Dave Matthews (not this guy), the primary art lead for F.E.A.R. 2, has an idea what tanked the franchise: expansions and console ports — ones not made by Monolith.
Witness F.E.A.R. 2 Project Origin multiplayer quality assurance guy Lucas Meyers battle his way valiantly through this terrible parody of "Walking In A Winter Wonderland", "Walking In A Deathmatch Wonderland". While it is truly painful to listen to, it at least contains some footage of F.E.A.R. 2 multiplayer.
Last week I received a mysterious case, delivered to a local storage facility with instructions to post a video in order to receive an unlock code. Now the case has been opened - what's inside?
A mysterious letter arrived in my mailbox yesterday, containing the address of a local storage facility and the key to the lock on the door that opened to reveal this small, metal briefcase.
When we first heard that the proper sequel to horrific first-person shooter F.E.A.R. was to be christened Project Origin, a warm, immediately bored feeling washed over us. We were thankful not to have to type out all those damn periods — damn you, S.T.A.L.K.E.R.! — but lamented having another dull game title to throw…
Microsoft have finalized the list of demos they will be bringing along to PAX next weekend.