<![CDATA[Kotaku: pong]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: pong]]> http://kotaku.com/tag/pong http://kotaku.com/tag/pong <![CDATA[Video Game Quintet Captures The Essence Of Pong]]> We've seen video game musical performances in the past, but none that have managed to convey the underlying sense of despair so prevalent in Pong as this particular quintet.

Ash Ketchum and Link, otherwise known as ArachnidianDream and Lennart Jansson, arraigned music from Mario, Kirby, Tetris, Zelda, Pokemon, Halo, and yes...Pong, for Seattle's Marrowstone in the City program. The Nintendo-themed tunes are nicely done, but once you get to the stirring Halo solo you'll need a tissue to soak up the happy tears. Then, once you've recovered from Halo and feel as if you're in the clear, Pong sneaks up behind you, tackles you to the ground, and stuffs wads of melted awesome into your gaping maw. Don't try to scream; it's already too late.

Stop Playing Homework and Do Your Video Games - A Video Game Quintet [YouTube via Destructoid]

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<![CDATA[Pong, Kinky Boots, Whips, Sexy Times]]> Here's one way to sauce up a game of Pong: have you play the game using a pair of pointy boots. And if you lose, you get whipped. Literally. Confused? Let this creepy British man explain.

Tech Know: Kinky boot that whips [BBC]

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<![CDATA[Atari Founder Returns To Development With Battleswarm]]> Nolan Bushnell, creator of Pong and founder of Atari, returns to game development with Battleswarm: Field of Honor, a real-time strategy / first-person shooter hybrid he describes as "a mash-up between StarCraft and Starship Troopers."

Bushnell has been out of the game making business for quite awhile, but he's coming back with Battleswarm, an online PC game that allows players to switch between the roles of strategic commander and front line fighter, much like S2 Games' Savage. Instead of having different roles on the same team, however, one side plays the RTS-controlled alien bugs, while the other team is tasked with their extermination in first-person format.

The inspiration for the genre-mixing title comes from wanting to play games with his five sons.

They're all avid gamers and like first-person shooters. The problem is, as you get older, you lose some reaction time, and as a result, I'm getting slaughtered by them. A real-time strategy [RTS] game, however, is more my [preference], a good resource game is what I love. Battleswarm is both an RTS and a shooter, a mash-up between StarCraft and Starship Troopers, if you will. You can switch sides, too, if you feel like an RTS instead of a shooter, or vice-versa.

It actually sounds like an interesting solution to bridging the age gap, giving those of us slowly losing our reflexes a fighting chance against our young nephews...or whatever. Not that I am losing my edge or anything. It's just that kids these days can see forever, and might have psychic powers.

'Father of electronic games' on his next project, the state of the industry [USA Today]

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<![CDATA[Ever See One Hundred Sheep Play Pong Before?]]> This ad for Samsung is trying to sell us on the benefits of an LED TV. Instead, it's selling us on the benefits of buying a camera and lots and lots of sheep.

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<![CDATA[Ikaruga & Pong Swap Polarities In Pong-Karuga]]> "GoS-CPT-Stewart" is a student at game design school Full Sail. As part of his studies, he had to make a Pong clone. So he took Pong and mixed it with, of all things, Ikaruga.

The results are as you'd expect. It's Pong, except there are Ikaruga ships in the middle of the screen to blow up, and the ball changes colour between black and white, forcing you to - like Ikaruga - change the colour of your paddle to survive.

There's even an authentic Ikaruga soundtrack and menu screen in there to keep things faithful. You can download and play the game from the link below if you're interested. Though why you wouldn't be interested is a mystery to us.

Pong-Karuga [Odd Man Out, via Dtoid]

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<![CDATA[Atari Founder's Restaurant Is Not So Good]]> The idea of restaurant uWink sounds great: Arcade meets bar. Ironic because American arcades started in bars! Even more ironic because the guy who founded uWink, Nolan Bushnell, kick started American video game arcades with Atari's PONG. uWink is outfitted with flatscreen TVs that patrons can use to order food and drinks and to play casual games. Like we said, great in concept.

