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more about #danaykroyd VileMethoD: I'm pretty excited for the game and the new movie. Although I do get the feeling the movie is going to disappoint. more » Harfold: Dan Aykroyd prefers trying to pick up 1st year Queen's girls in Kingston bars too... go figure. more » Gossy... Fortune and Glory: Oh no! An opinion! Quick, get him! more » SadAstronaut: I think both of the games (Wii and PS3/360) have great graphical styles. Even though this game deosn't really interest me, I can't deny how great they... more » -MasterDex-: To counteract all the negativity the graphics have gotten/will get in this thread, I'm gonna go ahead and agree with Mr.Aykroyd and say that the wii v... more » Myxomatosis: I think what he's saying is that he likes the cartoony design for the wii, not necessarily the how powerful the graphics are. more » PulpZero: Graphical power =\= good graphics. Art design has as much, if not more to do with creating an aesthetically pleasing game. What a novel idea. more » Fallible.: I hated The Incredibles. That said, I don't particularly have high hopes for this Ghostbusters game. From what I've seen of it, anyway, it's just anot... more » CrashBandicooter: Sorry Ray, err.. I mean Mr. Aykroyd, your the man. But a blind monkey could see that the games looks far prettier on the PS3 and 360. more » woons: Fair enough ... but that's the art style rather than the graphics themselves isn't it? They could have the same art style on the PS3/360 and make it l... more » elmarko: I don't care about graphical style. I'm gonna buy this for the wii and the 360. It's ghostbusters, man. more » jandlecack: I really don't think the game will look like The Incredibles...that'd be kinda difficult to pull off even on 360 or PS3 actually. more » -
#ghostbusters
Aykroyd Prefers Wii Graphics, Thanks Very Much
Underpowered graphics, to an aging celebrity starring in his first video game, are like soft candlelight at a romantic dinner. Dan Aykroyd "loves" the Wii version of Ghostbusters "because it resembles 'The Incredibles.'" More » -
#sierraspringevent
Ghostbusters Impressions
The Ghostbusters game is still early in it's development so we didn't get to see a whole lot of it at Sierra's Spring Event but what we did see was mighty impressive. First we were shown a little sample of what the Infernal Engine is capable of. The setting was the New York Public Library reading room which should be familiar to any Ghostbusters fan. The fully rendered backgrounds were gorgeous and we watched as a thousand boxes were moved about the room simultaneously, objects were sliced using the Proton Pack and slime tethers were used to link objects together and hang them from the ceiling. The whole time this demonstration was happening, more and more objects were being dropped into the environment to show exactly how much this hearty engine could handle. More boxes, people and even cars fell from the ceiling, filling the room with thousands of objects without a hiccup in the frame rate or a slowing down of the action. At one point a monster was created using hundreds of books that came flying of the library shelves only to be taken down, book by book by the power of the Proton Pack. More »

