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more about #eadice Aphelion: The game sure does become cute doesn't it? I think it works so well because the loco roco music is a march and 1943 has army men in it. more » saulpimpson: it would be more realistic if they were all trying to cram into the air raid bunker. more » Salen: Once again, Yakety Sax proves to be able to make anything funnier. more » CitizenErased115: Holy shit that was hilarious. Tried not to laugh and wake my bro. But I did. LocoRoco ftw. more » Erwin: I almost died at the Benny Hill tank gag. more » Michael Dukakis: I don't know whether to cry, laugh, or be very, very, very afraid... more » SadAstronaut: My favourite XBLA game. Just pure fun. more » Neocorey: The controls for this game are horrendous, I'd be better off running around as infantry with a scroll ball... more » Adam In Texas: I went ahead and picked up the full version before I even had a chance to play the demo (since it was all messed up the first night) as I've always ha... more » troopzor: I want a PC version Noaw!!! >. more » Komrade Kayce: Two of my favourite things in the game come in the form of the same class, the Sniper. 1. Being able to see, and shoot to, the other side of the map.... more » aw3str1k3r: Gah, I hate those people that just sit around the plane spawn point. DO SOMETHING LOSERS!!! I like to capture bases far behind enemy lines. No one is... more » Gyaruson: Is this the future of gaming? Releasing games on the XBLM/PSN that are multiplayer heavy and low cost? If so, then sign me up. Think about it: most ga... more » Betman: I was wondering whether I should get this, but now it's looking like I'm going to. i need something to hold me over when I'm mad at RF:G. more » xAnarChisTx: I understand this is a revamp of 1942 based in the Pacific, and that it's sized down with only a few maps because of limitations due to XBLA/PSN, but ... more » PGGB: I've got to speak up a bit about this and many other stories popping up on Kotaku. I love Kotaku and the many varied voices of it's writers, but why, ... more » Necrotoxin: They need to lower their prices. Should cost no more than $10 to get one character fully customized. more » Doeseph: The game is pretty fun actually, although there are almost no interesting aesthetic choices to choose from without forking over some cash. But hey, ... more » FatherFingers: The more I play this game the more I love it. A fairly smooth experience and all for a price of $0. My only complaint with the game is what they are... more » Sabreblade: This game looks really, really good and i've had it in my favourites for quite a while now, but i can never find the time to play it >:( judging by t... more » -
#clips
LocoRoco Music Makes Battlefield 1943 Better
Maybe not better — the game's already great — but better. "Yakety Sax", too. More » -
#review
Battlefield 1943 Review: Battling In The Pacific
EA DICE, the developers behind Mirror's Edge and Battlefield 1942, bring us Battlefield 1943, a PlayStation Network and Xbox LIVE Arcade downloadable first person shooter set against the backdrop of World War II's Pacific front. More » -
#milestones
Battlefield Heroes Recruits 1 Million
EA is quickly discovering the joys of free-to-play games as web-based Battlefield Heroes surpasses the one million player mark right out of the gate. More » -
#ea
"Small Team" Working On Mirror's Edge 2
Liked Parkour-inspired first-person action title Mirror's Edge? It's getting a sequel. More » -
#roundup
Frankenreview: Mirror's Edge (PC)
While the console versions of EA DICE's ambitious first-person action adventure game Mirror's Edge might have slipped past the Frankenreview monster, the recently released PC version encounters no such luck. More » -
#mirrorsedge
"Just Kick A Guy In The Nuts And Take His Gun"
Mirror's Edge may have shooting, but it's not shooting game. Main character Faith is agile, but fragile and vulnerable. If she's going to leap across a huge space in buildings, she can't do it with a gun. Faith needs to put it down, first. Website Kikizo asked developer EA DICE if it considered letting players throwing the gun across the gap to use later. According to the game's producer Manuel Llines: More » -
#battlefieldbadcompany
Bad Company Conquest Mode Coming This Week
EA DICE is making good on the promise of free DLC for Battlefield: Bad Company they made back in April of this year, introducing an all-new game mode to mix things up for players this Thursday. conquest Mode, first seen back in Battlefield 1942, pits two opposing teams against each other in a race to deplete the other team's tickets. Killing an enemy takes off one ticket, while capturing and holding certain objectives can be a major drain on the opposition. While it's only slightly different from the Gold Rush mode that came with the game - it plays out on the same maps - it does add just a bit of variety to the game's already rich multiplayer experience. Plus, you finally have an excuse for just wandering all over the map killing random people instead of going after / protecting the enemy's gold. More » -
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#battlefieldbadcompany
Battlefield: Bad Company Review: Going For The Gold
I've always been of two minds regarding EA DICE's Battlefield series. While I've enjoyed countless hours finding creative ways to destroy my fellow players in gigantic military conflicts, overall the games lacked a certain charisma. The sort of personality and immersion that can only come from having experienced a compelling backstory to the conflict you're involved in. Just like the Metal Gear Online experience is enhanced by playing through MGS4, Battlefield needed a story mode to add a little life to the party. More »


