I think I'm one of the few people who keep Super Mario 2 (aka Super Mario USA) in a special place in my heart. I love the game. I've always wanted to see a direct sequel to the game. #kotakutalktadio
@Archaotic: "Unforgettable charm" indeed. I remember playing the game with my younger siblings, with one enthusiastically pointing out, "Hey, Yoshi's HIGH!"
@Archaotic: Yoshi's Island does a wonderful job of feeling totally different from any other Mario game, and yet still feeling like a Mario game. And that's something in a series with as much gameplay variety as this one.
I can't pick it as my favorite, though, as it's a bit too short and linear. That honor goes to Super Mario World, with Galaxy very slightly behind. #kotakutalktadio
@billysan: I tend to extract quite a bit of enjoyment at riling up a friend of mine who insists that SMW is better than Yoshi's Island. :)
Sidenote: What about Yoshi's Island DS? While I have not played much of it, many of the late-game stages are fiendishly difficult -- and not necessarily in a good way.
@GohanGVO: I haven't played Yoshi Island 2 on DS but it sounds like it's designed to be more hardcore difficult instead of the finely balanced and fun game that was Yoshi Island on SNES. #kotakutalktadio
@GohanGVO: I checked it out, thought it felt off, like Nintendo didn't make it themselfes. Later I found out that it really has been developed by a third party developer.. #kotakutalktadio
@jaronimo: A shame that Nintendo farmed out one of their best properties to such a mediocre developer (Artoon).
A similar thing happened to the Good Feel-developed Wario Land: Shake It, though I liked that game moreso than YI DS.
It had manageable difficulty and an interesting replay mechanic for a Wii game -- achievements. And while the platforming was decent and inspired at times, the levels are nowhere near as interestingly designed as past Wario Land titles.
I sure hope Nintendo starts developing these types of games in-house once more.
@GohanGVO: I know what you mean. These two games have been kind of a lackluster experience. Especially YI DS was a huge disappointment since the original is my favorite Mario platformer. Let's hope NSMB.Wii will bring back that heart warming old school feeling ;)
@DigitalHero: I found New Super Mario Bros. to be really good, if a bit easy and short. If they had ramped up the difficulty a little and added more levels, I would say it's in league with those games. #kotakutalktadio
@DigitalHero: mario 64 had multiple suits. wing hat, metal mario, and pixel mario were all wonderful additions. although they did remove super mushrooms and fireflowers (understandably so). #kotakutalktadio
@Curse lily: I was that way too..until I tired it. Wow...amazing story line and solid game.
If you have a console, I suggest renting it first. If you like it and have a PC that can run it, I then suggest you buy it for the PC. #kotakutalkradio
@Curse lily: The Slash fic potential not great enough?
But yeah, its a pretty solid game, one to add to the list of year end titles. especially if you have $60 you've not spent on MW2. #kotakutalkradio
Fahey's little MW2 song is pretty insidious. On the surface it shouldn't be catchy, but I just found myself humming it in the kitchen. Disturbing... most disturbing. #kotakutalkradio
Is anyone else having problems with the iTunes version? iTunes has recategorized "Kotaku Talk Radio" as "No related items." It is not refreshing, and I can't subscribe to it. Am I alone with this? #itunes#kotakutalkradio#podcast#tips#kotakutalktadio
@EighthR: A reality show? EDIT: brain fart I thought you said what do we call it.
They give the number in the radio post on here, and during the radio broadcast as well
Yeah, kinda sucks. It's been MW2-ness for the past 3-4weeks. And Crecente n Totilo sound like they don't want a continuous stream of MW2 calls but they still field them.
MW2's issues have been covered several times in articles an kotalku. Owen's was the only point covering recent MW2 dealings.
@Brian Crecente: I did call in, sadly though, I was not chosen to be answered. I wanted to talk about where you guys might think the next GTA will be based. Me and Totilo talked a little about already, but I'd like to get some callers ideas on it too! #kotakutalkradio
@Stephen Totilo: I'll hold you to that. :D
I really should play LoL like.
I got in on the closed Beta, then I got 5 invite n got my mates on it. and they all had a go, and I still haven't actually played it :P #kotakutalkradio
@Stephen Totilo: Yes but who on Skype do we call?
It does say Skype on the past few weeks on the 'Kotalku is live' page.
Just I'm thinking that you may off added that to keep me quiet about requesting to be able to call via Skype and bypass international caller rates. #gta
@Stephen Totilo: I can call with my mobile just not for free :P
Just still get hit with international rates.
It can be pricey for non-US to call kotalku, I was hoping that the option of skype would be skype-to-skype. So free calls for those of us out the country.[kotaku.com]#gta
I just want to take the time and tell you guys here at Kotaku thanks, for creating a unique podcast that allows your readers to have some input in the discussion. I've had several opportunities to speak with you guys on the podcast and its even helped me get into PAX 2009! Anyway, you guys have inspired me to start my own videogame site and I'm looking forward to the launch of it. So again thanks Kotaku crew, for creating something great for the people to enjoy and have a way of being heard. -Jon Q #gta
Should have talked about the bugs in NFS Shift that as of even now have no time-line for when they will be fixed. EA hasn't even so much has said the word patch on their forums.
