<![CDATA[Kotaku: poland]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: poland]]> http://kotaku.com/tag/poland http://kotaku.com/tag/poland <![CDATA[Ten Minutes of Batman: Arkham Asylum — in Polish]]> If you don't know Polish, the narrative gets in the way, but you can watch Bats skulk around Arkham's grounds and get a feel for the stealth takedowns the game is engineered to deliver.

I was particularly impressed by his ziplining up to a guard tower and clonking a sniper, forehead-first, into the railing. Of course, it required the guy to be completely oblivious to a 200-pound man grappling to the floor he was standing on, but hey. It's Batman. Also, what's up with the x-ray vision mode?

Later, Batman lays out some pretty gruesome hand-to-hand combos - you can see the finisher coming up when the camera speed slows down. The combos deliver you bonuses for varying your moves, so, button-mashers be warned.

Finally, this may be in Polish, but everyone can get that's a load-time joke at 5:40 right? Right? Otherwise, that's one hell of a cameo for this game.

Batman Arkham Asylum Gameplay Beta [YouTube via Gry-Online thanks excaliburps]

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<![CDATA[In Poland, Pismo Swiete = Holy Bible]]> [Pic]

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<![CDATA[CD Projekt Founders Win Entrepreneur Of The Year Award]]> Two co-founders of Polish publishing, development, and distribution company CD Projekt have been awarded the coveted Ernst & Young Entrepreneur of the Year Award in Poland.

Michal Kicinski and Marcin Iwinski, co-founds of CD Projekt, Poland's largest games distributor - were chosen from a field of 11 of the top entrepreneurs in the country, based on resourcefulness, innovativeness, good management and the measure of worldwide success achieved by the company. Their success was due in no small part to development arm CD Projekt Red's The Witcher, which has one more than 100 awards around the world since release.

Having won on a National level, Kicinski and Iwinski will represent Poland in the world's final competition in Monte Carlo next June.

CD Projekt Wins Big as Ernst & Young Entrepreneur of the Year

Warsaw, Poland – December 5 – CD Projekt announced today that Michal Kicinski and Marcin Iwinski, co-founders of CD Projekt, were named Ernst & Young Entrepreneurs of the Year and will represent the nation in the world’s final competition in Monte Carlo next June.

“Entrepreneur of the Year” is an international initiative promoting the best entrepreneurs around the world on an unparalleled scale, with more than 10,000 candidates each year. The contest has been organized annually since 1986 and over 30 countries participate. In the United States, where the competition was born, the Ernst & Young awards are often referred to as the business Oscars. In Poland the contest has been organized for the last six years, drawing more participants each year and consequently fulfilling its mission to present the most valuable examples of business success to the general public.

This year, the special jury supervised by Jan Bielecki, former Polish prime minister and chairman of Pekao SA, chose an elite group of the 11 best entrepreneurs from dozens of worthy candidates. The main criteria used in awarding the prize were resourcefulness, innovativeness, good management and the measure of worldwide success achieved by the company by offering products better than those offered by foreign competitors.

Michal Kicinski and Marcin Iwinski owe their victory and the prestigious title of “Entrepreneurs of the Year” to their success on the computer game market both as publishers – CD Projekt is the largest games distributor in Poland, Czech Republic, Slovakia and Hungary, with more than 135million PLN (approx. $43 million) annual revenue – and as developers. The Witcher, the first game developed by CD Projekt’s development branch, CD Projekt RED, was a massive success. Developed over five years at a budget of more than $11 million, the game has won more than 100 awards around the world and has sold more than a million copies.

The future is already bright for CD Projekt. The company recently launched a beta version of GOG.com (http://www.gog.com), dedicated to selling classic PC games 100% DRM-free and compatible with modern operating systems, which is earning praise from media and gamers around the world. The company just announced The Witcher: Rise of the White Wolf (http://www.thewitcher.com), coming Fall 2009 to Xbox 360 and PLAYSTATION3, bringing its top-quality games to an even larger global audience. Two other unannounced titles in development at CD Projekt RED, as well as the multiplatform sci-fi shooter in development at Metropolis Software – another CD Projekt family company – will only further the company’s global presence in the coming years. Jan Krzysztof Bielecki said: “My colleagues from CD Projekt are not only managing a good company but also focus on innovativeness. This is how they fight the monster of recession.”

This year’s competition was extremely tough: among the nominees were representatives from companies much larger than CD Projekt, including Jędrzej Wittchen (founder and owner of Wittchen Sp. z. o.o. company), Bogdan Szewczyk (founder of the Bodzio furniture factory, one of the biggest furniture manufacturers in Poland) and Adam Bogdani (chairman of Otopol Technology S.A., one of the market leaders in manufacturing and selling highly specialised eye-diagnostics equipment).

