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more about #factor5 excel_excel: 'partially completed code for a Wii installment of the Star Wars: Rogue Squadron series.' Sorry my brain just kind of broke right there. what was that... more » Demonbird: Rogue Squadron made me so happy. more » Altima NEO: Rouge Squadron on the Game Cube, Easily one of the best looking games on the system, even from launch. Very few devs used bumpmapping, or any of the e... more » excel_excel: Its not fair. ITS NOT FAIR. Also having the whole of the previous game as a two player co-op in its sequel was startling value for money more » Shiryu: I still play it up to this day. =( I hope the future brings good things, for the now german only Factor 5. Chances of seeing a new Turrican just keep... more » monkeysaresilly: Now THAT is writing. Fantastic article Stephen (even if there was one typo, the "cure" of kotaku, maybe? hehe). I've never played a Factor 5 game, but... more » okenny :) ...building bridges (to hide under): OOOOHHHHHHH :o... Totilo's accusing Sony of killing Factor 5 ~drama~ more » Striderhayasa - Can we get some damn m/kb support?!: First time I heard of factor 5 was when my father bought me an amiga 500 back in the early 90s. I was playing SuperNES and Genesis at the time and tho... more » procrasturbate: Lair sucked...have you covered any wars totillo? :) more » Antiterra: All I can say is: that was a nice tribute that I would have preferred to never read. Don't get me wrong, the piece is beautiful, but what inspired it ... more » Dayvie: I still play Rouge Leader: Rouge Squadron to this day. Its the one of the few reasons that I still have my GameCube plugged in along side the PS3. I ... more » DigitalHero: LAIR did some serious damage to FACTOR 5. I hope the best for it's former employees. They had some talent. more » Sweetz: It's a real tragedy the Rogue Leader games were never ported to any other platforms (especially PC). I played it a couple times on demo units and tho... more » Antiterra: To sput a slightly positive spin on a bad piece of news, the people at Factor 5 have lost their jobs, not their skills. If other studios have any sens... more » Shiryu: This one of the sadest news I have ever read in allmy years in Kotaku... =\ Im a Factor 5 fan way before Rogue Squadron, from C64 and mainly Commodore... more » Paladin58: I have to go and re-buy the Rogue Squadron games now... :( more » Archaotic: Always sad to see this. I got this news RIGHT when I woke up...having to write an article on a studio closing right after you get out of bed maximize... more » Boom-Chicka-Ah: Here to Create a Star Commenter Empire: only developers to make a game that made the ps3 trully lag and conquer its processing power. more » Akua: How am I supposed to get a job in the industry with everyone closing up shop? more » Modus_Operandi: Wow. As cliche as this may sound this an end of an era. Even if they go to reform somewhere else with much of the same crew its not going to be the sa... more » -
#legalmatters
Ex-Factor 5 Employees Cry Fraud
Former employees of the recently shuttered Factor 5 studio in California are taking the company to court, claiming that it fraudulently transferred assets, including source code for the next Rogue Squadron title. More » -
#retrospective
A Reporter's Memories Of Factor 5
The closing of Factor 5 today is sure to affect many developers and gamers. With the studio shuttered, I'd like to share my experiences with it as a gamer and reporter. More » -
#closingtime
Factor 5 Officially Shuttered
There were layoffs and rumors of studio closings, but now it's finally confirmed. According to the company website, the San Rafael-based Factor 5 studio has officially closed its doors.
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#deadzone
What Factor 5's Superman Once Looked Like...
Lair and Rogue Squadron developer Factor 5 was hard at work on a Superman video game before it contracted a near-fatal case of Brash Entertainment Publishing Agreement Syndrome. This is what that game looked like. More » -
#disturbanceintheworkforce
Rumor: Factor 5 Goes Ker-plop
Earlier we posted rumors that Factor 5 laid off half its staff. Now comes word the whole studio just closed. I guess everyone's answer to the economy is just to give up. -
#disturbanceintheworkforce
Rumor: Factor 5 Sacks Half Its Staff
Lair developer Factor 5 was hit with layoffs today, cutting its staff in half after letting go a reported thirty-seven employees. Edge cites a "well placed source" who confirms the developer's recently publicized money woes. More » -
#factor5
Rumor: Lair Dev Out Of Funding, Can't Pay Employees
Lair developer Factor 5 may be the latest to face harsh economic realities, according to a blog from one of its employees. Citing insufficient funding, Factor 5 allegedly had to put one unannounced project on hold. More » -
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#rumor
Kid Icarus Wii May Look Like This (But We Hope Not)
Gaming site Kombo got themselves a nice exclusive today in the form of purported concept art from Factor 5, artwork that was reportedly used in a pitch to Nintendo for a potential Kid Icarus game for the Wii. According to Kombo, the Lair and Rogue Squadron developer is actively pursuing a Wii entry in the series—a long touted rumor—but that Nintendo hasn't officially committed to the project. The above image is just one of many pieces of artwork said to be from a new-gen Kid Icarus game and there are many proposed looks. One things for sure—each and every design will probably make you feel like your flying too close to the sun, eyes first. More » -
#roundup
Frankenreview - Lair (PS3)
Factor 5's Lair got one bad review. And after that, the levies broke and the criticism came pouring in. Now, in the wake of carnage, we can step back and see where things seemingly went wrong. (Of course, not having played the final build, I stubbornly stand by my impressions.) More » -
#impressions
Sloppy Seconds - Lair
Continuing my second takes from the floor of GC07 in Leipzig, I had my first hands-on with Lair (despite being within feet of a playable station on more than one occasion). After playing for about 15 minutes, here are my thoughts (I like it, btw): More »