But as game site Multiplayer quickly found out, the ordering system was buggy, drinks didn't show up and the games kept crashing. "The meal started out entertaining enough," Multiplayer writes. Both "[We] were entranced with the touch-screen interface and the ability to peruse our lunch options as though we were playing with a giant iPhone or Nintendo DS. We were both giddy over the high-end concept behind uWink, but it all went downhill after we sent our order away." You know what would be a great idea for a restaurant and bar? Here's the pitch: Imagine an establishment with every retro Atari arcade game, greasy food and booze. Oh, and add some animatronics. Why do people always have to mess with things?

Our Disastrous Visit To Atari Founder’s High-Tech Restaurant [Multiplayer]

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<![CDATA[Proto-Pong Honored at Nuclear Laboratory]]> Some might think the men who wrote what is credited as the first video game ever, Tennis for Two, might regret not patenting his work. If they did, however, the United States government would have owned that patent. And it's fascinating to consider the Department of Energy as a founding investor in the multibillion-dollar video gaming industry of present times.

Tennis for Two was created by Drs. William A. Higinbotham and Robert Dvorak at Brookhaven National Laboratory on Long Island, N.Y. on Oct. 18, 1958. The lab, also the scene of six Nobel-winning discoveries, is currently honoring the achievement. It can be played with a replica controller on a simulation of its original oscilloscope screen, all of five inches. Future versions of the game allowed it to be played in alternate gravities, such as the Moon's or Jupiter's.

The New York Times went there and spoke to one of the developers' son, Robert Dvorak, Jr., putting together another chapter on the very early days of video gaming.

Higinbotham got the idea reading the instructions for one of the computers at the lab. It could simulate the trajectories of bullets, missiles, or bouncing balls — why not create a tennis game? It was conceived as an attraction for a laboratory open house to be held later. Of course, when word spread of the new game, a long line snaked out the door waiting to play it. Next time you're outside a game store waiting in line for a new AAA-release, remember you're a part of a phenomenon now half-a-century old.

Dvorak's son, who is now 57, fondly recalls playing the game. He's an electrical engineer now. And he's still a gamer.

“Games are great,” Robert Dvorak Jr. said. “You a learn a lot about strategy, you interact with people, you use tools and creativity. I’m a gamer, period.”

Brookhaven Honors a Pioneer Video Game [New York Times, and NYT photo]

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<![CDATA[Pong Finally Ported To Whiteboards]]>

Pong, the classic table tennis video game, has been "ported" to just about everything. Tables, clocks, dresses, slot machines, t-shirts, watches... it seems there are few things that haven't been Pong-ed. Today we can add one more: whiteboards, a mainstay of corporate meeting rooms and cubicles. It may be painfully slow, the opportunities to cheat rampant, but still... ooh, aah! Our new president elect is gonna love it.

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<![CDATA[Barack Obama? Former Pong Lover]]>

Barack Obama is a politician. He's running for president! In a probing interview with Entertainment Weekly, the publication has a hard-hitting and probing interview with Obama. Things like what Obama thought of Shrek 3, his favorite sitcoms and what's on his iPod. Here's the obligatory video games question:

What's the last videogame you played?
Pong. That gives you a sense of my age. I loved that game.

So there ya go, one of the guys running for president used to play Atari's Pong. Somewhere Nolan Bushnell is doing fist pumps and going yeeeeeeeeeeeeeeeeeeesssssssssssssss.

Barack Obama: My Pop-Culture Favorites [EW via GamePolitics] [Pic]

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<![CDATA[The Daily Show Tackles Presidential Campaign Games]]> Presidential hopeful John McCain is targeting the directionless couch potato youth vote with video games. Poorly. Barack Obama, on the other hand, is doing a kick ass job of it, according to The Daily Show. Unless we're mishearing things, Master Obama is sporting the "Yes We Cannon" in his campaign game, something that's not out of the realm of possibility — and sensibility — when you're holding a quarter of a billion dollars in campaign funds. Do not click through if you're offended by abortion humor.

