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Denver, 5:21 PM
Tue Jan 5
57 posts in the last 24 hours

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  • more about #5thcell
    James Henderson: Listening back on iTunes now (it's up btw), I feel like a proper idiot when answering the throwback question I got. So in answering it properly, I ca... more »
    (Starman) NONAME: Shin Megami Tenshi: Strange Journey?! Now that's a good soundtrack right there. (・∀・)つ⑥ more »
    ChiltonGaines: Kotaku Youth Rep: Taylor from Delaware here (I asked if there were any more words Jeremiah wanted in the game). Oh wow! I was on Kotaku Talk Radio. And right after Siha... more »
    D Mitsuki, Gotta have guts kid!: All the static makes it sound like the beginning of some weird techno song. more »
    (Starman) NONAME: Why is there so much static guys!? It fucking scared me to bits on my volume control! O_O more »
    ctotheameron: I hope Slaczka gives us some insight into better controls and more need for diverse items/combinations in the next installment of Scribblenauts. EDIT... more »
    PSWii2008: I can actually listen live for once! I've been wanting Scribblenauts for Christmas, and even though I've heard the controls aren't that good, I'm stil... more »
    Taggart6 wishes you happy holidays!!!: Strippers! more »
    Slagathorian: Question Jeremiah: Why in the world did you ship the game with such wonky controls? You could have spend an additional 3 days in development and giv... more »
    Sonira - Just like one of my Japanese animes: Aww, I thought he was gonna actually draw them. more »
    D Mitsuki, Gotta have guts kid!: This is complete De Ja Vu! Today on the bus, I noticed a kid with a DSi in front of me, and because my seat was higher decided to watch him play seei... more »
    Tevor_the_Third: You know what would have made Scribblenauts better form a gameplay perspective? A "hard mode" where you had to play through the entire game without ... more »
    AV-WAVE: These are the only words you need: Pegasus Rope Shovel Nuke Virus Rain (cloud) Death Mind Control Gun That's it. And maybe a few more. more »
    dathascome: I was actually pretty disappointed with the game (just traded it in for spirit tracks). The idea behind the game is really cool and sounds good in the... more »
    phisheep: "If a player spells the world incorrectly, the game suggests possible proper spellings." If deliberate, brilliant. more »
    Female Orca: This game caught some flack for its "failure" to reach near impossible levels of hype (at least for a DS title). While I agree with many of the gripes... more »
    JBRonin: Thank you God! The mother mention above is the kind of person I rarely hear about, a parent that goes through extra effort to provide a stimulating ex... more »
    Taggart6 wishes you happy holidays!!!: Sexy Strippers will save us...from illiteracy! more »
    BubbleF**kingBuddy: Before playing Fallout 3, I thought that the White House and the Capitol Building were the same thing. And I've had straight-As in History all my life... more »
    Kitradu: Thank you, Kotaku, this is a game I have been wanting as I wanted to partake in crazy puzzle solving, but I had never thought of it's potential educat... more »
  • #podcast

    Kotaku Talk Radio is Live: Let's Talk With The Inventor Of Scribblenauts

    Jeremiah Slaczka, the visionary behind Scribblenauts and other creative Nintendo DS games from studio 5th Cell is today's guest on our live Kotaku podcast. We're starting now. Call in. You could be live on the air with me and Jeremiah. More »
  • #scribblenauts

    Kotaku Programming Reminder: Talk Live With Scribblenauts' Jeremiah Slaczka On Wednesday

    As noted yesterday, Jeremiah Slaczka, lead designer of 2009 DS surprise Scribblenauts will guest-host tomorrow's live Kotaku call-in podcast. Show time's 11am MT, 1pm ET. Call-in and listening details will be live on the site just before show time.
  • #podcast

    5th Cell's Jeremiah Slaczka Draws Your Questions During This Week's Podcast

    The very creative creative director behind Scribblenauts and the Drawn to Life is hanging with our own Stephen Totilo this week, taking your calls and answering your queries with a vocabulary of more than 22,800 individual words. More »
  • #wellplayed

    A Surprise Education

    Where many video games have you hone your reaction time and eye-hand coordination to excel, a mastery of spelling and a deep vocabulary are key to succeeding in Jeremiah Slaczka's DS title. More »
  • #review

