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Denver, 4:47 AM
Tue Dec 29
44 posts in the last 24 hours

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  • more about #gearboxsoftware
    FrankieViturello: It's quite the amusing perspective to see 200+ comments from people going on about how much they "don't care" about Duke Nukem. And while I'm sure th... more »
    nowayman: cuz nothing says casual like Duke Nukem... more »
    Blastarr: Just let DNF die already. The only real reason it's not out yet is because Broussard was constantly wanting to add in new tech and elements from newl... more »
    stranger: Hey Scott Miller, there's a telegram here for you: "Dear Scott Miller" Stop. "The 90's are over. STOP." Nobody cares about Duke Nukem anymore, unle... more »
    LanciePants: I guess when you've hit rock bottom, calling a couple titles being ported over a "resurgence" makes sense. This attempt to cling to a semblance of rel... more »
    James Henderson: Wait isn't this the same Duke Nukem Trilogy that was slated for release in 2007? Oh ho ho ho, I see where this one's going already... more »
    Jakelshark: Just let it go man... At least Serious Sam helped pick up the slack for funny/macho shoot-em-ups more »
    Sloopydrew: A few years ago, I would have believed them. If I was drunk. And naive. 4 days from 2010? I call shenanigans! more »
    Dick Socrates: "Yes, we fired everyone that was working on DNF, but I fail to see the connection with how that means work on the title has ceased". more »
    Orionsaint:   more »
    SadAstronaut: I wouldn't mind a Duke Nukem Brain Age-style game that tests how badass you are. more »
    ReynaldoRiv: The dirty little secret? The Nukem dev team actually, much like Bob Dylan did for music, created every innovation of the FPS genre to date! more »
    ReynaldoRiv: I'm so apathetic toward Duke at this point it's ridiculous. I will say though that if they release on the PS3 I'll probably buy in since I haven't pla... more »
    gique: let it go miller... more »
    Super Violent St. Cannon- GOTY Edition: I'm beyond "games or GTFO" and stopped caring a few years back. more »
    TheOmnitron: Just because the team that has been developing DNF since the dawn of 3D graphics has been laid off, doesnt mean DNF is ever going to see the light of ... more »
    plasticmouse: The only way you could look someone in the eye and tell them you were still going to release Duke Nukem Forever was if you had balls of steel. Balls ... more »
    BryanH: Considering the only Duke game recently was an XBL port of the old one, how much effort could it really take? If all he did was make Duke Nukem for a ... more »
    Tacticalspoon: Requisite posting for all Duke articles: more »
    Bokusatsu_Tenshi: I'd say, at this point, it's not even games or GTFO. It's more like, whatever. Who cares about Duke Nukem anymore these days? I mean, really. If Duke... more »
  • #dukenukem

    3D Realms CEO Vows Duke Nukem 'Resurgence' in 'Next Few Years'

    Scott Miller, the 3D Realms cofounder who came out looking somewhat better than eternally dithering partner George Broussard in Wired's recent profile of Duke Nukem Forever, claims that "numerous other Duke games" are in development, some meant for casual gaming. More »
  • #borderlands

    Randy Pitchford Teased Borderlands Vehicle Ideas, Noted PC Concerns And Handled Your Calls

    For 70 minutes today Gearbox CEO Randy Pitchford was game to talk about anything and everything you could throw at him, and even indulged my ridiculous questions about robbing banks and talking to Old Navy employees. Download it all now. More »
  • #podcast

    Kotaku Talk Radio is Live: Let's Talk With Randy Pitchford

    Randy Pitchford, the man behind Gearbox Software, the studio behind Borderlands is today's guest host on our live Kotaku podcast. We're starting now. Give us a ring and you could be live on the air with me and Randy. More »
  • #podcast

    Gearbox's Randy Pitchford Talks Borderlands And More In This Week's Podcast

    While our boss is away, Gearbox Software's boss plays, when the Borderlands developer's head honcho Randy Pitchford takes Crecente's place beside Totilo in this week's installment of Kotaku's call-in podcast. More »
  • #podcast

    Borderlands' Randy Pitchford Takes Your Calls During This Week's Podcast

    The main man behind Borderlands, Gearbox boss Randy Pitchford, will be our guest host on the Kotaku call-in podcast this week, continuing our December-long effort to fill a vacationing Brian Crecente's empty chair. It happens live, Wednesday. More »
  • #gearboxsoftware

