• Kotaku
  • io9
  • gizmodo
  • Profile logout login

#deadrising

edit true "tagmeta=deadrising","tagmeta=deadrising", tags, front=false

Kotaku

Share Cancel
   
Upload an image | Add an image URL
×

logging in
  • FAQ. Include # before tag:
  • #speakout,
  • #walkthroughs,
  • #screens,
  • #tips,
  • etc.

Denver, 12:10 AM
Sat Jan 2
9 posts in the last 24 hours

AU

KotakuTeam

Tip us:

Editor-In-Chief:
Brian Crecente
| AIM | Twitter

Deputy Editor:
Stephen Totilo
| AIM | Twitter

Senior Editor:
Michael McWhertor
| AIM | Twitter

Senior Contributing Editor, Japan:
Brian Ashcraft
| AIM | Twitter

Contributing Editor, East Coast:
Michael Fahey
| AIM | Twitter

Contributing Editor, Oceania:
Luke Plunkett
| AIM | Twitter

Contributing Editor, Weekends:
Owen Good
| AIM | Twitter

Correspondent, San Francisco:
AJ Glasser
| AIM | Twitter

Columnist:
Leigh Alexander

Columnist:
Tim Rogers

SUBSCRIBE TO Kotaku RSS

New: Breaking news and daily top stories via email
4149 Subscribers
Kotaku
  • more about #deadrising
    ryancoke: I think Little Big Planet qualifies as next gen. There's no way Sony could have implemented the networking aspect to the game on the PS2. more »
    Toasticus: Well, where to next? If you asked someone in the days of SNES what games could do next with much more powerful hardware, the obvious answer would be ... more »
    TheIrishNinja: its a tricky topic, 'cause you say its not all about innovation, but then, it hinges on what you consider "next gen". for instance: killzone 2, or a... more »
    SmiteMeister: "Not like Mario Kart and F-Zero did with Parallax scrolling." Actually the pseudo-3D effect in those games doesn't have anything to do with parallax ... more »
    jackswastedlife: @Luke - A good read man. I have a regular column on the topic, myself, and could not agree more. We as an industry are so busy keeping up with the tec... more »
    MechaTama31: Gonna have to disagree with you about LittleBigPlanet. The level creation and sharing aspects rely completely on having ample storage and online conn... more »
    Davi Viana: Well, Next-Gen (or current gen, since we`re all playing our Wiis/PS3s/360s) were mainly about horsepower. But inovation doesnt require horsepower, i... more »
    tingyu: Leave out Little Big Planet and the whole article is a joke more »
    spizza: I agree with what Luke said, but there isn't that much more we can do. The reason previous consoles had such a big leap was because back then it was... more »
    muu: Your choices seem as trivial as the ones you dismiss (such as LBP) that I don't really see where you're trying to get at. Basically, I could not help... more »
    mlataupe: Oblivion is not a next gen title in your terms then, Luke. There was an iteration of that series on a previous gen console with, in terms of game mech... more »
    anglon: When will tomorrow come? more »
    GunFlame: I think that there are a few people here missing the point that was made. Yes, there have been leaps in consoles, downloads and online ability. But t... more »
    shufflemoomin: I see this generation making great progress over last. The increase in graphics, the greater level of connectivity, the online social aspects, the 'XB... more »
    jacquio: What about the rise of indie games? The increased emphasis of multiplayer components? Or the heightened awareness of the game industry by non-gamers... more »
    Sicrowell: I think we're seeing next-gen games not in terms or graphics but in terms of the stories and characters that games are trying to integrate. Instead of... more »
    Karlott: If you look at the "Oldblivion" mod for PC, I think Oblivion could have been done with far worse graphics on the PS2 and Xbox but been the same game. more »
    phinehas: Next-gen innovation has been happening on the DS for years now. It just gets overlooked so often b/c it didn't happen with a graphical leap, but rathe... more »
    Michael Anthony: Sorry you're getting all this hate Luke. I understand what you are saying completely. What people don't understand is that you said all games don't n... more »
    NeoAkira: "Wii Sports/Wii Sports Resort – To this day, the only games that have truly delivered on the promise of the Wii Remote" I resent that. I thought Za... more »
  • #feature

    Where Are All The "Next Gen" Games?

    The calendar says "2009". The Xbox 360 launched in 2005. That means we're four years into the "next generation" of video gaming. If so, then where the hell are our "next generation" games? More »
  • #tatsunokovscapcom

    Watch Frank West Golf a Zombie in Tatsunoko vs. Capcom

    Frank West's 5-iron isn't just for beating the crap out of your foe in Tatsunoko vs. Capcom. As Seth Killian demonstrates, it can also properly motivate the zombies he summons. Don't mess with Frank. He's covered par fours, you know. More »
  • #tgs09

    Inafune Explains the Concept Behind Dead Rising 2


    There's little we really know about the story that drives Dead Rising 2. Instead all we know so far amount to little more than pieces of a puzzle. More »
  • #tgs09

    Frank West vs Tatsunoko vs Capcom

    Confirming some sloppy code work from Capcom earlier in the month, it's been revealed at TGS today that Dead Rising's Frank West will appear as a playable character in Tatsunoko vs Capcom Ultimate All-Stars. More »
  • #deadrising

    Dead Rising 2 Contracts Antler Madness

    Capcom released a solitary screen for Dead Rising 2 today. Just one! Then again, when it shows a guy in a full-leather riding suit mincing up zombies with antlers on his head, one is all you need.
  • #dawwwww

    Capcom Babies Brought into a World of Swag

    Seems Capcom USA (driving down the 101, San Mateo here we come ... ) has seen an employee baby-havin' boom lately. To properly indoctrinate the next generation, their offspring are romping around in Capcom-themed onesies with the drop-seat dumper flaps. Ha-POOP-en!!! More »
  • #rumor

    Is Frank West In Tatsunoko VS. Capcom?

