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#gamedevelopersconference2009

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Denver, 5:40 AM
Fri Jan 8
57 posts in the last 24 hours

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  • more about #gamedevelopersconference2009
    Boom-Chicka-Ah: Here to Create a Star Commenter Empire: can the game read this? "BORING!" more »
    PimpNinja24: This game got put on my Q. Not because I REALLY think it will be great; but I can say this might be the CLOSEST thing to Wolverine in a game as he sho... more »
    KillerBee: With this and the new Batman game, my inner comic book nerd is orgasmic with excitement. more »
    KillerBee: Am I losing my mind or was this posted like a week ago, then it went away and now it is back? more »
    bobtheduck in Korea: If Japan had won the war, Japan would still be an technologically backward, religiously imperialistic state... Sometimes it's actually good for a coun... more »
    hhbx: So far I just don't care for many of the character models for this game. more »
    GhostWhoWalks: This actually sounds like it'll be my kind of strategy game. Far too many RTSs put too much of the focus on micromanagement and l33t clicking skills, ... more »
    -MasterDex-: I'm gonna hold my final judgement till I play it though. Ubisoft and RTS aren't words you hear paired too often but the developer Eugen Systems releas... more »
    TheIrishNinja: i finally read up on Brubaker's run of the new book (and got caught up to the current arc), and its all been surprisingly awesome. see, i dont want to... more »
    TheOmnitron: The spelling/grammatical mistakes in this article was noticeable. more »
    koof: awesome. another gimmicky, "more about skill and strategy than clicking (THEY SAY THIS EVERY. TIME.)," RTS that people will buy only to stop playing t... more »
    somerandomgothperson: I have no idea why, but I tend to like the bad graphic, fast shooters like the old UTs, Quake Live, and others. more »
    Archaotic: That screenshot reminds me of GoldenEye. However, I still maintain that serious gaming is not worth even attempting on the iPhone; the controls and b... more »
    d20Dark1: After... I think 15 RTS games on my consoles- I'm not really impressed. Granted- the trailers didn't do anything to explain how it's played... but pre... more »
    KingDavid73: so why not just make it turn based? It's trying to have the strategy of a turn based strategy game... but everyone will just end up building 100 tank... more »
    Bricked: I just don't see how Japan could even get a negotiated peace? The U.S. so badly outclassed Japan in manufacturing capabilities, the even the total los... more »
    Durandal: "As what BelgianBadger explained Japan was not going to war to defeat the US only to destroy the US Navy's ability to wage war against Japan for 3 yea... more »
    Kaneda: I can forgive all what happened back during WWII and I don't hate the Japanese at all, but there is one question I would really like to get an answer ... more »
    ibelli: We DID win the war with Japan. Poor titling grammar. more »
    NoBullet: Japan win against the US? Now thats just science fiction. more »
  • #gdc09

    The GDC Text Adventure Gives Me Flashbacks

    The folks over at GameSetWatch—the blog owned by the same company that run the Game Developers Conference—posted a text adventure/"interactive experiment" version of the conference today, put together by game creator Jim Munroe. More »
  • #gdc09

    X-Men Origins: Wolverine Hands-On

    X-Men Origins: Wolverine is not a movie game. More »
  • #gdc09

    Hands On With iPhone Multiplayer Shooter LiveFire

    Ngmoco's LiveFire, a multiplayer first-person shooter designed from the ground up for the iPhone, is a valiant attempt to bring the fast-paced genre to the portable, but still needs quite a bit of work. More »
  • #gdc09

    R.U.S.E. Tweaks, Slows Real-Time Strategy

    By all appearances, R.U.S.E. is another attempt by Ubisoft to redefine strategy gaming in a way to be more attractive for casual fans, slowing the pace of real-time strategy and adding depth to the genre. More »
  • #gdc09

    Battlestations Pacific: Lets You Win the War With Japan

    In Battlestations: Pacific you don't just have a chance to play on the side of Japan, you can experience a World War II where Japan wins the war. More »
  • #gdc09

    Iron Fist Joins Marvel Ultimate Alliance 2 Cast

    Iconic 70s superhero Iron Fist will be among the two dozen playable characters featured in upcoming action title Marvel Ultimate Alliance 2. More »
  • #gdc09

    What Happened At The Mass Effect 2 Panel

    I'd been dreading writing up what happened at the last GDC panel I attended, and not because it was boring to sit through. More »
  • #gdc09

    The Conduit Control Customization

    There are plenty of things to talk about when it comes to Wii shooter The Conduit, but none are more important then the controls and the absurd number of ways you can customize them. More »
  • #gdc09

    High or Low? Fantasy in Dragon Age

    Dragon Age: Origins Lead Writer David Gaider and BioWare heads Ray Muzyka and Greg Zeschuk have different ideas about what high and low fantasy is; which may foretell a genre crisis for the game. More »
  • #gdc09

    The Simpsons Almost Killed Dead Space

    If you wonder why Dead Space cribs from other material, consider the fact that they were the sole new IP developed in competition with The Godfather, Lord of the Rings and The Simpsons. More »
  • #gdc09

    America's Army 3 Coming To Steam

    America's Army 3, the upcoming iteration of the real Army's free first-person shooter recruiting tool, will be available on Steam when it launches. More »
  • #gdc09

    GDC Attendance Slips In 2009

    After a record 2008, attendance at the 2009 Game Developers Conference dipped slightly but still stood strong, with more that 17,000 industry professionals making the trip. More »
  • #gdc09

    Call of Juarez: Bound in Blood A Slick New Take on Westerns

    The sequel to Call of Juarez is actually a prequel, set 20 years before the original western shooter. More »
  • #gdc09

    The Skirmish Modes of Battlestations: Pacific

    Battlestations: Pacific is a very fan-driven project. More »
  • #gdc09

    Wolfenstein Preview: Into the Veil

    Wolfenstein has a lot to live up to. More »
  • #gdc09

    Fat Princess Might Offend The Pigtailed

    Titan Studios' PlayStation 3 game Fat Princess has already riled up the more sensitive of the internet's residents with its chubby, cake-fed royalty. But its developers aren't toning down their design decisions in response. More »
  • #gdc09

    Q-Games Updates Us On PixelJunk Eden, Dungeons And 4

    While waiting to speak with Q-Games Dylan Cuthbert and PixelJunk Eden artist Baiyon, we burned through a new level from the PixelJunk Eden Encore expansion, enjoying the new "mirror mode" gameplay. More »
  • #gdc09

    G.I. Joe Taps Into Comics, Toys, Movie

    The upcoming G.I. Joe video game won't rely on just the movie, instead the game will tap into 45 years of history, from comics to toys to the cartoons, the developers say. More »
  • #gdc09

    Missed Opportunities: Lionhead Could Have Made LittleBigPlanet

    Peter Molyneux still wouldn't give up the goods on his new game at the "Lionhead Experiment Revealed" panel, but he did give us a glimpse into how Lionhead let LittleBigPlanet slip through their fingers. More »
  • #gdc09

    Excitebots Trick Racing Preview: Excite Trucks Gets a Make Over

    The word Excite isn't the only thing that Excite Truck and Excitebots: Trick Racing have in common. Anyone who spent time with the off-road Wii racer may notice a few similarities between the games. More »
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