• more about #casablanca
    Gortexfogg: "actors have been evoking audience emotion since nearly the dawn of film." I believe you meant the dawn of theater in ancient Greece, or is it a joke... more »
    relatively_speaking: I can suggest another reason a player can develop a strong emotional bond with a videogame character. It's been argued that symbolic representations o... more »
    LanciePants: Her manager/agent is doing a bang-up job. This lady (Lisa) is getting her fingers in all kinds of pies and you can tell they're working any and all an... more »
    Alessar: Lisa, check out #persona3 if you get a chance (regular or FES edition which is a director's cut with a bonus expansion). I think you'll find it a real... more »
    LEOpirate: As someone who appreciates the interactive art form, this has to have been one of the most disheartening articles I have ever read (and seen featured)... more »
    fulldamage: This is a pretty sweet column! The "movie storytelling" vs. "game storytelling" discussion has been going around for quite some time now, but it's re... more »
    angel.sings: This is well written (not to mention enjoyable to read) and, I find, very true. I know others will have their own views, but over-all, (and as a not-v... more »
    Techno-Atom: "Digital characters, no matter how good the graphics, cannot get in a state of mind. They can't draw from experience – only real, living actors can ... more »
    Sir-Lucius does anything for Dethklok: I dunno, there's so much more to it than just the actors in a movie or a voice actor in a game. The actual writing is the problem. Most games just hav... more »
    Duin: Hmmm, having never heard of you before considering I'm a Canadian who has very limited experience with Nickelodeon (dating way back to Ren & Stimpy an... more »
    WhiteMåge is in fact a boy, damnit: I like voice acting...but sometimes I like pretending the voice is my own design. Meaning sometimes I don't like a voice for a character and would pre... more »
    Seikatsu: Many games have brought me to tears before, though not so much to movies. For basically what you stated above, the longer your with the character the... more »
    hansamurai: All That was still on in 2005? more »
    Rachel Fogg: Great read Lisa, bring her back Kotaku when you get a chance. I've cried at SO MANY games that I can't even begin to count. However one game that rea... more »
    SavageFlo: eeerh... I think I stopped reading at "washing green slime out of every crevice of my body".... really... care to explain how it got *there*? more »
    Rinaldus: Is this some kind of trap? Some kind of trick to put me into a false sense of relief on a multitude of levels? That games are indeed reaching the same... more »
    mat1cs is not your friend.: Please bring Lisa back for a review of Heavy Rain after it comes out. I'd be really interested to see if she thinks it stacks up to real acting. From ... more »
    legendnthemaking: I've played a lot of games this decade and while Metal Gear Solid 3/4 endings always get me, Mother 3 to me is the most sad and emotional video ga... more »
    SouthernerISuppose: When you address yourself as "Nickelodeon's Golden Girl" I fully expected you to be Miley Cyrus. What constitutes being called a "Golden Girl"? Wa... more »
    auilix: What about games like Shadow of Colossus? That's a very "less is more" storyline/plot than most video games, and yet I feel it could never have been ... more »
  • #celebritycolumn

    Treading The Boards: Game Characters Vs. Movie Actors

    Being Nickelodeon's Golden Girl for five years came with inevitable perks, such as limos, an Xbox 360 in my dressing room, free Spongebob DVDs, and opportunities to engage in hand-to-hand combat with those Disney Channel kids at publicity events. More »