psn
”U.S. Exclusive Siren Screens, So Nya
Sure, they showed a whole lot of this at the European PlayStation Day last week, but they didn't show these babies. These are U.S. exclusive shots of Siren: Blood Curse, the episodic horror game that Sony will begin delivering via the PlayStation Network this summer. If you are not from the U.S., please refrain from looking through this gallery. We appreciate it. Just trying to follow instructions.
Feel free to hit the jump for the fact sheet, however, as it doesn't seem to be exclusive at all. Just not the screens. If you look we shall be very cross.
Pixeljunk Eden Does...Something
Sony's Gamer's Day Kicks Off
Just arrived at the top of The Roosevelt Hotel where Sony has kicked off their Gamer's Day. This time around the company has decided to cut to the chase and just let us dive in to the rooms full of games they have present for hands-on.
So far I've seen consoles set up for Buzz! PS3, Killzone 2, LittleBigPlanet, MotorStorm 2: Pacific Rift, Resistance 2 and SOCOM: Confrontation. PSN titles on hand are Linger-In Shadows, PixelJunk Eden and Siren: Blood Curse and Playstation Portable titles playable are BUZZ! PSP, Hot Shots Golf: Open Tee and Secret Agent Clank.
Stay tuned for hands-on impressions of all of these games from myself and McWhertor throughout the day.
PAL PlayStation Store Update
Dragon Ball Z: Burst Limit Demo Online
Looking to get your hand on the first Dragon Balls on the PS3 and Xbox 360? Atari has a demo up on Xbox Live right now for Dragon Ball Z: Burst Limit, the series' first foray onto the current crop of cutting-edge consoles. The demo weighs in at under 500 megs and features two battles from the game's story mode, Goku versus long-haired guy and other long-haired guy versus those little green things. Yep, I am definitely up on my DBZ terminology. The demo is currently available on Xbox Live and should be up on PSN later today, Sony willing. While you wait, a metric ass-ton of screenshots.
Rocketmen To Expand With Uranus Today, Tomorrow
PlayStation Store Update: Haze!
The "Good, Bad and Ugly" Of PSN Downloadable Games
The major consoles' digital download platforms have the potential to offer new avenues for indie game developers and innovative titles like flOw and N+, to name just a few. But in a new GameSetWatch opinion column, Gamasutra editor and Independent Games Festival chairman Simon Carless compiles information from Sony execs and developers like Everyday Shooter's Jon Mak and Capcom's Christian Svensson to note "some of the issues that are buried" regarding PlayStation Network in particular for indie development.
It appears - from both Capcom's evidence and speaking to developers off the record - that there are significant process issues to getting games released worldwide, or even getting games released in the U.S., with slow response times and confused procedure at times.
Opinion: PlayStation Network & Downloadable Games - The Good, The Bad, And The Ugly [GameSetWatch]
Haze Demo Hits North American PlayStation Store Tomorrow
Europe is already knee deep in Haze demo enjoyment, but North Americans will get their fill of Ubisoft's first person shooter starting tomorrow. That is, provided that your fill of Haze is the game's first level and a sampling of drop-in, drop-out four-player co-op. It may have the most hyphens of any PS3 game to date. The official PlayStation.blog brings word on what to expect, including voice chat—noteworthy that it's off by default—and the ability to set up private co-op games. Welcome shielding against internet douchebaggery!
HAZE lifts on PSN demo tomorrow [PlayStation.blog]






