<![CDATA[Kotaku: ps home]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: ps home]]> http://kotaku.com/tag/ps home http://kotaku.com/tag/ps home <![CDATA[ echochrome Coming To PlayStation Home In Two Dimensions ]]> Tatsuya Suzuki and Jun Fujiki, lead developers on the PSP and PlayStation 3 puzzler echochrome, announced that a 2D version of the game is coming to PlayStation Home at an unspecified date. Instead of tapping into the PS3's 4D capabilities, the Japan Studios team is going in the other direction, presumably adhering to their gameplay credo of "getting people to play with rules and laws."

According to a report from Develop, the two had little else to say about the next version of echochrome (obviously not pictured), focusing on the development of the first, 3D title. Yup, that's all we got. How about those Cubs?

2D Echochrome on the way for PlayStation Home [Develop]

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Thu, 31 Jul 2008 19:00:22 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5031809&view=rss&microfeed=true
<![CDATA[ Sony Says "Home Is Not A Social Network" ]]> Speaking at the Develop Conference, Sony Computer Entertainment Europe reps Darren Cairns and Liam Wickham set the record straight on what Home is, exactly. Perhaps distancing it from services like Second Life, the pair proclaimed Home is "focused on games" referring to it as "a visual representation of the PlayStation community."

Yes, sitting by the virtual fire in your virtual log cabin pretty much sums up the PlayStation community in our book.

According to a report from Develop, the two talked most about Home's game launching capabilities, touted by Sony at E3 for titles like Warhawk and Resistance. The technical details of Home's lobby and matching system are explored more in depth in the full report, but our take is that, whenever Home is released (or sent into perpetual beta) it sounds like the bee's knees.

Sony: "Home is not a social network" [Develop]

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Wed, 30 Jul 2008 18:00:42 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5031138&view=rss&microfeed=true
<![CDATA[ Home Will Be Out In '08, But As An "Open, Working Beta" ]]>
Speaking with Wired, Sony's Susan Panico has said that Home, the company's ambitious online world/community hub/European furniture design fetishists club, is still on-track for a release in 2008. But there's a catch: she says the "rollout will be similar to Gmail". And when it is launched, it'll launch as an "open, working beta". Now, I don't know if you've used Gmail before. But I have. I started in 2006. It was in beta then. It's still in beta now.

Home 'Open Working Beta' Still On Track for 2008 [Wired]

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Tue, 03 Jun 2008 05:30:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5012569&view=rss&microfeed=true
<![CDATA[ Phil Harrison "Would Hope" PS3 Alone In The Dark Gets Trophies ]]> Before his new gig at Atari/Infogrames, Phil Harrison did tons of cheerleading for Home during his tenure at Sony. But Home keeps getting pushed back, causing PS3 owners to wonder if and when PS3 games will get Achievement-like trophies for Home. Since the PS3 version of Atari's Alone in the Dark isn't out until this fall, it is possible for the game to have trophies? Let's ask new Atari/Infogrames exec Phil Harrison:

If the libraries are available, then yeah, I would hope that the PS3 version can take advantage of that.

"Would hope"? Heck Phil, everyone would hope that.

Harrison Unsure [Multiplayer]

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Thu, 29 May 2008 02:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5011548&view=rss&microfeed=true
<![CDATA[ PlayStation Home Beta Ends In May? ]]> The image associated with this post is best viewed using a browser.Chalk this up to rumor, but according to at least one PS Home beta tester's account page, Sony's closed beta will be ending on 5/15/08. This date in itself means little. But it could mean that Sony might begin an open beta—or just launch Home once and for all—sometime not so long after that date. Either way, we wouldn't hold our breath for Home to magically appear any time soon in a firmware update...especially since 2.4, expected this summer, has not been rumored to contain Home.

Thanks tipster!

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Wed, 12 Mar 2008 12:20:33 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=366917&view=rss&microfeed=true
<![CDATA[ SCEA Creates In-Game Advertising Group ]]> homeads.jpeg Hot Sony advertising news! Today, Sony Computer Entertainment of America announced a new in-game advertising business unit headed by industry vet Darlene Kindler. According to SCEA Sales and Business Development senior v.p. Phil Rosenberg:

Darlene has an ideal blend of experience within the video game industry, including in-game advertising, making her a perfect fit for this newly created position. She will be tasked with the important role of working closely with our internal teams as well as our third-party publishers and external advertising agencies to develop business and marketing strategies for our newly formed online advertising group.

See, this is how PLAYSTATION Home becomes a marketers wet dream! And if you really want to look forward to something, we've put the entire press release after the jump. We know you're just dying to read it. Go on, do it.

