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Denver, 7:54 PM
Fri Jan 1
10 posts in the last 24 hours

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  • more about #impressions
    ca$h is Mr. Happy: Random Internet User says: Best of luck and enjoy your new job! I mean it. more »
    (Starman) NONAME: Wait a minute, AJ, does this mean you're going to move out of the Bay Area? Or are you simply moving offices to GamePro San Francisco/Brisbane (CA)? more »
    716: Haven't read GamePro in a while... do their writers still use pen names with cartoon portraits? Have you picked your pen name yet, Ms. Glasser? Can I... more »
    The Forgetful Brain: I completely missed this! Anyway, just thought I'd say good luck and farewell. And we're both San Franciscans at the moment. High five! more »
    PuffyTail: Dang, I'll be sorry to see you go...there aren't enough women writing on this site as it is. The same is certainly true of gaming magazines, though! ... more »
    BallPtPenTheif: I used to read GamePro when I was a kid, before this whole internet thing took off. Remember AJ, just because it's a preview doesn't mean you have to... more »
    Maddogdw: Left with only a Hitchhikers reference, 6x9 just won't seem to equal 42 without you anymore... more »
    LilSpitfire: Good luck AJ! I grew up reading Gamepro. Makes me want to take out a subscription again. more »
    DoctorWhorrible: Interesting that in today's media climate that someone would actually leave an online publication to go to a print publication in the market of video ... more »
    Protector one: Print?? But isn't print... you know, "not quite so alive"? Maybe not! Good Luck! more »
    Karlott: Wait, print? See you by the end of 2010 AJ! more »
    Jon: DON'T FORGET YOUR TOWEL Will miss you! more »
    Scorpi0n: AJ, I just want to thank you for your contributions to Kotaku. I've really enjoyed reading your unique perspectives and the resulting conversations i... more »
    Evil Tortie's Mom: R.O.A.C.H.: Congrats AJ -- make the stinky boys of Kotaku Tower let you still do guest articles. more »
    天: Congratulations, and best of luck. more »
    2NinjasTapedTogether: Congrats and best of luck in the slowly shrinking world of print! more »
    lionkitten: Good luck, AJ. GamePro just got better and kotaku just got worse. :( Say hi to your boss! more »
    Pezdispenser: We'll all miss you, good luck with your new job at GamePro. more »
    Fluorine: Who will represtent the West now? :/ All the best in the real world... you will be missed. more »
    Deaf Mute: [i667.photobucket.com] more »
  • #goodbye

    So Long, And Thanks For All The Fish

    After nearly a year and half of being Kotaku's San Francisco Correspondent and default token girl*, it's time for me to say goodbye. GamePro is whisking me away to that fabled land of print journalism I've heard so much about. More »
  • #impressions

    Final Fantasy XIII Impressions: 15 Years Later, 25 Hours In

    Well, I've played twenty-five hours of Final Fantasy XIII in the past few days, and the one thing I can say with confidence is that I sure have played twenty-five hours of Final Fantasy XIII in a few days.
  • #sega

    Aliens Vs. Predator Impressions: This Time, As An Alien

    Violent in a way that would displease the genteel and the members of an Australian ratings board, Aliens Vs. Predator is all about stabbing heads and bursting chests. Not surprisingly, this game's playable Alien is no diplomat. More »
  • #impressions

    Naughty Bear Is Bringing The Pain

    I once wanted to work at a Build-A-Bear store in the mall so that I could be surrounded by fluffy teddy bears all day. Instead, I work in video games journalism, where fluffy teddy bears are murderous beasts. More »
  • #ubisoft

    We Played A Wii Game Without A Wii Controller

    Picture tennis on the Wii, but without a Remote. You could say it's like Microsoft's Project Natal, but the surprise new Wii game that pulls this off is actually borrowing an approach from Sony's EyeToy. Kotaku swung through it yesterday. More »
  • #ps3

    Speedy Gran Turismo 5 Impressions: Bumper Falls Off, Heads Theoretically Turn

    Just got back from a Sony showcase a few blocks from Kotaku's NYC office. Heading back over there post-haste. Had a few minutes to try to wreck a car in Gran Turismo 5 and learn about the game's head-tracking. More »
  • #impressions

    Tales of Monkey Island: Rise of the Pirate God Raises Questions

    In the fifth and final episode of Tales of Monkey Island, developer Telltale Games raises some uncomfortable questions about pirates, zombies, religion and life after death. Also potentially necrophilia. More »
  • #impressions

    Backbreaker Going For Broke

    I can't imagine how scary it is for a developer to pitch a football video game when their name isn't EA Sports. I imagine a room full of people going dead silent before someone says, "You mean like Madden?" More »
  • #wii

    Final Fantasy Crystal Chronicles: The Crystal Bearers Impressions: The Day After Christmas

    Pick your selling point for the next Final Fantasy on Wii: (Primarily) single-player with a deep story? Sort of is 75% mini-games? Can lift cow and use udders over character's head to shoot enemies? The last notable game of 2009? More »
  • #impressions

    New Zune Game Revue, Coming Right At You

    A batch of new, free, 3D games have shown up on the Zune Marketplace for the new Zune HD. How do titles like Audiosurf and Project Gotham Racing fare on Microsoft's handheld? More »
  • #impressions

    Bright Eyes: MW2 Night Vision Goggle Impressions

    Modern Warfare 2 garnered an absurd amount of attention from not just this site, but seemingly everyone with its buzz-building release. So the game's over the top $150 night vision-goggle-including Prestige Edition seemed fitting when it was announced. More »
  • #impressions

    Battlefield: Bad Company 2 Impressions: Modern Warfare, Too

    With the subtlety of a tank, EA is making it clear: Battlefield Bad Company 2 is the company's contender to Call of Duty's throne. More »
  • #impressions

    Mass Effect 2 Impressions: Looks Better, Shoots Differently, Doesn't Overheat

    Freeze-bullets. Framerates. Interactive cut-scenes. Even old friends from other Mass Effect games (yes, plural). These are some of the things, new or improved, that I recently saw in Mass Effect 2. More »
  • #impressions

    Darksiders Is "Akin to Zelda" But Way Bloodier

    We're exactly three two months and one day away from Darksiders' ship date and I'm still waiting for Battle Chasers #10. More »
  • #impressions

    Russia Gets A Whole Lot Bleaker In Metro 2033

    At the rate video games are going, the future Russia is in danger of becoming stereotyped as some Chernobyl-like irradiated, mutant filled wasteland. More »
  • #impressions

    Polite People Can't Say Name Of Matt Hazard's New Difficulty Level

    The profane, not-for-children-to-see-or-your-boss-to-read name of the hardest difficulty mode in the next Matt Hazard video game can by abbreviated as FTS. More »
  • #impressions

    Prince of Persia Trailer Impressions — Please, Ben Kingsley, Don't Mess This Up

    Earlier this week, Disney and OnePR treated games journalists to the first ever screening of the Prince of Persia film trailer. More »
  • #iphone

    Hands-On With Ace Combat Xi

    Arcade flighter Ace Combat is going mobile later this month with the iPhone and iPod Touch release of Ace Combat Xi: Skies of Incursion. More »
  • #impressions

    New Xbox/PS3 Madden Was Born On The Wii

    What the Wii makes, the Xbox (and PlayStation 3) takes, at least in the case of some cartoon football. More »
  • #impressions

    Carving a Virtual Pumpkin

    An enterprising indie developer pointed me toward his 3D pumpkin carving game on Xbox Live Indie Games called Pumpkin Chop. More »
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