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<![CDATA[CD Projekt Adds Polish To Age Of Conan]]> The company behind the PC RPG The Witcher is taking another stab at the swords and sorcery gig as Funcom announces a fully localized Polish release for Age of Conan: Hyborian Adventures to be handled by CD Projekt, due out in the second half of 2008. The Polish developer, publisher, and distributor will handle the localization and running of the game, including customer service, in-game support, websites and the game's community, while Funcom handles the back end. Age of Conan will be the first subscription RPG to be fully localized in Polish. Says Michał Kiciński, joint CEO of CD Projekt:

"We are committed to providing a new level of game experience through the use of local game masters, community managers and customer support. For years we have waited for the right MMO game to come along and now it is here, in our hands."
CD Projekt has worked with Funcom in the past, localizing and distributing The Longest Journey, and also localized the Baldur's Gate series and Planescape: Torment. I'm liking this company more every minute.
Polish version of Age of Conan coming in second half of 2008

- The highly anticipated MMO scheduled for fully localized Polish release as CD Projekt enters Service Partnership Agreement with Funcom -

Durham, USA - April 24th, 2008 -Funcom and CD Projekt are delighted to announce the signing of a Service Partnership Agreement for a Polish version of Age of Conan: Hyborian Adventures. According to the agreement CD Projekt will fully localize voice and text and operate local customer service, communities, websites and in-game support for Age of Conan in Poland, while Funcom will take care of back-end technology, server infrastructure and continuous development of the game.

"It is with great pleasure and satisfaction that we are announcing this partnership, one that proves to be yet another milestone for our company - releasing the first subscription MMORPG fully localized into Polish." said Michał Kiciński, joint CEO of CD Projekt. "We are committed to providing a new level of game experience through the use of local game masters, community managers and customer support. For years we have waited for the right MMO game to come along and now it is here, in our hands."

"CD Projekt has an impressive track record both as a developer and distributor, and they have done excellent localization and distribution work on other Funcom titles such as The Longest Journey. Escalating our collaboration to a whole new level is something we truly look forward to," said Trond Arne Aas, CEO of Funcom. "We believe a key aspect in making Age of Conan successful around Europe is to work closely with great local partners such as CD Projekt. In many countries it is essential to release in the local language to truly succeed, and Poland is definitively such a territory. CD Projekt is through its agreement with Eidos the chosen partner for retail distribution, sales and marketing in Poland so it's a perfect match. Together we aim to make Age of Conan a great local success."

Age of Conan is consistently mentioned as one of the most anticipated PC games in development. At launch the game will have received more than thirty covers on high-profile gaming magazines across the globe and more than fifteen major awards, including numerous "Best MMO of E3" awards and the official "Best Online Game" award at the Games Convention 2007. Age of Conan is a key title in Microsoft's Games for Windows line-up, and a showcase title for nVidia. Age of Conan launches 20th of May in North America / Oceania and 23rd of May in Europe. The release date in Poland is still to be set.

For more information or to pre-order Age of Conan - either in English, German, French or Spanish - visit the official website at www.ageofconan.com where you also can access the respective community websites.

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<![CDATA[How Poland Was Sold On Halo 3 (NSFW)]]> P%20int%20Berkan.jpgNot with Mountain Dew, or soppy commercials, or signs behind trees. No, when Poland needs to know how great Halo 3 is, they go the direct route: they crack out the slutty models. This is Ania. Ania may or may not love Halo 3, we'll never know! But when Polish lads mag CKM called, said they wanted her to frolic with the game, the 360 and its associated peripherals, Ania answered. With gusto. Verve, even. Click through to see just how much verve. But be warned. It's totally, utterly NSFW. Bare flesh, wireless wheel straddling and pointing fish abound!

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Ania z gry Halo 3 [Polygamia, thanks Piotr!]

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<![CDATA[Sony Opens Four New PlayStation Stores]]> It is a day of great celebration in the countries of Greece, Poland, Saudi Arabia, and the Czech Republic, as Sony Computer Entertainment Europe launches for new iterations of the PlayStation Store for these poor, underprivileged areas.

"When we launched PLAYSTATION®3 (PS3™) in March, we promised that we would continue to improve the service throughout the SCEE territories and offer more stores to new regions as quickly as possible," said Chris Stanton-Jones, VP of Distributor Markets for SCEE. "The launch of these four new stores highlights our commitment both to improving our offering and the importance of these increasingly dynamic markets.
I would have thought they'd have gotten to this sooner, seeing as Europe is the most important continent, but you can't complain when four new countries get access to the most awesome rubber duckie game ever created.
Sony Computer Entertainment Europe Launches Four New PLAYSTATION®Stores

Total number of PLAYSTATION Stores in SCEE territories now 25

London, 8th November 2007 - Sony Computer Entertainment Europe (SCEE) today announced the launch of four new online PLAYSTATION®Stores; Poland, Greece, Saudi Arabia and the Czech Republic.

Enhancing the PlayStation® offering in these territories, the introduction of these PLAYSTATION Stores will enable consumers to access demos, videos and film trailers as well as being able to purchase premium content, including full games and extension packs. With access to over 235 downloadable items, content in these new stores will mirror that of the other SCEE PLAYSTATION Stores, providing exciting content such as Warhawk, Calling All Cars and Flow.

"When we launched PLAYSTATION®3 (PS3™) in March, we promised that we would continue to improve the service throughout the SCEE territories and offer more stores to new regions as quickly as possible," said Chris Stanton-Jones, VP of Distributor Markets for SCEE. "The launch of these four new stores highlights our commitment both to improving our offering and the importance of these increasingly dynamic markets. We look forward to continuing the great success we are already having in these markets and are pleased to continue to show our support to them."

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<![CDATA[Poland's Giant Master Chief Balloon]]>

Screw billboards. Billboards are for losers. In Poland, you need something different to stand out. You need inflatable balloons that scream "pop me." Writes Kotakuite Konrad:

It's like a dream come true :)

Yes, Konrad. It is. We will be saddened if other game companies decide not to rip off Microsoft's beautiful marketing ploy. Next up: Floats!

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