Sony Computer Entertainment America Announces In-Game Advertising Business Unit Industry Veteran Darlene Kindler Joins Company as Director of Network Advertising

FOSTER CITY, Calif., Oct. 8 /PRNewswire/ — Sony Computer Entertainment America (SCEA) Inc. today announced the creation of a new in-game advertising business unit. The company also announced that Darlene Kindler, a 25-year consumer electronic industry veteran, has joined the company as director of Network Advertising, effective immediately. Kindler will report to Phil Rosenberg, senior vice president of Sales and Business Development. In this new role, Kindler will be responsible for SCEA's in-game advertising strategy across all PlayStation(R) platforms including PLAYSTATION(R)Network.
Kindler brings to SCEA a wealth of experience in consumer electronics and technical related industries, working for companies such as Nintendo of America, Inc., IREM America Corp., Data East, Inc., 3dfx Interactive and Adscape Media. Most recently, Kindler was vice president of Publishing for Adscape Media, an in-game advertising company that was acquired by Google in March 2007. In her previous role at Nintendo, she was part of the company's early start-up team and was one of the key people credited with establishing a European distribution network for Nintendo.
"Darlene has an ideal blend of experience within the video game industry, including in-game advertising, making her a perfect fit for this newly created position," said Rosenberg. "She will be tasked with the important role of working closely with our internal teams as well as our third-party publishers and external advertising agencies to develop business and marketing strategies for our newly formed online advertising group."
The appointment of Kindler comes on the heels of SCEA's announced partnership in July with Nielsen Media Research. Together the companies are working to develop measurement systems for game network advertising. SCEA will share its game network data from PLAYSTATION(R)3 (PS3TM) as well as PLAYSTATION(R)Network, which encompasses PLAYSTATION(R)Home. PLAYSTATION Home is designed to serve as a 3D community gathering place for PS3 users from around the world and will present opportunities for SCEA to deliver dynamic, relevant advertisements in game. SCEA will depict brands in various forms within the game, where users would expect to see them in real life on billboards and posters, on shopping bags and soda cans and on images of TV screens. SCEA will continue to explore ways to incorporate dynamic advertising into other online environments.


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Mon, 08 Oct 2007 06:15:49 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=308080&view=rss&microfeed=true
<![CDATA[ PS3 Home - Security, Age Verification, and Booze ]]> PlayNoEvil has an interesting meditation up on some remarks made by Peter Edward, director of the Home platform for PS3, relating to some of their advertisers (Marlboro, Durex, and Bacardi - woo!), and tangentially, some of challenges of age verification and the threat of having to move and buy a new PS3 if your account is banned for not being able to play well with others (are we looking at another minor PR disaster when someone buys a refurbished PS3 that comes pre-banned?).

There was an implication that [banning by machine] is a much superior capability to other online services like Second Life. However, the PS3 has the advantage of being a hardware based system. Also, many online communities do support robust banning systems. Particularly, services that are targeted at children. Since the Playstation Network service is not a "for fee" service, identity and registration information could be weak. Also, banning is kind of a strange response for a service that seems to be focused on selling digitally distributed items (games, movies, music, etc.). It will be interesting to see how this plays out.

The gamesindustry.biz discussion with Edward that PlayNoEvil links to has the original snips on 'branding for mature users' and the 'you complain, we ban' system of policing they're intending on implementing.

Sony's PS3 Home Security, Age Verification, Condoms, Alcohol, and Cigarettes [PlayNoEvil]

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Sun, 19 Aug 2007 12:00:41 MDT Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=291050&view=rss&microfeed=true
<![CDATA[ The Banhammer Coming to PS Home ]]> family.jpgSony isn't putting up with players who ruin the community experience of PS Home. Utilizing a user feedback system (ala Xbox Live), Sony is ready to permanently ban the jackasses from ever setting foot inside their virtual world again.
Ultimately we know a user's details, we know machine details and we know where they live...so you would have to move house and buy a new PS3 before you could get online again.
As far as I'm concerned, this is fantastic news that will keep the douches at bay. But it is sort of a three strikes and you're out and dead philosophy.

EIF: Home abusers can be turned off and banned, warns Sony [gameindustry]

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Tue, 14 Aug 2007 11:40:42 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=289275&view=rss&microfeed=true
<![CDATA[ The $485,000 Console (Comes with Free Home) ]]>

Desperate to get a Wii, Xbox 360 or Playstation 3? Are you half a million dollars desperate?

A savvy home owner is giving out a next-gen system with the purchase of their $485,000 condo in Irvine, California.

YES, for the qualified buyer, as a gift with purchase of property, we'll include in and at close of escrow a FREE & NEW "Playstation 3" OR "wii" OR "xbox 360" for you to enjoy...or you c an give to your kids, give away as a present, or maybe even sell back here on ebay.

That's one pricey peripheral.

