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#gamesconvention2008
X-Blades Impressions - Touching Ayumi
I've been following the the game X-Blades ever since it was the Russian hack and slash title Oniblade, and not just for the adorable, barely-dressed anime-girl protagonist Ayumi. I was enthralled by...okay, I'm completely lying here. It was all about Ayumi, with her flowing blonde hair and her long legs that go all the way up to her oversized head. With the amount of information I had, she pretty much was the game as far as I was concerned. Well I finally got my hands onherX-Blades at the Games Convention and Leipzig in order to see if there was any substance behind all that style. More » -
#gamesconvention2008
Legendary Hands On - Epic Moments
My first real “wow” moment at the Games Convention in Leipzig came when a griffin threw a taxi at me. Mind you it could have been a roc – I'm not exactly up to date on my mythical birds, but whatever it was it was impressive. It was exactly the sort of epic moment you'd expect from a game called Legendary, and after playing through a good 15 minutes of the beginning of the PC version I can see why they decided to remove “The Box” from the title. The box is nice and all, but what comes out of it is much more impressive. More » -
#gamesconvention2008
Fresh Motorstorm Pacific Rift Screens
Sony brought the same Motorstorm Pacific Rift level to Games Convention that it did to E3 Judge's Day. You'll find what we thought of that off-road experience right here. You'll find new environments, new levels and maybe even a new car or two, however, in the latest screen shots from Evolution Studios' PlayStation 3 racer in our gallery below. They're still piping hot from GC 08, so enjoy responsibly. More » -
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#gamesconvention2008
Sacred 2 Impressions Shatter The Language Barrier
The main problem with seeing a game on the show floor at a consumer-friendly gaming convention in Germany, is that everyone speaks German. It makes sense, considering 99% of the people coming through to play their games are German, but boy does being in that 1% other bracket suck. Case in point, Ascaron's Sacred 2: Fallen Angel. I've been dying to get my hands on the isometric action RPG for more than a year now, and when I finally have it cornered it turns out to be the German language version. Rather than let the fact that I couldn't read any of the text get me down, I decided to pretend that I could instead. With a cheery grunt-nagen I got my 10 minutes of Sacred 2 on. More » -
#gamesconvention2008
Will Diablo III Be Playable At BlizzCon?
While waiting for my turn to click-click through an all too brief taste of StarCraft II, I asked Blizzard reps the inevitable "Since Diablo III isn't here, I assume will it be playable at BlizzCon?" After all, when the sequel to StarCraft was announced, it was publicly playable just four months later at BlizzCon 2007. Surely, we'll be getting our hands on the Barbarian and Witch Doctor in October... right? More » -
#gamesconvention2008
The Chronicles Of Spellborn: A Different Kind Of MMORPG
With the game being in development for so very long, I wasn't sure what to expect when the nice gentlemen from Spellborn NV sat me down to give me a first hand look at their MMORPG The Chronicles of Spellborn. The game was being shown in publisher Frogster's booth, the very same booth where I got my first look at Runes of Magic. In stark contrast to that game, which endeavors to combine elements of many successful RPGs into one game, The Chronicles of Spellborn team's goal is to create an MmoRPG like nothing we've ever seen before. More » -
#gamesconvention2008
Diggin' Lode Runner XBLA At Games Convention
Microsoft's Games Convention floor space was dominated by music games. It was, after all, the "Xbox 360 Summer of Music" according to the vinyl banner that loomed overhead. But tucked away next to Disney's Sing It! was Lode Runner, the remake of the classic puzzle platformer, announced for Xbox Live Arcade earlier this year. Having played every other Xbox 360-bound offering on hand at events prior, we decided to dig into it. More » -
#gamesconvention2008
StarCraft II: Hands-On With The Zerg
Blizzard's set up at Games Convention this year was identical to the last — one half dedicated to World of Warcraft: Wrath of the Lich King, the other to StarCraft II. What had changed, rather dramatically, was how StarCraft II played, with massively rebalanced Terran and Protoss forces, as well as the inclusion of a playable Zerg. More » -
#gamesconvention2008
Wipeout HD One-Year Anniversary Impressions
It's been a year since we first went hands on with Wipeout HD, the (eventual) PlayStation Network release that acts as a sort of remastered greatest hits comp from the series' past decade. The SCEE developed racer may have looked pretty sharp the last time we saw it, but it looks light years beyond that now. More »

