most Innovative Pinballs of All Time

  • #mmoevolution

    City Of Heroes To Unleash User-Created Content

  • #industry

    Microsoft More Innovative Than Nintendo Or Sony

  • #innovation

  • #innovation

    Free Running Through Popular Culture

  • #historyofgaming

    Sid Meier - Gaming's Three Greatest Innovations

  • #bestof2007

    Next-Gen Picks Top Ten Game Design Innovations Of 2007

  • #gamedesign

    Innovation and the Casual Market

    • 1
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    • next »

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