    Some sloppy web design may have revealed the final four characters for the North American version of Capcom's Tatsunoko VS. Capcom, and one of them has covered wars, ya know? More »
  • #editorial

    Journalists In Video Games — An Anniversary Celebration

    One year ago today I started officially blogging for Kotaku. What better way to celebrate this anniversary than by ticking off a list of journalists that appear in video games? More »
  • #bundles

    Three Capcom 360 Platinum Hits, One Box

    What would you do if Capcom bundled together Lost Planet, Devil May Cry 4, and Dead Rising into one release at a lower price? Capcom is hoping you'd buy it. More »
  • #clips

    What Does Autographing 500 Dead Rising Coffee Mugs Look Like?

    This, apparently. Not only have we never seen 500 Servebot Dead Rising mugs, we've also never seen Mega-Man creator Keiji Inafune sign 500 Servebot Dead Rising mugs. Now we have. More »
  • #deadrising

    Oh, So Dead Rising 2 Might NOT Have Multiplayer

    Wasn't that news about Dead Rising 2 featuring multiplayer just great? Well, sorry, it turns out it may well have been wrong, with the lady responsible for the statement now issuing a correction. More »
  • #deadrising

    Dead Rising 2 Has Multiplayer, Hundreds Of Different Zombies

    More details have surfaced with regards to that "6000 zombies" claim that came out of a Dead Rising 2 talk at the Game Developers Conference last week. More »
  • #deadrising

    Dead Rising 2 Aiming For 6000 Zombies On-Screen

    Dead Rising was great not for the sluggish controls, or the annoying mission structure, or Otis. It was great because it had a zombie horde. Well, Dead Rising 2 is looking to trump that. More »
  • #feature

    Zombie!!! Games of the Living Dead

    Zombies are suddenly hot again. Recent films, books and comic series have reignited the worlds love of the flesh-eating undead, and video games are, as always, right in on the action. More »
  • #capcom

    Why Capcom Bet 360, And Not PS3 Or Wii

    Sure, these days Capcom are true multiplatform developers, but for a while they, they were leaning 360. Dead Rising, Lost Planet, both were originally 360-only. So why did a Japanese developer make that call? More »
  • #clips

    Dead Rising 360 vs Dead Rising Wii

    No, it's not what you think! While we're not the biggest fans of Capcom's decision to port Dead Rising to the Wii, this isn't us dwelling on it, like some shooting-fish-in-a-barrel thing. More »
  • #capcom

    Dead Rising Creator Gets His Halo Butt Whooped By His Son

    Keiji Inafune, creator of Mega Man and Dead Rising, enjoys playing video games with his son. His son enjoys kicking his father's ass. More »
  • #maximumrisky

    Hands Down, The Best Dead Rising Wii Screenshot

    Um. Okay. Yeah. New Dead Rising Chop 'Til You Drop screens show just how the game makes good use of the Nintendo Wii's waggle controls. We posted it here for posterity. Enjoy! More »
  • #keijiinafune

    New Dead Rising And Lost Planet Mentioned, Might Be Multi-Platform

    In an interview in the upcoming issue of Famitsu, Capcom exec Keiji Inafune mentioned new Dead Rising and Lost Planet games. More importantly, he talked about the games going multi-platform. More »
  • #capcom

    Rejected Dead Rising Titles (And Why No Photography In Dead Rising Wii)

    In the latest Bionic Commando podcast, there's a list of rejected Dead Rising Xbox 360 titles — plus a response why there's no photography in the upcoming Wii version. More »
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 9
    • 10
    • 11
    • next »

Login

Enter your username and password.

Please enter a username.
Please enter your password.
logging in
Login via Facebook | Sign Up | Forgot Password?

Reset Password

Please enter your email address to have your password reset.

Please enter your email address.
Please enter a valid email address.
requesting password reset

Register

Registering will give you a user profile and the ability to add other users as friends. To become a commenter, however, you need to audition.

Want to know more? Consult the Comment FAQ and legal terms.

Please enter a username.
Please enter a password.
Please confirm your password.
Passwords are not identical.
Please enter a valid email address.
registration sent, waiting for reply

Submit Your Comment

You don't need to login to comment. Just enter your email address below.

See how your address will be displayed in the Comment FAQ.

Please enter a valid email address.
Please enter a valid email address.
logging in

Login with your Facebook or Kotaku account.

Sign up here.



Edit tagpage description

Please make the text shorter.
sending changes
  • Archives
  • About
  • Advertising
  • Legal
  • Help
  • Report a Bug
  • FAQ
Original material is licensed under a Creative Commons License permitting non-commercial sharing with attribution.