    Drawn To Life: The Next Chapter Review: Hero We Go Again

    Developer 5th Cell returns to the world of Drawn To Life with the straightforwardly titled DS adventure Drawn To Life: The Next Chapter, picking up where the first game concluded, with a new brand of evil threatening the adorable Raposa. More »
  • #npdgroup

    Scribblenauts Spells Sales Success In September

    Though it didn't make an appearance in the NPD Group's top ten bestselling games in the U.S. for September, 5th Cell's innovative Nintendo DS game Scribblenauts conjured up impressive sales. More »
  • #5thcell

    Scribblenauts Dev Moves On To Consoles, "Pretty Big" XBLA Game

    Having sufficiently conquered the handheld platform with clever games like Drawn To Life and Scribblenauts, developer 5th Cell is moving onward and upward to console platforms. That includes a "pretty big" unannounced Xbox Live Arcade game. More »
  • #scribblenauts

    Scribblenauts' Original Name Sounded Like a Gameshow

    Scribblenauts is People's Exhibit No. 1 for giving a game a great name. It's a unique word, hinting strongly at the quirky adventures you'll have. Good thing, too, because the original name sounded like something Wink Martindale would host. More »
  • #scribblenauts

    'Special Announcement' Teased on Scribblenauts' Facebook Page

    What is it? Who knows? That's why the verb "tease" was used in the headline. "Get your rooster hats ready! We have a very special announcement coming very soon ..." says the page. DSiWare? iPhone? Pure conjecture. More »
  • #impressions

    Drawn To Life: The Next Chapter Preview: Improved DS Scribbling

    When is a Scribblenauts story not about Scribblenauts? When it's about the other ambitious game development studio 5th Cell is releasing on the DS this fall. More »
  • #roundup

    Frankenreview: Scribblenauts

    Your vocabulary is your power in Scribblenauts, 5th Cell's innovative new puzzle game for the Nintendo DS in which write makes might. More »
  • #breaking

    Racial Term in DS' Scribblenauts? Unintentional, Developer Explains [Update]

    Nintendo DS title Scribblenauts has players solve puzzles by writing words. The game has a database of tens of thousands of words — writing words causes objects to appear on screen. So what happens when you write "sambo"? More »
  • #review

    Scribblenauts Review: Embrace Your Inner Geek

    Riding on the back of a Tyrannosaurus Rex into a crowd of robot zombies: It's a pretty powerful image, one that taps into the basic instincts of most geeks and screams "Buy this game." More »
  • #ds

    Scribblenauts Word Count Higher Than Reported

    Over the weekend, a hacker seemed to prove that there are exactly 22,802 words in Scribblenauts. Not true, the game's creative director told Fast Company. More »
  • #localization

    UK Scribblenauts Has Ice Lollies And Nappies

    UK Scribblenauts buyers won't have to fuss with our quaint colonial terms, with developer 5th Cell going out of their way to make sure that no one confuses football with football. More »
  • #clips

    Why Buy Scribblenauts


    Scribblenauts brings the ability to turn nearly any word you can write into a cute world of scribbles, but no nauts. But maybe that's not enough to convince to buy the game for your DS. More »
  • #ds

    16 Attempts At Scribblenauts

    I am in possession of an early build of DS game Scribblenauts and an imagination. I mixed the two yesterday morning to try to clear one of the game's levels. It required multiple re-thinkings. More »
  • #ds

    Scribblenauts Live Word-Test Preview: Just Say The Words [Concluded]

    For the next hour, if you write a concrete, kid-friendly noun, I will try to test it in Scribblenauts. The DS game should render your nouns as objects. I'll attempt to keep up in the comments. Event now over. More »
  • #ds

    Scribblenauts! Hits North America Sept. 15

    Scribblenauts, voted Best Game of E3, is set to hit North American shores on Sept. 15, Warner Bros. Interactive Entertainment said today. More »
  • #scribblenauts

    Scribblenauts Gets a UK Release Date

    Scribblenauts hits the U.S. on Sept. 15 - we'll cut to the chase, it's releasing 10 days later in the U.K., which is Sept. 25 or 25/09/09 for those with whom we have special relations. More »
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