@Steffanic: It's hamstringed by the rush at which it was originally put out, and the story and maps are crap (seven islands, that's all you've got...), but the original POTC game for the PC did manage to cough up a fairy impressive sailing system. I think they used StormEngine, which came either from old military simulation software or a nautical engineering tool. It took forever to load on the ancient PC I used to play it on, but I'd skip the story and land time just to hit the sea. The graphics, there, for its time, were superb, and the music they set up to follow your sailing was low-key but fitting, and worth fighting through bands of pirates to hear again, once the battle drums faded.
I still remember racking up skills steering my ship out of a storm, then watching the waves calm as we headed west into a sunset. Maybe the rest of the game wasn't memborable; maybe it was a crappy movie tie-in; but the number of times I fell asleep in front of the stress-zapping picture of that calm sea with my ship cutting through it, at what was, given college applications etc., a very stressful time in my life, surely vindicates the game somewhat. It does for me, at any rate.
Not too keen on the whole "choice" mechanic, I always prefer a singular, more developed story over a bunch of weaker ones, but I do like Pirates and the graphics look nice.
I'll keep an eye on it, though. We'll see where it goes from here.
Hmm... it doesnt look like they are going for the ultra realistic look. That's good. Sometimes we just want to have a fun game not a brown dirt game. XD
Put on the PimpNinja watch list, which is an honor of itself. I fondly rememebr playing Sid Meier's Pirates until 4am as a young buccanneer, and thinking how awesome it would be with more options and less of a rock,paper, scissors feel.
If this game captures half of that, it will be a sure purchase.
06/05/09
I was just bitching about the lack of good pirate/seafaring games... hope this one comes together!
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06/05/09
06/06/09
I still remember racking up skills steering my ship out of a storm, then watching the waves calm as we headed west into a sunset. Maybe the rest of the game wasn't memborable; maybe it was a crappy movie tie-in; but the number of times I fell asleep in front of the stress-zapping picture of that calm sea with my ship cutting through it, at what was, given college applications etc., a very stressful time in my life, surely vindicates the game somewhat. It does for me, at any rate.
06/05/09
I might be better off hunting down a copy of Sea Dogs...
06/05/09
Aye, that be choice entertainment for this old sea dog.
06/05/09
I'm down for that. I always wanted to play Pirates of the Burning Sea, but not as an MMO.
06/05/09
I'll keep an eye on it, though. We'll see where it goes from here.
06/05/09
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06/05/09
Still Im going to keep my eye on this one.
06/05/09
Put on the PimpNinja watch list, which is an honor of itself. I fondly rememebr playing Sid Meier's Pirates until 4am as a young buccanneer, and thinking how awesome it would be with more options and less of a rock,paper, scissors feel.
If this game captures half of that, it will be a sure purchase.