• Kotaku
  • io9
  • gizmodo
  • Profile logout login

#denisdyack

edit true "tagmeta=denisdyack","tagmeta=denisdyack", tags, front=false

Kotaku

Share Cancel
   
Upload an image | Add an image URL
×

logging in
  • FAQ. Include # before tag:
  • #speakout,
  • #walkthroughs,
  • #screens,
  • #tips,
  • etc.

Denver, 6:27 PM
Sat Jan 2
9 posts in the last 24 hours

AU

KotakuTeam

Tip us:

Editor-In-Chief:
Brian Crecente
| AIM | Twitter

Deputy Editor:
Stephen Totilo
| AIM | Twitter

Senior Editor:
Michael McWhertor
| AIM | Twitter

Senior Contributing Editor, Japan:
Brian Ashcraft
| AIM | Twitter

Contributing Editor, East Coast:
Michael Fahey
| AIM | Twitter

Contributing Editor, Oceania:
Luke Plunkett
| AIM | Twitter

Contributing Editor, Weekends:
Owen Good
| AIM | Twitter

Correspondent, San Francisco:
AJ Glasser
| AIM | Twitter

Columnist:
Leigh Alexander

Columnist:
Tim Rogers

SUBSCRIBE TO Kotaku RSS

New: Breaking news and daily top stories via email
4149 Subscribers
Kotaku
  • more about #denisdyack
    XavierHarkonnen: it really does say something when a medicore game development studio can last this long, especially with the economy being how it is. more »
    Bleemo: Eh this guy is talking nonsense to be honest jump in if you can add to this but so far just sat here thinking off the cuff I got; EALA Valve, ID Soft... more »
    Gabbelgak: Two Human please and I'll support Silicon Knights a second time more »
    Orian: I'll never understand how this guy can be such an arrogant douche when none of his company's games have been entirely too successful. more »
    GrrSnort: Sorry Mr. Dyack, I drank your "Too Human" flavored Kool-Aid before it came out, but was utterly disappointed in the final product. You, sir, are enti... more »
    ninjaDance: Is this really 'bragging'? I mean. Dyack has said some things before that can be politely called 'trolling', but I don't... really think this is one o... more »
    ChicagoRyan: Legacy of Kain: Blood Omen was the best in the series in my opinion. I was so bummed out to see the series change direction after Silicon Knights all... more »
    Solstatic: Older doesn't mean better. I honestly can't remember the last Silicon Knights game that I played that was really good, except maybe Twin Snakes, but t... more »
    CustomFirmware: Nintendo is the oldest. End of. :D more »
    DaveKap: Dyack Brags "I'm a moron!" more »
    JazzNeurotic: The miracle is if they could make a good game. Too human? Blech...i'd rather play a wet sock. more »
    mergedwarrior: So... How many good games has SK made? 2? more »
    Grimueax: Dear Dyack, Deliver Darkness: Deux -dAlliteration more »
    jack2pot:   more »
    Bouchart: Anyone can be a "potential global leader" in a good economy. In part that's the definition of a good economy. more »
    Rachel Fogg: I'm...a little confused...aren't there other studios like Naughty Dog, Ubisoft, SE etc that are functioning pass or approaching ten years...? Am I mi... more »
    Toasticus: It's worth pointing out that what he's referring to in the second quote block is Ubisoft opening up a giant new studio next door, not the fact that hi... more »
    Gileadxv: Okay, I suppose it's been a long time coming, but I suppose the moment has arrived where I "out" myself. I...I enjoyed Too Human. There, I said it. ... more »
    Ali-Kharazi: "Serious business beyond 10 years"? Hmm... Insomniac Naughty Dog Nintendo Sega Atari Activision Konami Capcom Midway SNK Ubisoft Square/soft/Enix Rar... more »
    njd09: Denis Dyack is possibly the biggest douche I've ever seen in my life. Oh yes, Too Human was innovative, I definitely just "didn't get it". more »
  • #mmmhmm

    Dyack Brags that 'Staggering' Layoffs Make His Studio 'Oldest'