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<![CDATA[Nolan Bushnell Doesn't Want To Mess with 47-Button Controllers]]> Nolan Bushnell (pictured) is a casual guy. As the Atari founder likes to point out, his games were easy to pick up and play, but difficult to master. And the controls for something like, I dunno, Pong? SIMPLE. Says Bushnell:

I think the Wii by Nintendo is getting games that once again are fun for people who don’t want to make a career out of figuring out how to run a 47-button controller... I think that the business right now should be much, much bigger than it is. If it were evenly spread over all demographics and age groups, it'd be huge. But it’s not. It's basically an 18 to 28 year-old male dominated business of about 15 million. That’s where most of the traffic is. Casual games on the net add to that, but they're all network-based.

Wait, wait, wait. Back up, Bushnell! A 47-button controller? Oh man, would we love to see that! (Playing it, well, that's another matter.)

Bushnell Interview [Next-Gen]

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<![CDATA[Nolan Bushnell Talks His 600 Trillion Games, Pong Dates]]> Atari founder Nolan Bushnell recently talked to GameDaily about his uWink business, a growing chain of restaurants that feature touch terminals on every table - not only do they let users order their food that way, but they can also play games together.

And Bushnell estimated the number of games he'd be able to serve through uWink at 600 trillion games across 100,000 restaurants Ambitious - but hey, it's Nolan Bushnell, right?

When we covered Bushnell's recent talk at Wedbush Morgan's annual management access conference, we heard him say that he misses the idea of gaming as a social activity, since the decline of arcades, and that part of what he hopes to do with uWink is to revive that group spirit and keep multiplayer that's actually in-person alive.

In the GameDaily interview, he cited an example - Pong used to be a hot tool for chicks to pick up guys at bars?

"What's the essence of that game experience?" Bushnell asks, pausing before answering his own question. "The essence of that game experience is the social experience."

And there's a precedent for such things. "Pong was highly social," he reminds us. Bushnell recalls the early days when the game was introduced to bars. "It was okay for a woman to pull a guy off the bar stool to come and play with her, because it was only a two player game. And so it was like a constant girl's choice in a bar. And it was right at the point of women's liberation...and the number of people who said they've met their husband or wife playing Pong over the years, you know, I bet over a thousand people have said that."


Interview: Nolan Bushnell's 600 Trillion Games
[GameDaily]

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<![CDATA[Leonardo DiCaprio to Star in Atari Movie?]]>
OK, OK, kinda misleading headline — his production company is producing "Atari" a biopic about Nolan Bushnell, Pong's developer and Atari's founder. Paramount bought the rights yesterday. Indications are that he will star, but not knowing the story yet, I don't know if that means he would play Bushnell or, perhaps, another character through whom the story of Bushnell and Atari is presented.

The Hollywood Reporter describes "Atari" as drawing on themes of "Mr. Smith Goes to Washington," and "Tucker: The Man and His Dream." I was hoping it'd be a movie adaptation of "Space War" — just two ships drifting to the center of the screen, shooting each other. Maybe a love interest. Somewhere. Maybe not.

Wherever the story ends up, it sounds like it's getting very serious treatment, and the outlook sounds favorable for a well made biography. Plus I love period pieces, even if I've lived in the period described.

Leonardo Di Caprio to Star in 'Atari' [The Hollywood Reporter, via ComingSoon.net, thanks reader D Elfman]

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<![CDATA[Pong Table Blends The Real With The Virtual]]> I am a creature of basic interests. I love Space Invaders. I love Pong. In fact I own the first pair of Invader shoes and one of those limited edition Pong clocks, so when I saw this table I got way too excited... judging by the absolute silence that greeted my enthusiasm when I shared this with the others in Kotaku Tower.

Created by German designer Moritz Waldemeyer, Pong Effect uses 2400 LEDs and two track pads to essentially recreate a game of air hockey. The best part, it looks like it was created for 4-year-olds. Oh, I know how absurd that is, but does it sound like I care? It doesn't.... for those of you who can't detect the waves of enthusiasm rippling off my keyboard right now.

Pong Updated for the 21st Century [The BBPS]

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<![CDATA[Choose Your Own Adventure: Pong]]> Back in November we pointed you to Pac-Txt, Pac-Man as a text adventure. Now we deliver you Pong rendered as a 180-page Choose Your Own Adventure book. It's like someone sat around thinking "Hey, you know that game Pong? What if we could make it even slower and more boring. But admit it, you're intrigued. And you can read the entire thing after the jump.

