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more about #braid Strangelove: I couldn't get into Braid. What I really want on PSN is Shadow Complex, because my 15 gb 360 is literally completely full of Rock Band DLC, and my 80 ... more » fulldamage: Ah, I'm conflicted. I really like a lot of the concepts and the gameplay from playing part of this on my roommate's xbox. But I found the writing to... more » superberg: That's really cool, but I've already bought Braid twice. Still, people who exist only on PSN have a great game to look forward to! #braid more » leetfoo: Ah, the game that kicked off extreme DLC/DLG price inflation. I'm skipping it on general principal. #braid more » JeanStork: you PS3'ers are gonna cream when you play Castle Crashers... Best pick-up title Ive played in a long time.. Braid sucks... more » muu: Should have gotten it out three months ago. I wouldn't have cared nearly as much for the backstory if they hadn't perfectly timed their release date.... more » rich8606: Can't anything stay exclusive this gen? #braid more » KmzR: Hehe, I sign up and a post pops up with 'welcome to Kotaku' in it. Anyway, I'm happy that the people who didn't get the chance to play this before ge... more » SPECIALciaNAPKIN: Can't stop quoting Spirit of Truth: Sa-weet! Now if we could just get Castle Crashers, i'll be good to go. #braid more » Sustenance: I loved Braid for the visuals, the music, the solid controls/animation and the puzzle-solving. And lastly, because it made me feel smarter than I real... more » BryanGuitarDude: If Jon Blow Can port it on PS3 why can't you Newell? =P Not that I'm really angry about it since I play all valve games on the system they were meant... more » BallPtPenTheif: Great, now PS3 owners can pay $15 to curse at their TV and cry themselves to sleep. #braid more » toadstoolporridge: I'm excited for the PSN release. I don't own a 360 (yet) so I'm glad I'll be able to give this game a shot. Also, will this be $15 on the PSN? #braid more » aubreyAubrey: Spoiler: The princess is a nuke. #braid more » ThisCharmingMan: I'm actually more interested to see what the indie devs decide to do with Natal than the large teams. Little hints and clues like this, make me giddy ... more » Orionsaint: They should seek a way to fix that Braid glitch. I paid full price for the game and yet it keeps telling me I have the trial version. Ever since I cha... more » spiderweb1986: So...when do we know how much Natal costs, and find out how well it works in "real" environments instead of well-lit, almost completely white rooms? ... more » Antiprodukt: As an amputee I can't help but hope that "full body" tracking won't be required to play any game. #numbernone more » DRM.HollyWood: I remember after a long session of playing Braid I was walking out of work (yes work) and as I passed a co-worker I had the sudden urge to go back thi... more » ClaudioIphigenia: I still see Natal being a bigger gimmick than the Wii-Mote or the Sony Motion Controller. I highly doubt will be able to reliably do half the things t... more » -
#playstationnetwork
Braid Finally Makes It To The PlayStation Network
After charming the pants off of players on Xbox Live Arcade and the PC, Jonathan Blow's Braid is finally heading for the PlayStation Network later this month. More » -
#braid
Braid Dev Seeks "Full Body Motion Tracking" Programmer
Number None, the developer behind swell time-manipulating platformer Braid, is getting into the motion control business, actively seeking a developer to do "very interesting work with full-body motion tracking," according to a new job listing. More » -
#deals
Indie Games Go Dirt Cheap On Steam, Direct2Drive
Digital distribution services Steam and Direct2Drive are battling it out this weekend, attempting to see which PC gaming platform can offer the best indie bundle. The clear winner in this price slashing bloodbath? YOU!! More » -
#numbernone
Braid Creator Names, Details Next Game 'The Witness'
Independent developer Number None's follow up to Braid, the time-shifting puzzle adventure game, will be The Witness, an exploration-puzzle game on an uninhabited island. Hold onto that knowledge, for it will be a long wait before you get The Witness. More » -
#psn
Yeah, Braid Is Coming To The PS3
Those Germans know a thing or two about upcoming game releases, because no sooner do the USK display a listing for a PSN version of Braid than we get official confirmation of the game's PS3 debut. More » -
#playstationnetwork
Braid Coming To PlayStation 3, Says German Ratings Board
A PlayStation 3 version of Xbox Live Arcade hit Braid appears to be in the works, with Germany's Unterhaltungssoftware Selbstkontrolle (USK) rating the latest port as of yesterday. That's excellent news for PS3 owners. More » -
#numbernone
Braid Developer Hiring For "Quiet, Philosophical Puzzle Exploration Game"
The official Braid news blog offers some helpful hints about developer Number None's follow-up to the time-bending puzzle-platformer. Just don't expect that particular game any time soon. More » -
#macgaminglol
Braid Comes To The Mac
The list of excuses for not having played Number None's Braid gets shorter today with the release of the Mac OS X version of the time-shifting puzzle platformer. More » -
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#design
Blow: Less Focus On Innovation, More On Interesting-ness, Please
Braid co-creator Jonathan Blow argues that the pursuit of innovation is a prerequisite for making a great game. More » -
#xboxlive
Microsoft Refunds Braid Overbill, Plus a Little Extra
If you bought Braid back in February when it was XBLM's first "Deal of the Week," check your points balance. Microsoft mistakenly overbilled for it, but they'll be refunding the difference plus 100 points. More » -
#music
Ease In The Weekend With The Braid Soundtrack
Ease your way out of work and into weekend mode with the lovely soundtrack from Jonathan Blow's Braid, now available for free online play and purchase. More » -
#numbernone
Braid For PC Also Comes With A Level Editor
The recently released PC version of Number None's time-shifting platformer Braid comes with an unexpected surprise: a built-in level and graphics editor. Developer Jonathan Blow says documentation and a developers kit is due shortly. More » -
#numbernone
Braid Shifts To PCs Today
The PC port of Number None's excellent Braid, our choice for 2008's Indie Game of the Year, is now available. No more bulky Xbox 360 required! More » -
#braid
Braid Delayed (for the PC)
PC gamers looking forward to Indie hit Braid are gonna have to look forward a couple more weeks. Jonathan Blow is delaying his game til April 10 to work out some bugs. More » -
#pc
Braid Coming to Steam
Indie darling of 2008, Braid is heading to Steam next month for $15. More » -
#independentgames
Hothead Brings Braid To Mac, The Maw To Windows
Hothead Games is teaming up with other independent game developers to bring award winning titles to new platforms, starting with Twisted Pixel's The Maw and Jonathan Blow's Braid. More » -
#braid
Xbox LIVE Gold Members Getting Weekly Deals
Microsoft is bringing discounts to Xbox LIVE. Starting today, Xbox LIVE Gold members get discounts that range from 25 percent to 50 percent on Arcade titles, DLC, Xbox Originals and other LIVE content. More » -
#independentgames
Jonathan Blow Lowers Price On PC Braid
A day after Stardock started accepting preorders for Jonathan Blow's Braid for the PC at $19.95, the independent developer has announced a five dollar price drop in the interest of reaching a wider audience. More » -
#pc
Braid Makes The Jump From 360 To PC Next Month
Braid - the indie darling of 2008 - did good business on the Xbox 360, a platform not exactly renowned for its indie darlings. So how will it fare next month when released on PC? More »


