• more about #ensemble
    ThisCharmingMan: I can't wait until Gamestop is inundated with used copies of this game from kids thinking it was another traditional Halo outing. more »
    acidcrownie: Master of parenthetical expressions.: Most MMO's seem to be pretty colorful to me... minus a few. more »
    MiST: I'm just pondering how many RTS games there actually are on the current Gen consoles cos honestly i can't think of that many, then again i'm not an RT... more »
    Syril: Now, why did the developer have to get closed down over this, again? more »
    uzivatel: Making good demo does move few copies as well. more »
    Albert Samuel: And how many of those buyers were disappointed when they arrived home to find out that it wasn't an FPS? more »
    Kenny: Mmmmm, I love colons!: Still waiting for PC port of Halo 3 and Halo Wars... more »
    xcalibr: I love my xbox, but RTS games just arn't as good when I'm not on my PC. I played the demo of this, controls were pretty intuitive, but still very clun... more »
    eddienoteddy: thank you Mythic Map Pack more »
    Gyaruson: Up next, Halo Hero! Use musical queues to shoot and melee your enemies while rocking out to the biggest collection of Rock 'n Roll favorites! Look for... more »
    El-Suave: Wow, look at how much non CG movie, actual gameplay footage they're showing in this piece. At the same time talking about not trying to cash in on the... more »
    Darrisbob1: I'm not the biggest Halo fan, but I have to say, i really enjoy the story a lot more than the gameplay. I found the books and short novels about the s... more »
    Jonn: Remember when that video game came out for consoles, in a genre that was best known on PC, and then PC gamers complained it was a dumbed-down example ... more »
    maniacmayhem: Whay can't a console just come out with a mouse and keyboard so developers can make true RTS games? To make dumb down games like Civ and now Halo Wars... more »
    CozmikMonkey: I've recently started playing SupCom and I must say, it dwarfs basically every other RTS I've every played in terms of depth, scale, and how frenetec ... more »
    Kevin Nguyen: Another genre Halo has defined, I cannot wait for a Halo platformer, it will surely revolutionized the genre like Mario 64 did before. more »
    lolgreg: I'm pretty sad Ensemble is going away with their last RTS on a console I don't have. I absolutely loved the AoE series since the first came out. more »
    austy108642: If Aircraft beats vehicles, then who beats Scarab? Haha I couldn't for the life of me get rid of that bloody thing. more »
    Luffay: why didn't you put in GameTrailers review? more »
    jandlecack: Just wow, Team Xbox. Just wow. I don't see Nintendo Power or OPM giving mediocre games high scores just because they're platform exclusive. Face it, H... more »
  • #developers

    Windstorm Rises From Ensemble's Ashes In Flying Car

    A former employee of Ensemble Studios has formed Windstorm Studios, already hard at work on "an online game unlike anything you've ever seen!" More »
  • #microsoft

    Halo Wars Sells A Million

    Microsoft's latest foray into the Halo universe has surpassed the million copy sold mark, making Halo Wars the best-selling console real-time strategy game of the current generation. More »
  • #clips

    The Halo Universe Expanded: Part One


    In the first of a new series of videos dealing with the expansion of the Halo universe, members of Ensemble, and the gaming press talk Halo history. More »
  • #roundup

    Frankenreview: Halo Wars

    Twenty years before Halo: Combat Evolved the war between humanity and the Covenant was a much more strategic affair, as proven in Ensemble Studios' swan song, Halo Wars. More »
  • #pc

    So, Why Did Ensemble Studios Close Up?

    Bruce Shelley is an industry legend. Helped Sid Meier make Civilization, created Age of Empires, then joined Ensemble. Now, though, Ensemble are gone. And Shelley is trying to explain why that happened. More »
  • #ensemble

    New Ensemble Studio Working on New Game

    When Robot Entertainment said "hello, world" last week, it seemed likely that, being made up of an Ensemble co-founder and a bunch of Ensemble staff, they'd be taking over Ensemble's work. More »
  • #pc

    Ex-Ensemble Staff Form New Studio

    Ensemble Studios, developers of the Age of Empires series and Halo Wars, are dead. But the developers who comprised Ensemble? They're still alive, and some of them have formed a new studio. More »
  • #behindthescenes

    Halo Wars: Making Console Real-Time Strategy Work

    The third in a series of video documentaries covering the upcoming Xbox 360 game Halo Wars features members of the development team explaining how to make a console real-time strategy game that works. More »
  • #dlc

    Halo Wars DLC A Definite Possibility

    At a preview event for UK journalists, the lead producer behind Ensemble Studio's real-time strategy take on the Halo universe suggested that downloadable content for the game could be in the works. More »
  • #gonegold

    Halo Wars Is Golden, Demo Drops February 5th

    Ensemble Studios' real-time strategy take on the Halo universe is heading to the printer, with a single player demo of Halo Wars ready to strike Xbox Live Marketplace on February 5th. More »
  • #halowars

    Halo Wars LE Sweetened By Mythic Map Pack

    Microsoft Game Studios and Ensemble Studios are on course to ship their strategy take on the Halo universe this February, and they're readying one hell of a Limited Collector's Edition for those willing to drop a little extra coin. $79.99 gets you the game, six leader cards, a Spirit of Fire patch, a Halo Wars: Genesis graphic novel, and the Halo 3 Mythic Map Pack, which comes with “Assembly,” “Orbital” and “Sandbox”. One hell of a way to ensure your core audience stays intact in the face of wildly shifting genres, isn't it? More »
  • #halo

    Ensemble Were Working On A Halo MMO

    Big news coming out of the Ensemble closure today, as Gamasutra are reporting that the Age of Empires developers were, at one stage, working on the long-rumoured Halo MMO. Seems the game was in development from 2006 to 2007, before being quietly cancelled without, obviously, ever being announced by Microsoft. Some concept art for the game's also surfaced, with a mock-up screen above, and some small character art shots after the jump. Wonder why it was canned? And if that had anything to do with the decision to close Ensemble? And if the project was cancelled, is it now being worked on by someone else? Oh, the questions, the questions. More »
  • #halowars

    New Halo Wars Screens, Unit Info

    The Halo Wars team over at Ensemble have updated their site yesterday, adding some shots and info on two of the units set to feature in the game. One, the Warthog, I'll imagine you're somewhat familiar with. It's fast, it's iconic, it's cheap, you can upgrade it. The other, though, is the UNSC firebase, your base of operations if you're playing as the human forces. It builds, it powers, it slices, it dices. Concept art and in-game model shots of both below. More »
  • #halowars

    Halo Wars Addict Meets Supplier

    Halo Wars Addict got an interview with Graham Somers, Ensemble Studios' community manager. Naturally, this outreach is in his job description, and a blog titled "Halo Wars Addict" will probably deliver a positive piece. But it's still worth a look if you're interested in the real-time strategy version of the Halo universe, due out sometime this year, hopefully, or early next year. More »