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more about #bobsgame badasscat: The bottom line is you don't put 15,000 hours into something that you're not sure will be accepted. You submit a design brief, do a proof of concept ... more » erlik: I'm actually quite disappointed by the answer. He didn't "bring credentials to the table"? Who fucking cares? So a guy can't get a fair shake without,... more » TheHeartless: The way he phrases it, it's entirely understandable. It is totally in their right to refuse license to someone who they feel has not brought them a c... more » PugDaddyD: I think this is absolute CRAP. Nintendo has a clear cut set of guidelines as to what criteria are needed for an SDK. Bob meets those requirements, s... more » DaveKap: Reggie Fils-Aime is giving idiotic answers. Shameful answers. He should be ashamed because he sounds like a dick. Robert Pelloni, however, has menta... more » DeadlyWhispers: I can't believe this. They turn down, from what I've seen, a compelling and interesting game, and yet they let all this garbage be on both of their s... more » Bubbleman!: Fuck you Nintendo. You approve horrible games from companies like Majesco and Namco Bandai and when somebody is actually trying their hardest to make ... more » Unfather: However you react this, one thing's for sure; Nintendo is not a platform/publisher indie developers should waste their time with. more » okenny :) ...building bridges (to hide under): Bob's mistake is wanting to just release his game on the Nintendo platform. Bob needs to grow up and realize there's other avenues. Refusing to change... more » Hoagie_one: Bob is going about it wrong. He just needs to sell his code to an "already licensed" developer. He can backdoor his game into production. HE might ... more » Mister Jack got an iPod Touch!: I felt bad for Bob at first, then he just threw a big fucking tanty and I kinda lost all empathy for him. Yeah, they won't give you a dev kit and tha... more » tomsamson: while yes, i agree with you that the story sounds like that dude almost stalked Nintendo, i also have to say Nintendo doesnΒ΄t make it easy enough at ... more » Foxstar is in love with Kotaku's two Brians.: Wow, I never thought Reggie would ever take the time to address a clearly insane, inept man child wanna be programmer with strong attention whore urge... more » anabbeynormality: I think his problem was that his publicity was always focused on him and not the gameplay. He names the game after himself and he's the final boss. Hi... more » svetlana: I came to this late. I put it off. I saw the headline in my RSS drop-down menu and thought "do I need that kind of angst in my life today? No." Sl... more » Captain K'nuckles: Welcome to the Internet, the greatest freakshow since... well ever. more » Lemond: I think Bob underestimated the effect of solitary confinement on the human mind. Human beings were not meant to go extended periods without contact wi... more » gique: did anyone tell him his game sucked? anyone with perseverance can make a game single handed, this guy was too deluded to realise you also need talent ... more » fuchikoma: I know a NEET. I've even kinda been one while trying to get a job for a long stretch, but luckily I've always had good friends to hang out with and ge... more » Thorax: I think it's also important to remember that the "one man" development ideal of modern video game design isn't completely dead; look at Jonathan Mak a... more » -
#bobsgame
Reggie Fils-Aime Comments on "Bob's Game"
Despite a stonewall of no-comments from Nintendo, and increasingly bizarre behavior by amateur developer Robert Pelloni, MTV Multiplayer's Stephen Totilo stuck with the story of "Bob's Game," Pelloni's DS title that Nintendo declined to support. More » -
#bobsgame
[Updated] Bob's Protest β and Bob's Game β is Over
Bob Pelloni's 100-day protest over Nintendo's refusal to givesell him its SDK is ending short of its goal. Update: Bob's site now says: "SORRY, EVERYONE! IM ALIVE!!! ITS JUST A JOKE!!! SORRY EVERYONE!!" More » -
#robertpelloni
Bob of Bob's Game Protests Nintendo
Bob Pelloni's 15,000 hours spent making a DS homebrew might sound somewhat extreme. Well, now he's spending 100 days in a room, "locked and barricaded from the outside," to protest Nintendo's treatment of his project.