    Borderlands Update Fixes Many A Bothersome Bug

    While Gearbox Software has been busy readying at least two batches of downloadable content for shooter-RPG Borderlands, it's also gotten around to addressing many of the game's long-standing quirks, bugs and sources of player frustration. More »
  • #gearboxsoftware

    Borderlands Expands Again With Mad Moxxi's Underdome Riot [Update]

    Gearbox Software pumps out Borderlands' second batch of downloadable content later this month (for the Xbox 360 at least), announcing Mad Moxxi's Underdome Riot. What do you get for your ten bucks? More »
  • #gearboxsoftware

    Borderlands An "Important, Long-Term Franchise" For Take-Two

    With developer Gearbox Software calling a Borderlands sequel a "no-brainer" and the title called out as one of the few bright spots on publisher Take-Two Interactive's earnings sheet, more talk of more Borderlands shouldn't surprise you. More »
  • #review

    Borderlands: The Zombie Island of Dr. Ned Micro-Review: Brains Optional

    Borderlands expands Pandora's borders with the downloadable Zombie Island of Dr. Ned, a new landmass that's infected with all manner of spook, from reanimated corpses to half-man, half-skag abominations. Yup, Borderlands got itself some zombie killin' too! More »
  • #gearboxsoftware

    A New Look At Borderlands' The Zombie Island of Dr. Ned

    Who's excited about fresh Borderlands content? Even if it's zombie-related? I know I am, planning on downloading The Zombie Island of Dr. Ned as soon as is humanly possible. Or within my window of laziness. Anyway... More »
  • #downloadables

    Borderlands' Undead DLC Coming Nov. 24

    Gearbox Software's Borderlands will expand its borders on November 24, with the release of The Zombie Island of Dr. Ned, the game's previously announced downloadable expansion, the one that puts a little check mark in the now-obligatory "Has zombies." box. More »
  • #gearboxsoftware

    Beware These Big Borderlands Bugs

    Gearbox Software's Borderlands, while entertaining, is not perfect. From a technical standpoint anyway, things could go seriously wrong (and have) for some players, including the corrupting of character data and the resetting of hard-earned skill points. More »
  • #statuscheck

    Online Status Check: Borderlands

    Gearbox Software's shooter-RPG hybrid is an addictive blend of loot hunting and cooperative play. Now that the game is in the hands of a larger audience, we wanted to see how well the game holds up in the real world. More »
  • #playdate

    Borderlands: Let's Play Some Online

    Now that Borderlands has been out for a few days and Gearbox has had some time to work out the kinks, it's time to give the game a Kotaku Status Check. How can you help? By playing! More »
  • #gearboxsoftware

    PS3 Version Of Borderlands Has Co-op Issues, Gearbox Promises Fix [Update]

    The PlayStation 3 version of Borderlands is a bit broken, according to early reports from owners of that game. The game's cooperative multiplayer mode won't recognize other Borderlands players on the PS3's friends list, an issue Gearbox is already addressing. More »
  • #review

    Borderlands Review: Guns! Guns! Guns!

    Gearbox Software's Borderlands is part first-person shoot 'em up, part role-playing game, a dusty slog across the planet Pandora in search of the legendary treasures of the Vault. More »
  • #steam

    Gearbox Prez Lets Off Some Steam About Valve

    Randy Pitchford, the man, trusts Valve, the company responsible for Steam. Randy Pitchford, the businessman and president of Gearbox Software, makers of Borderlands, may not. He calls the digital distribution service exploitative and a "money grab." More »
  • #impressions

    Borderlands Is An Exhilirating But Oddly Hollow Experience

    I've scoured the Arid Hills in search of the monstrous Moe and Marley, hunted the winged and clawed predators of Skag Gully and blown off the legs, arms, heads of more bandits in the Arid Badands than I can remember. More »
  • #gearboxsoftware

    Borderlands Playable For The First Time At PAX

    Gearbox Software is head to PAX, bringing with it playable copies of its upcoming shooter-RPG Borderlands. Since this is PAX and a show open to the public, that means it will be playable by the public for the first time. More »
  • #coverstory

    Borderlands Box Art Might Blow Your Mind

    Gearbox Software let loose final box art for Borderlands today, certainly one of the more unique game covers we've seen this year. Really, how often do you see what appear to be in-game assets on the front of the box? More »
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