Add to that patch 1.01 adds on the PC, mouse and LAN, oh and D-Box support. Talk about heads in the sand or just don't care. #gta
I cannot believe how much static was coming off my connection, no clue what was up there. Everything sounded fine to me, if I had known I would have called back. Once again, sorry! :P
Anyways, great show guys! Looking forward to the next podcast. #gta
11/11/09
11/11/09
11/11/09
11/11/09
Such a good game. #kotakutalktadio
11/11/09
Me: "Yes. Yes he is." #kotakutalktadio
11/11/09
11/11/09
I can't pick it as my favorite, though, as it's a bit too short and linear. That honor goes to Super Mario World, with Galaxy very slightly behind. #kotakutalktadio
11/11/09
11/11/09
11/11/09
Sidenote: What about Yoshi's Island DS? While I have not played much of it, many of the late-game stages are fiendishly difficult -- and not necessarily in a good way.
Oh, and the music is terrrrrrible
11/11/09
11/12/09
11/12/09
A similar thing happened to the Good Feel-developed Wario Land: Shake It, though I liked that game moreso than YI DS.
It had manageable difficulty and an interesting replay mechanic for a Wii game -- achievements. And while the platforming was decent and inspired at times, the levels are nowhere near as interestingly designed as past Wario Land titles.
I sure hope Nintendo starts developing these types of games in-house once more.
11/13/09
11/11/09
So far, I still haven't played a better Mario game in recent years than Super Mario Bros. 3 and Super Mario World.
[EDIT: I thought Mario 64 great but it was lacking many cool things like multiple suits and vast level designs]
11/11/09
11/11/09
That is good to hear, I will be possibly getting a Wii this weekend. Also, Virtual Console here I come! #kotakutalktadio
11/11/09
11/11/09
Yeah, I didn't think hats were remotely as cool as SMB3 suits. #kotakutalktadio
11/11/09
11/11/09
11/11/09
If you answer yes to any of these then grab Dragon Ages. #kotakutalkradio
11/11/09
That persuasion enough? #kotakutalkradio
11/11/09
But for some reason i can't get excited for this game. #kotakutalkradio
11/11/09
If you have a console, I suggest renting it first. If you like it and have a PC that can run it, I then suggest you buy it for the PC. #kotakutalkradio
11/11/09
@deanbmmv: Not enough, but the hot purple demoness from the other day was highly persuasive ^_^ #kotakutalkradio
11/11/09
But yeah, its a pretty solid game, one to add to the list of year end titles. especially if you have $60 you've not spent on MW2. #kotakutalkradio
11/11/09
And i don't play fps...mainly because i suck dreadfully at them, so i still got my $60 #kotakutalkradio
11/11/09
11/11/09
@deanbmmv: lol i don't know, i'm going to buy sacred 2 by the end of the month so i'll probably buy it then as well.
And i prefer some girl bonding instead (^_~) #kotakutalkradio
11/11/09
11/11/09
True there are many who likes that, but girl on girl is more...calm, gentle and capricious.
While guy on guy action it's romantic at best, but it fail at the gentleness.
Girl on girl bonding is more appealing to both guys and girls, than guy on guy bonding.
I've never been interested in guys, so my opinion may not count tho ^_^ #kotakutalkradio
11/11/09
11/04/09
11/04/09
11/04/09
If so, how do we call?
EDIT : Clicked the first link. Cool to know I don't have to download.
11/04/09
They give the number in the radio post on here, and during the radio broadcast as well
11/04/09
0118 999 881 999 119 725..................3 #kotakutalktadio
11/04/09
11/04/09
11/04/09
Thanks for the reference. Also you win this round Youtube!!!! #kotakutalktadio
11/04/09
11/04/09
11/04/09
11/04/09
11/04/09
Yeah, kinda sucks. It's been MW2-ness for the past 3-4weeks. And Crecente n Totilo sound like they don't want a continuous stream of MW2 calls but they still field them.
MW2's issues have been covered several times in articles an kotalku. Owen's was the only point covering recent MW2 dealings.
I want some RPG n RTS news.
Edit: It jsut finished. No DA:O or LoL news. :(
11/04/09
11/04/09
:D #kotakutalkradio
11/04/09
Maybe post x-mas. #kotakutalkradio
11/04/09
11/04/09
I really should play LoL like.
I got in on the closed Beta, then I got 5 invite n got my mates on it. and they all had a go, and I still haven't actually played it :P #kotakutalkradio
11/04/09
11/04/09
[en.wikipedia.org]
I'm not big on Warcraft so excuse my lack of knowledge :P #kotakutalkradio
11/04/09
10/28/09
For calling Via Skype who do we call?
This post may be edited as I listen.
10/28/09
10/28/09
It does say Skype on the past few weeks on the 'Kotalku is live' page.
Just I'm thinking that you may off added that to keep me quiet about requesting to be able to call via Skype and bypass international caller rates. #gta
10/30/09
10/30/09
Just still get hit with international rates.
It can be pricey for non-US to call kotalku, I was hoping that the option of skype would be skype-to-skype. So free calls for those of us out the country.[kotaku.com] #gta
10/28/09
10/28/09
10/28/09
10/28/09
Add to that patch 1.01 adds on the PC, mouse and LAN, oh and D-Box support. Talk about heads in the sand or just don't care. #gta
10/28/09
Anyways, great show guys! Looking forward to the next podcast. #gta