    In an interview, Denis Dyack bemoaned the "staggering" layoffs seen in game development over the past 18 months, then went on to talk about how such attrition has helped cement Silicon Knights as one of the longest tenured studios left. More »
  • #humor

    E3 Activity Book: Fun With No Purpose

    For those too young to attend E3 - which is to say, damn near all of us - B-Miggs and Agent B have cooked up their latest laugher: The E3 Activity Book for Kids, with its deadly accurate Nintendo presser mad libs. More »
  • #vpofswords

    Silicon Knights Hires Bean Counter as VP, Has Him Hand Out Swords

    Too Human developer Silicon Knights hired Michael Mays, a "skilled financier" with nearly 20 years financial experience, as their new vice president. More »
  • #siliconknights

    Silicon Knights Exec Leaves Company

    Rob DePetris, vice-president of finance for Canadian developer Silicon Knights, has left the company. His reason?
  • #toohuman

    What's Working for Denis Dyack Like

  • #toohuman

    Too Human Review: Dyack's Human Too

    Too Human is neither as good nor as bad as many have made it out to be. The action role-playing game, nearly ten years in the making, built up quite a storm of controversy and expectations as it tumbled its way to completion and release. The game tackles a retelling of Norse mythology with a cyber twist and works to reinvent the way people play button mashers. In the game the most loved god in Norse mythos, Baldur must contend with enemies on all sides and balance his desire for revenge with thoughts of the greater good. More »
  • #xbox360

    Microsoft Compares Too Human To Star Wars And Lord of The Rings

  • #toohuman

    Dyack: Canadian Town's Future Riding on Too Human

  • #siliconknightsvsepic

    Epic Has "Defrauded Us, And Major Portion of Industry"

  • #microsoft

    It Finally Happened. Too Human Went Gold.

  • #siliconknights

    Denis Dyack Explains Too Human (In Bed)

  • #toohuman

    Dyack Promises "Dynamic, Intelligent Camera" For Too Human

  • #toohuman

    Too Human Gets Euro Release Date

  • #denisdyack

    Molyneux Is Sorry For Denis Dyack

  • #siliconknights

    Dyack vs. NeoGAF, Part II

  • #toohuman

    Too Human: "This Has To Be The Worst Game I've Played In The Last 5 Years"

  • #preview

    Too Human Hands-On: Six Hours In And Half-Way Home

    It's puzzling to think that Silicon Knights has been plugging away at Too Human for well over a decade now. Sure, it's been planned as epic stuff from the get go, back when it was a PlayStation title and boasted of a scope that would require four game discs over 80 hours of gameplay. It later became a GameCube title, a transition that obviously required much of its previous iteration to be scrapped. More »
  • #toohuman

    Denis Dyack Tells Too Human Trolls "Put Up Or Shut Up"

  • #denisdyack

    Dyack: Hollywood-Like Publisher Consolidation To Continue

  • #siliconknights

    Too Human Just Days Away From Completion

    • 1
    • 2
    • 3
    • 4
    • 5
    • next »

Login

Enter your username and password.

Please enter a username.
Please enter your password.
logging in
Login via Facebook | Sign Up | Forgot Password?

Reset Password

Please enter your email address to have your password reset.

Please enter your email address.
Please enter a valid email address.
requesting password reset

Register

Registering will give you a user profile and the ability to add other users as friends. To become a commenter, however, you need to audition.

Want to know more? Consult the Comment FAQ and legal terms.

Please enter a username.
Please enter a password.
Please confirm your password.
Passwords are not identical.
Please enter a valid email address.
registration sent, waiting for reply

Submit Your Comment

You don't need to login to comment. Just enter your email address below.

See how your address will be displayed in the Comment FAQ.

Please enter a valid email address.
Please enter a valid email address.
logging in

Login with your Facebook or Kotaku account.

Sign up here.



Edit tagpage description

Please make the text shorter.
sending changes
  • Archives
  • About
  • Advertising
  • Legal
  • Help
  • Report a Bug
  • FAQ
Original material is licensed under a Creative Commons License permitting non-commercial sharing with attribution.