CALIFORNIA HOME, IRVINE PROPERTY w/ ps3, wii, xbox 360 [eBay, thanks Travis]

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Thu, 19 Apr 2007 11:00:09 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=253605&view=rss&microfeed=true
<![CDATA[ Atari Hits the Fan ]]> 2006_You.jpg
As Bruno Bonnell, chairman and CEO of Infogrames (the parent company of Atari), is stepping down from his position, another man in the company, Chris Bergtresser is announcing big plans for its interactive department. Atari Online hopes to launch an "online initiative" (one would assume that is a fancy word for "website") where initially only US-based PC users can "create their own gaming experiences". Bergtresser also made references to the fact that this project is following the newest (marketing) trend:

Phil Harrison had this big announcement of Game 3.0 and I think its great that he's announced that because it will lend legitimacy to what we're doing. But it goes further than that. We feel user generated content is not just something you just let people dabble in, we feel that it is something where you give people the tools to do whatever the hell they want.

Most of us "do whatever the hell" we want right now, and in this saturated market, it may not be the time to start yet another "user-generated content" site .

Secret Atari project revealed [MCVUK]

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Thu, 05 Apr 2007 09:40:00 MDT Kim Phu http://kotaku.com/index.php?op=postcommentfeed&postId=249821&view=rss&microfeed=true
<![CDATA[ Three Speech Grills Harrison on Home Porn ]]> homevideos.jpgSomeone at the 'unofficial' Sony blog Three Speech was really pushing his luck during a GDC interview with Phil Harrison. Phil seemed a little upset that the first four questions asked had to deal with using PlayStation Home as a tool to lure unsuspecting people into your personal space to show them porn.
Well I'm disappointed that you would use those as the first questions. I think Home should be used for a much wider and more beneficial scope than that, but I think that people can express their creativity inside Home in a wide variety of ways and it's not necessarily for us to dictate what that should be. However, if somebody feels uncomfortable about an encounter on Home, it's very easy for them to ban that person from their friends list...

In other words, there's no way to stop it, but it can only happen once per person, so children are perfectly kinda safe. Not really.

Still, I applaud the folks at Three Speech, who somehow managed to keep the focus on porn potential even after witnessing the delightful LittleBigPlanet. While the rest of us were dreaming of little burlap people bouncing off stars, those guys were keeping it real.

FURTHER PHIL HARRISON INTERVIEW FROM GDC [Three Speech via Eurogamer]

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Wed, 21 Mar 2007 14:20:28 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=246001&view=rss&microfeed=true
<![CDATA[ Vet Group Looks to Web 2.0, Live For Lessons ]]>

Lisa Baertlein, a Reuters reporter who occasionally writes about gaming, has an interesting item up today about how support groups are looking to Web 2.0 for new ways to help support returning U.S. war veterans.

The article doesn't get into much detail, but at one point it mentions that this new generation of war vets have different needs.

Those who are working to heal the physical and mental wounds of this new breed of veterans are looking to virtual gathering grounds like MySpace, YouTube and even Xbox Live to help connect like-minded individuals.

Dr. Larry Albers, chief of mental health at the VA Medical Center in Long Beach, California, says young soldiers grappling with the psychological trauma of war are not big fans of group therapy, but they are very computer savvy. Many soldiers use e-mail and Web-enabled video phone services to stay in touch with family at home.

"They are much more comfortable on MySpace than on my couch," he said.

That's a neat idea, a support group in-game. What about the PS3's Home? It seems to me that a virtual apartment could be the perfect place for this sort of cyber support group.

Web sites for injured U.S. veterans need Web 2.0 [Reuters]

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Wed, 21 Mar 2007 10:00:22 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=245877&view=rss&microfeed=true
<![CDATA[ Harrison Meets with the Masses ]]> I had a chance to sit down and speak with Phil Harrison during GDC and found him to be a sharp, perhaps occasionally caustic, but otherwise affable guy.

We, and more importantly the Playstation 3, needs to hear more from Harrison. He's obviously very passionate about his console, in a good way and that's always a great thing for gamers.

Recently Harrison met with Sony-backed ThreeSpeech and a gaggle of gamers in the UK to run them through what he showed off at the conference.

Among some of the gems that came out of the event:

* Phil said Sony are looking at ways for people to sell items to one another, however they do not want to become a bank and take on the responsibility and regulations that entails.

* Phil did confirm that the PAL/Euro version of the Playstation 3 currently has over 1200 compatible PS2 titles, with more to be added to the list by the time the console launches. This will be via a necessary firmware upgrade to 1.6 (the consoles were shipped over 4 weeks ago.)

* The Sony PR man said that a new HD camera and mic. with spatial awareness will be coming later in the year. Also downloaded PS1 games playable on the PS3 will happen- but later this year.

I think that EyeToy was very much a missed opportunity for the PS2, or perhaps you could make the case for the device just being ahead of its time. But now, with HD and more robust consoles, I think it's time Sony allows this interface device to spread its wings.

European PS3 has over 1200 compatible PS2 titles (and rising) [PlayThree]

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Wed, 14 Mar 2007 16:23:57 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=244277&view=rss&microfeed=true