<![CDATA[Kotaku: Portal 2]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Portal 2]]> http://kotaku.com/tag/portal 2 http://kotaku.com/tag/portal 2 <![CDATA[ More Details On Portal 2's Bad Guy ]]> Details given to us last night about Valve's rumored casting of the sequel (or prequel) to its Orange Box hit Portal hinted at a big role for Aperture Science's founder Cave Johnson. The potentially spoiler-iffic painted portrait and brief bio of the possible Portal 2 antagonist led us to believe that the sequel may take place prior to the original. Maybe not, based on some rumored dialogue that a source passed on.

Warning: It's all spoiler territory from here on...

The script samples we saw for the Cave Johnson role indicate that the Aperture CEO and "eccentric dead billionaire" is, well, already dead, living on in simulated computer form. He tells an unnamed rookie test subject via loudspeaker that "As of this mornin' yer old buddy Cave has been resurrected inside of a computer. And I never felt better!" acting as this entry's GlaDOS—possibly that prototypical GlaDOS, as theorized earlier—encouraging the player to continue the testing while waxing philosophical about the afterlife.

"I been thinkin," the script reads, "Heck, suspended as I am in this inky purgatorium, I got nothin' to do but think. What if them engineers didn't do me no favors pourin' me into a computer? What if they denied me my final reward?"

No telling if this internal conflict is the catalyst for Johnson "[losing] his grip on humanity as the story progresses" but if things go wonderfully wrong as they did in the first, it would certainly make for a compelling narrative.

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Tue, 10 Jun 2008 15:40:48 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5015122&view=rss&microfeed=true
<![CDATA[ Rumor: Casting Call Reveals Portal 2 Details? ]]> A tipster's put us on to this casting call, supposedly available on subscribers-only industry site Breakdown Express (he's a subscriber, you see). It lists a voice-acting job, working for Valve. Working for Valve doing Portal 2 work. Said work begins next month, and in briefing potential actors for the role, a ton of details on what must be one of the game's major characters is revealed. If you don't like having this kind of thing SPOILED, move along. Move along. If you wouldn't mind taking a peek inside the sequel's world, though, click through for the character description, along with some concept art of the guy in question, just in case you're a budding voice actor and would like to get your tone just right.

Snappy portrait! Cave Johnson, now-dead boss of Aperture (who you'll already know of if you ever accessed the Aperture website and had a look around), is playing such a major role that he's described as the "principle antagonist", it suggest that Portal 2 may (may) be a prequel of sorts. Which would make sense from a story-telling point of view, what with the way Portal 1 ends and all. Also interesting that he's described initially as a "sidekick", implying that you may be playing the part of a fellow executive/Aperture employee this time around, rather than a science experiment with a pair of robot chicken legs.

Course, it could also mean Johnson is already dead in this game, with his consciousness living on as a prototypical GlaDOS, but if we start down that imaginative road we'll never find our way back...

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Mon, 09 Jun 2008 21:40:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5014851&view=rss&microfeed=true
<![CDATA[ Portal 2's Gonna Be A While ]]> When Portal 2 was "announced" back in February, it probably got a lot of you all excited. Excited at the prospect of another go-around with your glowy orange and blue friends. Maybe so excited you thought the game would be coming soon. Did you forget who made Portal? Valve? No way in hell is this game coming soon. Valve's Doug Lombardi:

In typical Valve tradition, it won't be Portal with different colours. I think that when you hit something like that, you have two choices: you can quickly replicate it and stick it out there - do the opportunistic thing and cash in on it; or you can do the crazy thing like we did after Half-Life was so successful and go off and try and say, 'Okay, that was revolutionary, so its successor has to be equally as revolutionary.
In other words, Christmas 2010.
Valve: No new Portal this year [Eurogamer] ]]>
Fri, 25 Apr 2008 20:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=384310&view=rss&microfeed=true
<![CDATA[ Portal Co-Creator Announces Portal 2 ]]>
Skip 2/3 of this G4 interview if you feel like it, just don't skip all the way to the end. Because just before the end you'll hear Kim Swift, Portal's lead designer, say that Valve's Doug Lombardi has just announced Portal 2. Well, we haven't heard squat from Doug, but hey, your word's just as good!

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Thu, 21 Feb 2008 19:15:00 MST Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=359484&view=rss&microfeed=true