Enter your username and password.
-
more about #denisdyack XavierHarkonnen: it really does say something when a medicore game development studio can last this long, especially with the economy being how it is. more » Bleemo: Eh this guy is talking nonsense to be honest jump in if you can add to this but so far just sat here thinking off the cuff I got; EALA Valve, ID Soft... more » Gabbelgak: Two Human please and I'll support Silicon Knights a second time more » Orian: I'll never understand how this guy can be such an arrogant douche when none of his company's games have been entirely too successful. more » GrrSnort: Sorry Mr. Dyack, I drank your "Too Human" flavored Kool-Aid before it came out, but was utterly disappointed in the final product. You, sir, are enti... more » ninjaDance: Is this really 'bragging'? I mean. Dyack has said some things before that can be politely called 'trolling', but I don't... really think this is one o... more » ChicagoRyan: Legacy of Kain: Blood Omen was the best in the series in my opinion. I was so bummed out to see the series change direction after Silicon Knights all... more » Solstatic: Older doesn't mean better. I honestly can't remember the last Silicon Knights game that I played that was really good, except maybe Twin Snakes, but t... more » CustomFirmware: Nintendo is the oldest. End of. :D more » DaveKap: Dyack Brags "I'm a moron!" more » JazzNeurotic: The miracle is if they could make a good game. Too human? Blech...i'd rather play a wet sock. more » mergedwarrior: So... How many good games has SK made? 2? more » Grimueax: Dear Dyack, Deliver Darkness: Deux -dAlliteration more » jack2pot: more » Bouchart: Anyone can be a "potential global leader" in a good economy. In part that's the definition of a good economy. more » Rachel Fogg: I'm...a little confused...aren't there other studios like Naughty Dog, Ubisoft, SE etc that are functioning pass or approaching ten years...? Am I mi... more » Toasticus: It's worth pointing out that what he's referring to in the second quote block is Ubisoft opening up a giant new studio next door, not the fact that hi... more » Gileadxv: Okay, I suppose it's been a long time coming, but I suppose the moment has arrived where I "out" myself. I...I enjoyed Too Human. There, I said it. ... more » Ali-Kharazi: "Serious business beyond 10 years"? Hmm... Insomniac Naughty Dog Nintendo Sega Atari Activision Konami Capcom Midway SNK Ubisoft Square/soft/Enix Rar... more » njd09: Denis Dyack is possibly the biggest douche I've ever seen in my life. Oh yes, Too Human was innovative, I definitely just "didn't get it". more » -
#mmmhmm
Dyack Brags that 'Staggering' Layoffs Make His Studio 'Oldest'
In an interview, Denis Dyack bemoaned the "staggering" layoffs seen in game development over the past 18 months, then went on to talk about how such attrition has helped cement Silicon Knights as one of the longest tenured studios left. More » -
#humor
E3 Activity Book: Fun With No Purpose
For those too young to attend E3 - which is to say, damn near all of us - B-Miggs and Agent B have cooked up their latest laugher: The E3 Activity Book for Kids, with its deadly accurate Nintendo presser mad libs. More » -
#vpofswords
Silicon Knights Hires Bean Counter as VP, Has Him Hand Out Swords
Too Human developer Silicon Knights hired Michael Mays, a "skilled financier" with nearly 20 years financial experience, as their new vice president. More » -
#siliconknights
Silicon Knights Exec Leaves Company
Rob DePetris, vice-president of finance for Canadian developer Silicon Knights, has left the company. His reason? -
#toohuman
Too Human Review: Dyack's Human Too
Too Human is neither as good nor as bad as many have made it out to be. The action role-playing game, nearly ten years in the making, built up quite a storm of controversy and expectations as it tumbled its way to completion and release. The game tackles a retelling of Norse mythology with a cyber twist and works to reinvent the way people play button mashers. In the game the most loved god in Norse mythos, Baldur must contend with enemies on all sides and balance his desire for revenge with thoughts of the greater good. More » -
-
#preview
Too Human Hands-On: Six Hours In And Half-Way Home
It's puzzling to think that Silicon Knights has been plugging away at Too Human for well over a decade now. Sure, it's been planned as epic stuff from the get go, back when it was a PlayStation title and boasted of a scope that would require four game discs over 80 hours of gameplay. It later became a GameCube title, a transition that obviously required much of its previous iteration to be scrapped. More »