One of the best parts of the Choose Your Own Adventure series was hunting through the book for the page where you "win" the story and then backtracking the choices, so that you could read straight through without choosing and thus defeat the purpose of the book (because 10-year-olds are just that ungrateful). If anyone wants map out this one, please do post it in the comments. I'm wondering if match point is one of those slice returns or a tight angle shot right into the corner.

I'd be remiss if I didn't mention you could buy a hard-copy version to play when your power goes out. Or you could get a PSP, which is smaller, lighter and more, like, fun.

Paper Pong[Paper Console]

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<![CDATA[C-C-C-Combo Game Breaker!]]> Hey! You got your Pong in my Breakout! You got your arm rasslin' in my Tetris! I swear, the only way to make boring classic video games playable and entertaining in modern times is to rig them to insane controls or pair them with another classic. Here are two.

Earlier this week I found Pongout — which actually has some replay value as you can't accept losing to such a ridiculous concept. And then TechEBlog discovered "Tresling," (left) a version of Tetris played by slamming an arm-wrestling opponent's arm into a controller. I like the video, complete with "Eye of the Tiger," but that was the theme to Stallone's "Rocky III" not his arm-wrestling vehicle "Over the Top" of 1987.

Here's the combo game I want to see: NCAA Hitman 08. As Agent 47, you begin as a top defensive back prospect in high school. Before the big rivalry game, you garrote the other team's star receiver, steal his uniform, line up at his position and nab 6 interceptions for TDs, winning the Heisman in the process.

Pongout
[All Games All Free]
Tresling - Tetris and Arm Wrestling [Hacked Gadgets via TechEBlog]

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<![CDATA[Atari Founder Working On An MMO]]> bushnell.jpgNolan Bushnell created Pong. He founded Atari. And Chuck E Cheese. So, yes, he is a great man. He's also a man who fancies he knows where there's money to be made when it comes to videogames, which is why he let slip during an interview at GDC that he's working on an MMO. No further info than that, sorry, but he does say that "as compelling as World of Warcraft is, it too shall find that there are other ways to play a game". So long as it involves rolling a character that can pull off smoking a pipe in a hot tub, I'm in.
Nolan Bushnell gets massive [Gamespot]

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<![CDATA[Nolan Bushnell Reminisces On NPR]]> For those who may not have wasted away the weekend with a bottle of Jack and their favorite National Public Radio programming, Atari founder Nolan Bushnell made an appearance to celebrate the 35th anniversary of PONG. In his short interview, he talked about things like the public reaction to Pong "How does the tv station know what I've turned this knob?" before taking a few shots at the violent and complex games that followed. Listening to the interview feels a lot like eating the comforting, nostalgic food that only your mom could make right, and then cracking a carton of decade-old, freezer burned ice cream for dessert. Still, it's worth a listen.

Pong: The Ping Heard 'Round the World
[via vh1gamebreak] [image]

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<![CDATA[Finally, Tetris On A (Fake) Watch]]> The good news about this watch, with Tetris built-in, is that it looks just as playable as its Pong-playing counterpart. The bad news? They don't exist. These Nixon branded concept watches were knocked up by French product designer Lysandre Follet and are shown animated form at the link below. Music is included for maximum authenticity.

Tetris Forever [via Gizmodo]

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<![CDATA[Pong Slot Machine Pays Out More With Pong Prowess]]> Bally, former maker of fabulous pinball tables, has introduced something new the world of slots with its Skill Series line of machines, the first of which is based on the classic paddle game Pong. While most slot machines are based on nothing but chance, Pong breaks new ground with its skill-based pay outs. During a 45-second bonus round, a random occurrence, gamblers will be able to play a round of old school Pong. Performing better naturally gives you a higher pay out. Even if you're clueless behind the paddles, you'll still get something, but power Pong players may walk away with a bit more of their cash.

Reader Jason spotted a row of the new machines on the floor of the MGM Grand in Las Vegas, testing his Pong skills and sending us potentially drunken pics. The skill-based slots are slowly being approved in states that permit legalized gambling, with manufacturer Bally promising a follow up with a Breakout based slot machine.

If only they had one based on the arcade game Shinobi and not that horrid PlayStation 2 abomination I'd be a 7% richer man.

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