• more about #fasa
    CMay: Don't get bitten by the hand that feeds. Building up a good team and culture doesn't happen easily, so it's sad to hear it went up in a poof like tha... more »
    lc204: I remember seeing a documentary where the original development for Crimson Skies looked horrible and MS had to bring in another team to salvage it. M... more »
    DocSeuss: A "how" they destroyed it would be a nice thing to add... more »
    Barnolde: I hear this a lot about MS. How they're too hands-on and restrictive with their products. Like how they wanted to remove the chainsaw from Gears of Wa... more »
    GayGalooba: I second that. I'm breaking into the industry as a "Environment and Hard Surfaces 3D Artist", and I have busted my ass. Not only did I go to UW for Di... more »
    Krakn3Dfx: I still don't understand closing Ensemble pretty much day and date with Halo Wars coming out, that was just ruthless. Ensemble was such as awesome gr... more »
    Starcade: I've always enjoyed FASA Interactive games and was saddened the day I heard it was closing down. Why they didn't extend the MechWarrior or Crimson Sk... more »
    resvrgam: From everyone I know that had worked at or with Microsoft, the consensus was the same: the company is imploding like a souffle due to a parasitic midd... more »
    axiomatic: I had the benefit of working with FASA on Multiplayer Battletech 3025 (Kesmai) and also on Mechwarrior 2 and 3 as a art contractor and I have to agree... more »
    d20Dark: There's no explaination about this though... "HOW" did they ruin the culture? What does that mean..? Bungie seemed pretty damn happy. Rare seems to be... more »
    RAVENKam: I would see this as a case of FAFA failing to adapt to a culture set by Microsoft, rather than the other way around. more »
    Pyrefly: I don't want to slam MS but we always seem to hear this about them which is a shame. Ninty and Sony seem to treat their devs with at least mutual resp... more »
    Asbestos_Underwear: Releasing an average shooter which intentionally broke mouse controls while being sold exclusively on a new operating system with no gamer penetration... more »
    valor79: "Well. Not much more to add to that, really." Really... You can't take some time to try to examine this statement, or you know- do your fucking job a... more »
    ddhboy: Explains why Bungie ran away, why Rare is in the crapper, and why the rest of Microsoft's titles are from 2nd party developers. more »
    denki: Would it be too hard to make a BattleTech sim for DS? C'mon! Something I've been wanting for millions of years... more »
    jayntampa: It's not really surprising, and I doubt it was intentional. Anyone that has studied corporate cultures would have seen this occurring. If they wanted ... more »
    MooglesInMyFace: You know it's a Luke Plunkett article when multiple words are italicized. :P Just kidding Luke. Don't hit me! more »
    Arsenic13: Im still hppping for a Shadowrun sequel. The 360 and pc one was pretty good. Just needed new classes and maps and a few tweaks. more »
    Salen: More Crimson Skies? Yes Please! Crimson Skies was probably one of the best multiplayer games on the original Xbox. The flying and combat were fun, se... more »
  • #fasa

    FASA's Dev Culture Was "Destroyed" By Microsoft

    The name "FASA Interactive" will be familiar to anyone who loved them some Mechwarrior back in the day. Sadly, they're no more, having been shut down by Microsoft, who bought the company in 1999. Bought then, allegedly, ruined. More »
  • #fasa

    New Crimson Skies Game A Distinct Possibility

    Jordan Weisman founded FASA. Which came up with Mechwarrior, Shadowrun and Crimson Skies. He now runs Smith & Tinker, owns the rights to FASA properties, and is keen on making new games out of them. More »
  • #rumor

    Is This MechWarrior 5?

    This morning, a teaser trailer appeared for a mysterious new title. One featuring a giant robot's...foot. It was heavy, it was clunky, and got many people excited it was for Mechwarrior 5. And hey, it just might be! More »